

jojyrocks
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Everything posted by jojyrocks
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Yeah...that is also what I was saying as well, we do still have those old models of Mig 23, 27, Su-7/22, Su-30 etc AI models, which are not updated and for some reason, we are getting updated models that are more ground assets which we barely see. These planes, it is so glaring with some of those models looks like it is from as you say Flanker 2.0 days plus Lock on. Kills the immersion. Maybe we will see them updated possibly in the next 5 plus years, hopefully... This RAZBAM dilemma is a huge letdown, on a life support with us left to simmer and waiting for the news at some point in the future, looks like it is going to be a loooong wait. Beating a dead horse at this point...
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We now have a Cold war Germany map and an OK amount of cold war era western jets...but no real Russian jets so far (Yeah, I know the upcoming Mig 29A is coming) or even at the very least updated AI 3d assets of Cold war, at least the Mig 23, 27, Su-17/22 series etc. I don't get why ED keeps saying there is no demand for Ru Jets. It is not complete or the value of that map is not there when there isn't even a cold war AI 3D planes asset. We seem to have a lot of ground assets improved which we barely see or pay attention to. Hope someday, other developers can fill out the void in cold war with the addition of the Mig 23 or 27 and Su-25. As for the other US blue-force, would love to see the Jaguar at some point a true cold war era plane that fits both France and the British. And even if they do develop, it might take another 4-5 years Anyway, it looks very bleak with RAZBAM, all of the modules that I own are on life support literally, looking more like some day the plug might be pulled. That is a lot planes we're going to loose and I happen to be a steam user. Hope to hear some good news soon...
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As everyone here, eagerly waiting for this to get all sorted with a positive resolution. It's been a year... Holding off on the Iraq and the Afghan map as the F-15E is a core module for these maps. Currently holding off on flying RAZBAM modules coz If I fly and get attached to it and then out of all of a sudden we get a negative resolution, that's is going to really be very painful for the money we have payed to buy this, and I happen to be a steam user, so no prospect of refunds. If not supported, at some point those Modules are very likely to be unusable. I have all the RAZBAM modules...
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After Update FPS is Dropping to an Unplayable Level
jojyrocks replied to Darkgamer's topic in Game Performance Bugs
No. Not using helios. -
Thanks! This is resolved. I did not realize the elevation changes and I had to re-adjust, coz when I start these Instant missions and see those things being working fine without me tinkering on the radar especially on elevation and suddenly, as the above image, it goes blank, thought it was a radar bug. But I do wonder if it is normal to have that green "patch" on the scan area, the top part... Anyway, radar works fine.
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This is resolved, it has been a while since I stepped into the F-16 module. Thanks!
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DCS unplayable todays update (19/3-25)
jojyrocks replied to Skyracer's topic in Game Performance Bugs
Same with me, but currently it is for me, only rectified by unchecking at least 2-3 cores from Task Manager affinity selection for DCS. Then it works fine. But without..it is slower and choppy than before, need to wait even on the menu screen a long time, to click. Each time you open DCS, you would need to change the affinity from Task manager. The virus thing was there before the update...The F-14. -
F-16XL was a tester prototype, not much data on this than even the F-35. F-18 Super Hornet is more possible.
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After Update FPS is Dropping to an Unplayable Level
jojyrocks replied to Darkgamer's topic in Game Performance Bugs
Same with me, but currently it is for me, only rectified by unchecking at least 2-3 cores from Task Manager affinity selection for DCS. Then it works fine. But without..it is slower and choppy than before, need to wait even on the menu screen a long time, to click. Each time you open DCS, you would need to change the affinity from Task manager. -
Another video, same instant mission, Nevada range, AG map radar mode simply does not exist and is blank. F-16 MAP mode radar bug2.trk
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This is an Instant mission from Syria map, the track is a bit long. I thought it was somehow solved after seeing the AG radar map mode work ok for some time. Then during the very end parts of the video track, near to the end part, it just blanks out and only when I press the RSET on the AG radar, it does the sweep animation showing the map returns and then, it fizzles out again. Again, I did not need to do any tinkering with the radar it was working fine for some time, just till the near end parts of the video only you could possibly see that AG radar blanks out with some of the green parts in the top edges of the scan range, then I press RSET, and it scan again, showing the sweep. On a side note...with the latest patch DCS is super slow than before, almost slide show level in the menu screen, need to wait to click. This is only so far rectified by unchecking some of the 3 cores from Task manager affinity and it works fine. F-18 MAP mode radar bug2.trk
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I do not get the usual F-16 A/G radar map view and it is just blank. F-16 MAP mode radar bug.trk
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I only get the radar to get the sweeping animation or the picture when I press RSET, especially on A/G MAP mode and then it stops sweeping. F-18 MAP mode radar bug.trk
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If a new revamped Caucasus is built with the new tech, we need to have the option to remove the old. So much potential for this map.
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Germany Cold War Announcement | Steam Spring Sale 2025
jojyrocks replied to Graphics's topic in Official Newsletters
Yeah, that is what I have been parroting about too... Updated current AI models if they cannot even bother to do those cold war era retired red modules. We still have GIMP/PAINT Ai models that just completely kills the immersion feel, and it has been a very long time... I guess we can expect them to be updated in the year 2030 and above... -
CBU-99 with FMU-140 is useless - falls very short in CCIP and CCRP
jojyrocks replied to AndrewDCS2005's topic in Weapon Bugs
Along with an extra bug seen using CCRP mode which is useless both for cluster and basic dumb bombs. F-18 FM140 Cluster bomb bug.trk F-18 MK82 Snakeye CCRP test bug.trk -
Cluster bomb issue with CBU 99 using FM140 and Mk82 snakeye bomb CCRP usage totally inaccurate on FF and RET. CCRP is useless with both cluster and dumb bombs. F-18 FM140 Cluster bomb bug.trk F-18 MK82 Snakeye CCRP test bug.trk
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Germany Cold War Announcement | Steam Spring Sale 2025
jojyrocks replied to Graphics's topic in Official Newsletters
Ah yes, the Mig 17! Forgot to add that. I feel like I might have missed some others as well...AV-8B, it became operation before somewhere around the very late 80s I think. We need one more at the very least to fit the late 70s and 80s cold war era, fitting perfectly with the current cold war timeline era. If only RAZBAM continued, we'd have that covered with the Mig 23 other than the upcoming Mig 29. But, oh well...loosing the Mig 23 was very big loss. It would have fit in so perfectly. But alas... -
Germany Cold War Announcement | Steam Spring Sale 2025
jojyrocks replied to Graphics's topic in Official Newsletters
I am aware that the cold war can be considered till around 1990s around and that what we have right now works, but that is only with the bluforce, or the NATO folks. But the cold war map, at least for me is only complete with the opposite side addition of planes other than the addition of the upcoming Mig 29 and the Mig 21 that we have. But surely would love to see other peak cold war jets which can be done and there are no secrecy excuse, and that is for the Mig 23 (RAZBAM debacle killed this which is just sad), Mig 27 and the Su-7/17/22 series. Wish we could get the early versions of the Su-27 or the Su-30, yes, I guess Su-30 and 27 is just asking too much. I am not sure on Su-30 as that became operational only after 1991. Then the other blueforce jets of cold war era faction which can be done is, the Hawker Hunter, Jaguar and EE Lightning. We already have a lot of blue force cold war era peak, Mirage F1, F-4, F-5, F-14, A-10 and the upcoming F-104, A-7, F-8, G-91 etc...a lot!! For the reds we got the Mig 21, Mig 15, then the possibly unsupported Mig 19 and the upcoming Mig 29. Just this, and for me, it is not complete without the opposing side modules as well with this laughably small collection. I am not counting the non FF modules. On a side note, how many red force campaigns do we have that have the immersive flight plan briefing like the blue force? -
Germany Cold War Announcement | Steam Spring Sale 2025
jojyrocks replied to Graphics's topic in Official Newsletters
Need more cold war era planes... Upcoming Mig 29 and Tornado checks out...already the F4 plus Viggen is already there. Would love to see something of a true cold war era module to go with it, Red : Mig 23, Mig 27 and the Su 7/17/22 series. Blue: Hawker Hunter, Jaguar, EE lightning -
CBU-99 with FMU-140 is useless - falls very short in CCIP and CCRP
jojyrocks replied to AndrewDCS2005's topic in Weapon Bugs
This issue is still there with the F-18 so far, and because of this issue, not able to effectively complete the Inherent resolve campaign especially when they restrict us to not change the loadout. The cluster bomb most certainly does not fall to the CCIP or even the CCRP point accurately like regular dumb bombs, they always fall very far off, far short. So, because of the most campaigns are useless. -
CCIP with cluster bomb and even AUTO is VERY inaccurate, it falls far off, still. But the regular bombs drop fine. I see that this cluster bomb issue still persists. Some of the Campaigns like Inherent resolve is a pain since they say not to change the loadout.
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Great news! I am really hoping for either the J or S. Both of them are refined models. Hopefully, even if most parts of it were experimental, I do hope they do add the gun pods since air to air missiles at those era were finicky and it really does expand the options on air to air and air to ground. The USMC really use the pods from strafing runs.
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Just like landing the Mig 21, what I observe is, landing with power on, this is, not cut the power to idle is the way to go, until you touch down. Works for me. Aerobraking the Phantom is the real challenge, like how those demo pilots do it, but it is doable if you can master to land with power on and only cut idle once the wheels touch the ground.
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It appears the only solution that I had found that clears 90 percent of my stutters is setting the affinity from taskbar on DCS.exe to uncheck the 8th core selection every time I start DCS. Before, in some cases, like in Instant carrier landing missions, it was like slideshow. Anyways, thanks for the help, I had also reduced the pre-load radius.