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Gone1Crazy

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Everything posted by Gone1Crazy

  1. Just to note . You can add the livery pack via : adding this in the entry.lua mount_vfs_liveries_path (current_mod_path .. "/Liveries") Adding the livery pack in the liveries folder off the mod . C:\Users\XXX\Saved Games\DCS.openbeta\Mods\tech\Hercules ver 5.3\Liveries\hercules It could be posible that the paintkit of the mod could be shared ?
  2. Will do . Any idea when it will be Reshade compatible ?
  3. Very good JOB !! Amazing mod , even more taking in to account that only 1 person is developing. Compatibility with reshade is a must for me ... Will try it more when it does . Very impresive Eight Ball
  4. Nice work with the ships. It would be much easier to follow your work If you update alll the ships links in te first post !:thumbup:
  5. Will check it out ! thanks
  6. Since all the parts have been splitted and and renamed. All the users textures have gone direct to the trash initially , looks like you guys splitted the textures in 4 and upgrade each to 4096x 4096 ?. Could you provide please the new texture template just to be sure ?
  7. My bad thought It was some sort of addon . :megalol:
  8. [DCS ISSUE] Bad Retroilumination Cockpit PATCH 04/06/20 Cant be seen at all !
  9. Confirmed all the issues as stated on the 1 Pag . HUD CCRP ANT ELEV Unflyable !!!!
  10. Happened to me 1 Time since relase and never again
  11. On Grouned happens too . If the Rio Jumps in after a cold Stark you have to cycle the wings to update the wing position status to the RIOS POV.
  12. Same over here . The glideslope on the autoland mode seems to be quite lower than the manual one ( if you cicle bet the modes you can see the diference)
  13. While taking off or landing on the RIO slot The audio of the landing gear extending or retracting is played on loop , its fixed after 1 o 2 minutes but keeps looping during that time .:thumbup: On the pilot slot is played perfectlly so I guees is something related with the sync with the pilot being a RIO:helpsmilie:
  14. After checking we use an internal addon that use that name . Sorry for the incovenience !
  15. Hi all Entering in servers with the IC activated Jumping inside the sa 342 M kicks me out after 1 second in the cokcpit with the following IC MESSAGE FAILURE textures/glass @ Vanilla files never modified Fail reproduced by several members of my squadron
  16. Add that to the lua at the end , those arguments cap the numbers
  17. Cant export luas fom the Model viewer only with the f16 Generate model livery file - Ctrl + Shift + Alt + G 807.2014 ERROR UNIMODELDESC Can't load model ---dcs world openbeta/coremods/aircraft/f-16c/shapes/f-16c_bl50.edm from lod file: ---dcs world openbeta/coremods/aircraft/f-16c/shapes/f-16c_bl50.lods. Reason: Expected render node id, got model::NumberNode. Not being able to export we dont know how you named the numbers now for custom ones . Cheers:thumbup:
  18. Love the planes , just 1 thing . The refueling pipe is not aligned correctlly https://gyazo.com/cc92c22958b4f8f336d1abbf794380b9 When you hear the conected the pipe is like half meter out of the hole. Thanks for the mod !
  19. @mustang Which parts did you modify of the terrain.cfg ? Awesome map. Congrats , looks like a tottally different place
  20. Worked , thank you very much for the tip \DCS.openbeta\Mods\aircraft\TEST\Sounds\Speech\ENG\Common following this route also works
  21. Got it and solved : What ive ment is that since we dont hace acces to the sdef directlly I dont know the kind of config that the files have Speech files mods <Saved Games>/<DCS>/Sounds/Speech/<Language> Example \ Saved Games \ DCS \ Sounds \ Speech \ ENG. <Saved Games>\<DCS>\Sounds\Speech\ENG\Common\Betty\Messages The first part of the mod needs to be installed to your root DCS folder like before. It contains the modified db_callnames.lua file. That doesn't work when installed under Saved Games. I've tested that. The path for that part is: <DCS Folder>\Scripts\Database\db_callnames.lua The second part is the sounds piece that used to go into the sounds folder off of root install. Now it must go to the modified path in your Saved Games. That path for that part is: <DCS SAVED GAMES Folder>\Sounds\Speech\ENG Put all of the files in there and voila. It's working once again. Basically, anything that used to go under <DCS World>\Sounds now needs to go under <DSC Saved Game>Sounds The stuff that went under <DCS World>\COreMods or <DCS World>\Mods still can. The only exception is for speech related sound mods. They have to go under a slightly modified path than before <DCS Saved Games>\Sounds\Speech\ENG for example. There used to be an extra SOUNDS folder that ENG went in. Now it just goes under Sounds\Speech. So far everything I've tested works when placed this way. All the info here https://forums.eagle.ru/showthread.php?p=4221931#post4221931
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