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Everything posted by Gone1Crazy
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ADMIRAL189'S CORNER - INCOMING SHIP MODELS
Gone1Crazy replied to Admiral189's topic in Static/AI Mods for DCS World
Heatbur https://www.facebook.com/heatblur/posts/the-mighty-cv-59-heatblur-forrestal-class-carrier-leaves-drydock-for-the-first-t/937653169755635/ -
[FUTURE IMPLEMENTATION] Tarawa Optical landing system not working
Gone1Crazy replied to Gone1Crazy's topic in Resolved Bugs
Same issue as here @RAZBAM_ELMO not any IFlols but supercarriers work . Bignewy took note of it . -
2020-12-19 11:17:43.558 ERROR FLIGHT: Unknown runway side 08 of beacon IKS at airdrome KUTAISI
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@FS Voodoo did you finished it ?
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Addon Tents, Watchtower, UH-1-Cargo
Gone1Crazy replied to upuaut's topic in Static/AI Mods for DCS World
FARPS has these IC conflicts: @upuaut A rename on those textures would be much apreciated. -
ADMIRAL189'S CORNER - INCOMING SHIP MODELS
Gone1Crazy replied to Admiral189's topic in Static/AI Mods for DCS World
Tarantula Class Corvette looks awesome Admiral ! -
Post your favorite F14 Screenshots here!
Gone1Crazy replied to Matic_Prime's topic in DCS: F-14A & B
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Since F14A no custom cockpit option
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DCS Super Hercules mod by Anubis
Gone1Crazy replied to Eight Ball's topic in Flyable/Drivable Mods for DCS World
Apologize me , you were absolutely right. 100 fps Really apreciate it ! this happened and end mision But at least its flyable These errors in the log before the crash The crash is 100 % after all quit missions. -
thank you very much
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DCS Super Hercules mod by Anubis
Gone1Crazy replied to Eight Ball's topic in Flyable/Drivable Mods for DCS World
No its NOT And even I like the Afc mod I like more reshade . You can fly a mision with the mod . You cant FLY IT using reshade if you are the Hercules pilot of FPS RIP ( should be something cockpit ish related). Will do it if its compatible at some point. -
patch link broken. Anyone have it ?
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DCS Super Hercules mod by Anubis
Gone1Crazy replied to Eight Ball's topic in Flyable/Drivable Mods for DCS World
No reshade Comp yet ? -
[REPORTED]Optical landing system not working
Gone1Crazy replied to Gone1Crazy's topic in Aircraft AI Bugs (Non-Combined Arms)
I do not know if its called like this but is kind like a meatball or a PAPI like you said. It use to work on the smal warships and now they dont. As Ive told on my first post ( and reported at Razbams too ) the IFLOLS of tarawa doesent work either since SC release. -
DCS Super Hercules mod by Anubis
Gone1Crazy replied to Eight Ball's topic in Flyable/Drivable Mods for DCS World
@Eight Ball Guys you have considered to ZIP the textures so the mod weight less and load it in the entry like this ? mount_vfs_texture_path (current_mod_path.."/Textures/Hercules_Textures.zip") -
Sup there . Ive been strugling with something . I want to add a custom sound to a mod object . so basically how do I add that custom sound without overwritting any sdef of an actual sound igame ? ( Im very familiar with sound editing but always modded ingame sounds, never added one ) In other words. If you create and object , any headsup for adding that object a sound from scratch?. Thanks ! EDIT: SOLVED: Example provided here . 06-07-2020, 03:47 PM Originally posted by Grajo View Post Hi, I do remember a mod of a Statick Object (a Speaker) that emitted a certain sound in a given radius. Could anyone point me to it? I would like to learn/replicate the feature in another static object and it could be a great starting point for me. Thank you! May be this ? https://www.digitalcombatsimulator.c...files/3302814/
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ADMIRAL189'S CORNER - INCOMING SHIP MODELS
Gone1Crazy replied to Admiral189's topic in Static/AI Mods for DCS World
textures/yellow @ xxxx/uss san antonio lpd-17/textures/textures IC FAIL with that texture name. glass.dds Glass.tga -
ADMIRAL189'S CORNER - INCOMING SHIP MODELS
Gone1Crazy replied to Admiral189's topic in Static/AI Mods for DCS World
Sup admiral . Ive performed some tests. Still having massive fps drops. Gtx 1070 . Running stable at 120fps at at the very moment the camera moves sttuters AF ( 27 30 fps ) little video of some heavy polys objects modded or vanilla. San antonio https://gyazo.com/0b481b1c57f0d9f5d80258c706d8709d L61 https://gyazo.com/5304cc448d75b813df8ee2b670892bfb F14 https://gyazo.com/3707ed71cc47c72515c54692a8e385ca C130 https://gyazo.com/4e0486fdad692c604506809f761a9376 -
Better Smoke V22 for DCS 2.9
Gone1Crazy replied to Taz1004's topic in Utility/Program Mods for DCS World
I know taz . Im just curious of the files that do that. Amazing work as always -
ADMIRAL189'S CORNER - INCOMING SHIP MODELS
Gone1Crazy replied to Admiral189's topic in Static/AI Mods for DCS World
Will give some feedback in few days . Thanks for the time and effort !! -
DiCE: DCS Integrated Countermeasure Editor by Bailey (v6 MAY2023)
Gone1Crazy replied to Bailey's topic in DCS Modding
was looking into something like this a long time ago ! -
Better Smoke V22 for DCS 2.9
Gone1Crazy replied to Taz1004's topic in Utility/Program Mods for DCS World
Is not IC friendlly ??( which file is it ?? thanks )