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Belphe

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Everything posted by Belphe

  1. Hi, I was just reading some threads here about multicore CPUs and got a bit confused about the performance on different Operating Systems. Let me start with my basic system specs: - Athlon64 X2 Dual Core ~2,41 GHz - Sapphire Radeon X1950XT 256Mb - ~2Gb 667MHz DDR2 RAM Now, as you can see it's quite an old machine... :cry: but my DCS:BS runs smooth under Win XP Home 32bit OS on Med-High settings. :joystick: So: 1. Does the game only use ONE core under WinXP? 2. Does the game use TWO cores under Vista? 3. Since Vista needs more rescources (CPU, RAM, etc.) but allows (?) multicore useage, will Black Shark run better under that OS or will the second core be an unnotable addition and the overall performance will get worse? Regards -darek
  2. Try either (#~) or (@') keys - they're just next to the Enter button, where on some keyboards the (\) key is... :)
  3. As to the Warthog... which A-10 are we going to get: - A-10A or - A-10C ? :pilotfly:
  4. I'm cool with that. It's just that I read so much here and on other sites that in real life pilots very often only "tap" the trim, not hold it and maneouver... This method was discouraged by many here in this very post... That's what confused me. I'm all right now... :thumbup:
  5. I'm very sorry if I ask about something that has already been asked about and answered. I'd appreciate if you could just point me towards a thread that describes my problem. Thanks! Let's imagine this scenario: I am flying straight and level, course 0, alt 100, trimmed "hands-off", with Bank, Yaw and Pitch Autopilot Assists ON. I decide to alter my course and turn 90 degrees right. I do the following: - I bank the helo right ~30 degrees - I apply right rudder as needed and ease on the cyclic to keep the helo in a gentle right turn - I make minor corrections to maintain altitude - when nearing the desired course I both gently release the right rudder pedal and slowly move the cyclic to the left to level my bank However, the Autopilot is set to follow a course of 0 degrees and now I have to counter it's inputs by holding the right pedal slightly pressed and the cyclic pushed a bit to the right to remain levelled on the course of 90 degrees and fly straight. No problem! I'll just hit the trim for a millisecond (as I have achieved a fairly stabilised flight in a fixed direction) and the helo should be again "hands-off" straight and levelled! NO!!! :( As I quickly press and depress the trim button, and immediately release the controls (both rudder pedals and the cyclic) the new autopilot settings interpret their position as their new "0,0"! My helo yaws even more to the right (as I have kept the right rudder pedal pressed when trimming) and tries to bank to the right for the same reason (cyclic held a bit to the right while trimming)... :cry: What do I do now? I mean, to fly straight and level on my new course of 90 degrees I would AGAIN have to counter the autopilot's new settings with Left rudder pedal and cyclic movement and when levelled press and release the trim again... Only this would "save" the controls shifted to the left now and the whole process would repeat... :huh: This can all be perfectly seen when we enable the R_Ctrl+Enter helper window... So, after flying the first leg... is my Shark never to fly straight again???:(:cry::helpsmilie: Please, explain how all this could be omitted. I mean, there has to be a way... right? Right??
  6. Am I being too patriotic or is this Hind Polish? ;>
  7. amazing pic lucas...! real or fake?
  8. Obviously!!! :doh: Thanks a lot for making it clear to me! :thumbup: I totally forgot about the fact that the blades will travel at different speeds when on the left and when on the right side of the helicopter when flying forward...:music_whistling: I guess you learn every day! :smilewink: Thank God we have this sim to illustrate phenomenae such as this one! :pilotfly: However... :huh: ... why isn't the upper rotor plate tilted in the opposite side (right side higher, looking from the rear)? :cry: I mean, the whole thing should affect the top rotor as well, only mirrored, right??? :helpsmilie: I would have thought it should look like in drawing B but it is more like the A drawing...
  9. Guys, I know all that! :) I know pressing the right pedal could cause the blades to hit each other - it's simple! To create a yaw force to the right the bottom rotor has to create more lift (the bottom rotor blades' angle of attack increases). If the speeds are great it is very likely the blades will create something that, at least in polish is called an umbrella effect - they will bend up... and collide with the upper rotor! Such thing will not happen when yawing to the left as there is nothing the top rotor would hit... My question however is why, when looking from behind, is the RIGHT side of the LOWER rotor blades higher/closer to hitting the upper rotor than the left side??? As I wrote in my previous post - all this is happening while travelling forward. Thanks
  10. Thank you for explaining it to me thoroughly...
  11. Hi All, I have noticed that when I choose a direction and start to fly straight forward, my bottom rotor rolls to the left lifting the right side of the platter... The top rotor remains leveled. Is this because I MIGHT :music_whistling: have forgotten to reset/switch off the Auto Heading Autopilot and the onboard nav computer tries to face my Helo towards the old heading??? PS. Does your Black Shark hover about 2-3 inches above the ground when parked??? :huh: Thanks!
  12. Oh no! Here comes the first major drawback... :cry: I hope it'll be addressed in the patch...
  13. Hi All, I have created myself a training mission based next to one of the seaside cities. Unfortunately, I don't remember it's name but it may be irrelevant as other airfields may look similar... Anyway, as I am learning to employ my weapons on my fellow ground crew :) and their vehicles I found that for some reason I cannot lock 4 trucks parked between the longer and shorter landing strips, two on each end of the strips... All other vehicles, even the Mil Mi-8 Helos are easily lockable with the Shkval but no matter what angle and distance I choose, I simply cannot aquire a lock on those four cars! Why is that? Also, even if I override and launch the Vikhr towards an unlocked bur perfectly targeted (the reticle on the target) car the missile simply flies through doing no damage... :( Is this a bug? Would the missile not explode without a lock? Even then a serius damage would have been implemented... don't you think? I am sorry I cannot give more detail such as e.g. the name of the airfield or the type of the car I can't lock, etc. but I'm at work at the moment (as you can see I'm working hard... :smilewink:)... I'd appreciate your help with this! Thanks - darek
  14. I know that th U.S. AH-64A (perhaps D as well?) will soon be or already is in the works as an add-on for DCS series. How come??? I mean I'd LOVE to see it in the game on the "fliable" side but please, allow me a tiny touch of cinism... ;P Wasn't that "unrealistic" in Lock On to create two-seated aircraft? :megalol: OK. As I was a true believer that the AI could handle the pilot's or the gunner's tasks anyway, I now demand (:smilewink:) the one and only, great in every aspect, realistic and complex - proper carrier ops with the never-dying star - the F-14D Tomcat, baby... :pilotfly:
  15. Superb work! Are they available? Where can I get them from??? :thumbup:
  16. That's exactly what I'm talking about! :D How was the helo flown? Trim held down all the time?
  17. Hi, I need some help regarding operation procedures on the battlefield. Imagine a situation where your Ka-50 is left only with rockets and gun pods (mainly - unguided weapons) and there is a beautiful U.S. Military Truck Convoy on the horizon. Although I still follow my route to the next waypoint WITH PITCH, BANK AND HEADING AUTOPOILOTS ENGAGED I already know I will need to alter my course and perform a few sharp turns and dives: generally, I will "dance" with the enemy, perhaps have a little fun :P but most importantly, I will need to change the flight direction quite a few times to put the target in my sights! My question is: should I disable all the 3 above mentioned APs? A mean, I tried manouvering towards the targets with APs on and every time, even trimming like crazy, I was still fighting the helo... My baby becomes stubborn and rough when ridden without the APs but it's even harder to fly off-course with them switched on! Please, tell me what your secrets are to fly the chopper as John Rambo (and that other actor in the Russian stylized Puma [i believe it was Puma, right?] did when chasing each other in Rambo II? :pilotfly: Hi hi hi...:lol: Thanks!:thumbup:
  18. Perhaps your joystick has FF? If so switch it off on Windows level and see... If not, I don't have a clue... :/ Sorry... :(
  19. Hi, I actually found a solution! It was my second controler - Saitek R440 Steering Wheel, or should I say the FF in it! I unplugged the device and now everything works like a charm! Thanks!
  20. I just wanted to say that the problems I had (I wasn't able to trim nor to auto-hover) were totally Saitek R440 FF Steering Wheel Pedals related. :smartass: I unplugged and uninstalled them and everything started wroking! :pilotfly::joystick::D Thanks everyone for help! See you in the sky! Regards - Darek
  21. LOL! Sorry for the "f", guys! :D That wasn't intended... :)
  22. Hi, I am not sure if it's been discussed so forgive me if it's a double but even thou I asked about this issue myself the response was a bit unclear. I thought I could make it a separate thread. My problem is the fact that the SSTsoftware I use to edit a profile for my Saitek X52 Flight System cannot distinguish between right an left Shift buttons! I was told not to use macros and all the other complicated commands so... What do I do to set it up? Thanks!
  23. I spent the last 3 hours searching for the answer to my problems and I think I found a solution! I read the FAQ (which proves right the expression: "when everything else fails, read the manual"... :music_whistling:) which clearly says that the FF in a different controler, e.g. a steering wheel OR the device itself can cause undesired helo behavior. I owe Saitek R440 FF Steering Wheel and as far as I remember I haven't switched the FF off! :doh: Damn, I still need to stay at work for two hours more but as soon as I'm home turning it off will be the first thing I do! Keep your fingers crossed! :thumbup: BTW, I was planning to get rid of the wheel anyway because Santa is to bring me my new Saitek Rudder Pedals this Christmas... Hopefully, as they have NO FF they will perfectly cooperate with my X52! Regards - Darek
  24. Hi, I'm not sure how it's gonna work for me cause I'm at work and cannot check it out but you wrote it would be enough just to tap the T key to trim the helo. Now, just after take off, when I keep Bank, Alt, Pitch and Heading Holds ON and just managed to bring the craft to a standstill, pressing T always causes my helo to pitch backwards - not to trim it! I thought it would be the other way round - all holds are enabled and I have managed to "zero" it so trimming should "remember" this setup and maintain it after I return the cyclic to the default position (release it). It doesn't happen thou... I mean it wasn't happening yesterday as I was trying it. The logic says that if the cyclic is being slightly pushed forwards to compensate with the more or less -25% backward (default) ground trim, after pressing the T button (zeroeing the setup) the helo would start to pitch forwards (because we still hold the joy forwards!)... Only releasing of the cyclic would stop the forward movement... An exactly opposite thing happens to my Ka-50... When stopped I keep the cyclic forward to compensate the -25% ground trim and then press T I end up going even more backwards and have to add EVEN MORE forward cyclic to counter that... Why??? Now, I haven't checked the way of trimming the helo which I was told a few minutes ago and which you mention as a second best option: pressing and holding the T all the time during the maneuver and releasing it only after you achieve the desired state - in my case, a hover. However, I believe the first one will not work for me... I tried it all yesterday afternoon. Oh, and one more thing - one day, when I finally manage to trim the helo to hover "with my hand in my pockets", will enabling the Auto-Hover LALT+T take over the control and maintain the hover OR will I only be given additional HUD elements that would help me to keep it hovered, still leaving me on manual (stabilised by the 4 APs) )control???
  25. OK - I must admit: I haven't tried what you showed/explained... This may actually work! :P Excuse my ignorance - it's just I have tried SO many times... :huh: Either way, as soon as I'm back in front of my screen this is what I'm gonna go for: 1. Jump into a ready-to-fly helo with Heading, Pitch and Bank Holds ON. 2. Slightly increase the collective and go up to about 10 metres. 3. Slightly compensate forward on the cyclic and try to bring the helo to a standstill. 4. Press and hold the T button: then the helo will probably start sliding backwards but I will compensate this movement with even greater FORWARD cyclic movement untill the helo is close to a standstill again. 5. Release the T button followed by releasing the cyclic not more than a second later allowing the helo to level. Have I got it right? I will probably use the RCTRL+ENTER tool to visualize what I'm doing and what is actually happening with the trims while I interact. Thanks again for help! I just hope yesterday was a bad dream and it'll all work properly today. Regards - Darek
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