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Niehorst

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Everything posted by Niehorst

  1. than you have to uncage the seeker head of the missile. it's all really a little messed up, but it can work!
  2. Just had a look at the known issues: The fact that you have to cool down the seekers again after deselecting them ist already fixed. Same with ACP can't work with multiple bombs on one pylon. But we have to wait until the next update :cry: Hurry uo mates! The guys on the ground need those bombs!
  3. Because your seekers are not "rdy", I guess. I found out that seekers have to be cooled down again after you deselected them?!?? And it takes 3 minutes again!! Is this the way it's meant to be? EO mav's have to cool down too? really? I just tried firing them while standing on the runway. Better for testing this kind of stuff than flying around. BTW: What do we need the switch "Ground IR Cool" for?
  4. ok.... got it! wasn't in IRMV mode:music_whistling:
  5. yeah, I know. The trigger for guns/Sidewinder/Sidearm The Pickle for rockets, bombs and should fire the mav's
  6. same for me with the MAV's did everything like in the video. missiles show rdy in the MFCD. I get a lock via TDC and uncage the MAV's seeker. But they simply don't want to come of the rail. I'm in A/G mode, master arm is on. Tried it with IR and EO MAV's What am I doing wrong??? :joystick: BTW: The harrier is so freaking cool! Can't wait until everything is ready to go and fully operational. Remember: The Grunts on the ground rely on us!
  7. DCS World 1.5 Open Beta = Ver. 1.5.!8! Am I right? Sorry guys. Was a really long time grounded :cry:
  8. It's a pitty that we're even not able to change the start time in those DLC campaigns... I usually love to tweak some missions a little bit... To see half of the USAF taking of in the red flag missions at night would be so damn cool... Another thing I realized (after mission 3) is that the aggressor pilots have skill average - good. In this mission they simply fall from the sky. Thats why I let the Eagles carry more AIM-7's to make it a little more personal :-) I didn't play MP for a very long time, but can imagine that it's really sad that you can't enjoy those freaky sorties together. ...think that MUST be fixed!
  9. Niehorst

    Default livery

    I totally agree with you guys, but we're (the developers) are facing much more serious problems at that BETA stage of the product. It's only one click to change the skin during the payload selection. @ X93355: The airplane group has to be French. Than you can select the skins. With every other country selected the scroll bar stays empty. As we see in the screenshots above: All skins are French!
  10. Hey Guys, I got some trouble with the rocket and gun pipper in the air to ground mode. Sometimes the rocket aiming pipper simply doesn't show up. Sometimes its there but it seems to aim to far down ---> rockets will hit far behind the target... Anybody else experienced that? The gun pipper seems to be even more messed up. It only appears during a turn and moves across the HUD, far far in the sky...:huh::huh::huh: Not sure if the gun pipper isn't modeled yet, because I didn't see a tutorial or something that shows it working. As the avionics of the M-2000C aren't much complicated, I shouldn't need more than 3 switches to attack ground Targets, or am I wrong? With radar on and Master Arm on, I select: gun CAS , Radar TAS-Mode, HUD air to ground mode (which seems to not change anything) and perhaps activate the Radar Altimeter... BTW: This "petite francaise" is so damn sexy! Want to see her in stockings on higheels:megalol: But first of all: PLEASE MAKE HER MORE DEADLY FIRST! ragarding all the weapon systems.
  11. VIVE LA FRANCE!:thumbup:
  12. Niehorst

    Eye Candy

    ...I just can't wait! :thumbup::thumbup::thumbup:
  13. ...anybody noticed the broken LANTIRN Pods on the Falcon? No screenshot at the moment but they seem to "fly" in front of the aircraft without beeing attached to it...
  14. ...reminds me of the two golden rules of aircombat: The one who sees the enemy first will leave the battle as winner! The one who loses sight to the opponent is DEAD! ...isn't it like that?
  15. ...you can't compare arcade games with such a hardcore sim! The workload on the cpu is very high! Until now I got an i7 920 in my rig (3930K next to it on the desktop :smilewink:) and it is working really hard during flight and gets quiet hot! Can't wait to see how my new system will cope with DCS World!!! I would say that your CPU is simply to weak!
  16. ...if you felt kind of thrilled in that mission... try it at night! :pilotfly: btw: really nice pics mate!!!
  17. ...didn't notice any trouble with trimmer reset. using the HOTAS warthog
  18. ...what are fifty bugs for such a helicopter experience? Try it guys and you'll see it's really worth it! btw: We're used to much more buggy/instable Beta versions. Tried some campaign missions and a single mission until now. Seems to work as it should. Didn't discover major bugs yet... btw2: The campaign is really lovely! And you guys really want to try those single missions. So great to get escorted by 2 Cobras which clear the way for you...:thumbup:
  19. ...no need to excuse yourself mate! I feel your joy. So damn hard to get this bird under control. Started yesterday evening and it gets better and better right now. It's a challange to just fly around and land where you want. Can't imagine to really fight with it by now, but we all know: I WILL! :megalol: Just don't know how to deal with navigation/nav points yet...:cry:
  20. ...same problem with the A-10A Wingman... Just wanted to get back to the roots and move some mud without the targeting pod. Would be fun if my wingman would have the same intention. He only attacks air defences. But if he attacks at all, his target is a long range SAM far behind enemy lines or he heads back to "nowhere"...:cry:
  21. simple question: ...didn't we have NVG's in the A-model? can't find it in control options...:(
  22. so true... but be aware! your going to scream if you use a headtracker for the first time! it's really something total different from thast point on..! Would pay any price for it... 150 bugs is nothing for this joy!!!:megalol:
  23. it really works! :lol: f**k**g awesome!!! :pirate:
  24. thanks for your support mate..!:thumbup: can't wait to check it out. I would never had that idea on my own. But now it makes sense that you can only save/load profiles after you select a cell or as we now know a column... :music_whistling:
  25. So I have to create 3 profiles? (stick, throttle and pedals) But that would be for all aircrafts, or? Hope I didnt' get it wrong: By clicking in the related column I let the machine know which (controller) profile I want to create/save? I'll give that a try...
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