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Everything posted by 71st_Mastiff
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AV8bNA, as soon as I get on runway and TC starts to talk I CTD. dcs.log SYRIA_TPE_v1_RUN1-20240522-224224.zip
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remove user mods Todays V Current version number: 2.9.5.55300
71st_Mastiff replied to 71st_Mastiff's topic in Game Crash
doesnt seem to like this either, the gazelle weapons? 2024-05-22 18:58:50.278 ERROR Scripting (Main): declare loadout fail, duplicate not allowed: "{HOT3_R2}" from "./CoreMods/aircraft/SA342/SA342_Weapons.lua", original located here "./CoreMods/aircraft/AircraftWeaponPack/HOT.lua" 2024-05-22 18:58:50.278 ERROR Scripting (Main): declare loadout fail, duplicate not allowed: "{HOT3_L2}" from "./CoreMods/aircraft/SA342/SA342_Weapons.lua", original located here "./CoreMods/aircraft/AircraftWeaponPack/HOT.lua" 2024-05-22 18:58:50.278 ERROR Scripting (Main): declare loadout fail, duplicate not allowed: "{HOT3_R1}" from "./CoreMods/aircraft/SA342/SA342_Weapons.lua", original located here "./CoreMods/aircraft/AircraftWeaponPack/HOT.lua" 2024-05-22 18:58:50.278 ERROR Scripting (Main): declare loadout fail, duplicate not allowed: "{HOT3_L1}" from "./CoreMods/aircraft/SA342/SA342_Weapons.lua", original located here "./CoreMods/aircraft/AircraftWeaponPack/HOT.lua" 2024-05-22 18:58:50.278 ERROR Scripting (Main): declare loadout fail, duplicate not allowed: "{HOT3_R2_M}" from "./CoreMods/aircraft/SA342/SA342_Weapons.lua", original located here "./CoreMods/aircraft/AircraftWeaponPack/HOT.lua" 2024-05-22 18:58:50.278 ERROR Scripting (Main): declare loadout fail, duplicate not allowed: "{HOT3_L2_M}" from "./CoreMods/aircraft/SA342/SA342_Weapons.lua", original located here "./CoreMods/aircraft/AircraftWeaponPack/HOT.lua" 2024-05-22 18:58:50.278 ERROR Scripting (Main): declare loadout fail, duplicate not allowed: "{HOT3_R1_M}" from "./CoreMods/aircraft/SA342/SA342_Weapons.lua", original located here "./CoreMods/aircraft/AircraftWeaponPack/HOT.lua" 2024-05-22 18:58:50.278 ERROR Scripting (Main): declare loadout fail, duplicate not allowed: "{HOT3_L1_M}" from "./CoreMods/aircraft/SA342/SA342_Weapons.lua", original located here "./CoreMods/aircraft/AircraftWeaponPack/HOT.lua" and doesnt like this either. 2024-05-22 18:58:51.477 ALERT Dispatcher (Main): Error running db_scan: ?:0: attempt to concatenate a nil value 2024-05-22 18:58:51.478 INFO APP (Main): application shutdown 2024-05-22 18:58:51.485 WARNING EDOBJECTS (Main): lTypeObjectManager::Create() doesn't exist. 2024-05-22 18:58:51.535 INFO TERRAIN (Main): lSystem::exit() 2024-05-22 18:58:51.535 INFO TERRAIN (Main): lSystem::CleanScenes() 2024-05-22 18:58:51.535 INFO INTER (Main): ITerrainEntryPoint::close() 2024-05-22 18:58:51.535 INFO INTER (Main): ITerrainGraphicsEntryPoint::close() 2024-05-22 18:58:51.535 INFO INTER (Main): ITerrainEntryPoint::close() -
remove user mods Todays V Current version number: 2.9.5.55300
71st_Mastiff replied to 71st_Mastiff's topic in Game Crash
its running, but will not work with the A4C/E, DCS will not mods load in any longer. Seems the user file DCS is blocking anything in there; "mods folder that is". I thought the user mods folder was safe from DCS checking for mods? no longer the case? -
remove user mods Todays V Current version number: 2.9.5.55300
71st_Mastiff replied to 71st_Mastiff's topic in Game Crash
ok the issue is the A4C/E community module, so no longer supported? -
remove user mods Todays V Current version number: 2.9.5.55300
71st_Mastiff posted a topic in Game Crash
Crash as soon as the DCS Logo appears. no mods, repair ran, FX and metashaders cleared, rebooted, still crashing as soon as the DCS 15 years logo apears. dcs.log new NVIDIA driver v555.85 Seems to be the issue? -
We’ll 2tb here in USA, is over $150
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Windows states DCS core. DLL error.
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ok NVIDIA has a new updated Shaders for DLAA, did the fxo, and shader delete; got in and still getting ED terrain issue CTD... 2024-05-22 01:47:26.035 INFO APP (Main): MissionSpawn:spawnLocalPlayer 31861,AH-64D_BLK_II 2024-05-22 01:47:26.097 WARNING EDCORE (Main): Source mods/aircraft/ah-64d/cockpit/shape is already mounted to the same mount /models/. 2024-05-22 01:47:26.105 INFO VISUALIZER (Main): get cockpit shading params from /models/Cockpit_AH-64D.edm.lua 2024-05-22 01:47:26.126 INFO VISUALIZER (14172): cockpit ILV loaded 2024-05-22 01:47:26.128 INFO COCKPITBASE (Main): WebRTC VOIP init: registered radio receiver "ADF_ARN_149" with id - 0 2024-05-22 01:47:26.129 INFO COCKPITBASE (Main): WebRTC VOIP init: registered radio receiver/transmitter "UHF_RADIO" with id - 1 2024-05-22 01:47:26.129 INFO COCKPITBASE (Main): WebRTC VOIP init: enabled VOIP capability for radio UHF_RADIO 2024-05-22 01:47:26.129 INFO COCKPITBASE (Main): WebRTC VOIP init: registered radio receiver "ARC-164 Guard Receiver" with id - 2 2024-05-22 01:47:26.129 INFO COCKPITBASE (Main): WebRTC VOIP init: added guard receiver - ARC-164 Guard Receiver 2024-05-22 01:47:26.129 INFO COCKPITBASE (Main): WebRTC VOIP init: registered radio receiver/transmitter "VHF_AM_RADIO" with id - 3 2024-05-22 01:47:26.129 INFO COCKPITBASE (Main): WebRTC VOIP init: enabled VOIP capability for radio VHF_AM_RADIO 2024-05-22 01:47:26.130 INFO COCKPITBASE (Main): WebRTC VOIP init: registered radio receiver/transmitter "FM1" with id - 4 2024-05-22 01:47:26.130 INFO COCKPITBASE (Main): WebRTC VOIP init: enabled VOIP capability for radio FM1 2024-05-22 01:47:26.131 INFO COCKPITBASE (Main): WebRTC VOIP init: registered radio receiver/transmitter "FM2" with id - 5 2024-05-22 01:47:26.131 INFO COCKPITBASE (Main): WebRTC VOIP init: enabled VOIP capability for radio FM2 2024-05-22 01:47:26.132 INFO COCKPITBASE (Main): WebRTC VOIP init: registered radio receiver/transmitter "HF_RADIO" with id - 6 2024-05-22 01:47:26.132 INFO COCKPITBASE (Main): WebRTC VOIP init: enabled VOIP capability for radio HF_RADIO 2024-05-22 01:47:32.040 INFO COCKPITBASE (Main): lua state still active HMD, 40 (status undefined) 2024-05-22 01:47:32.041 INFO COCKPITBASE (Main): lua state still active UHF_RADIO, 57 2024-05-22 01:47:32.041 INFO COCKPITBASE (Main): lua state still active VHF_AM_RADIO, 58 2024-05-22 01:47:32.041 INFO COCKPITBASE (Main): lua state still active HF_RADIO, 61 2024-05-22 01:47:32.041 INFO COCKPITBASE (Main): lua state still active CIU, 65 (status undefined) 2024-05-22 01:47:32.041 INFO COCKPITBASE (Main): lua state still active INTERCOM, 67 (status undefined) 2024-05-22 01:47:32.042 INFO COCKPITBASE (Main): lua state still active MACROS, 83 (status undefined) 2024-05-22 01:47:32.053 INFO WORLDGENERAL (Main): loaded from mission Scripts/World/birds.lua 2024-05-22 01:47:32.053 INFO APP (Main): dbox not found , skip 2024-05-22 01:47:32.622 INFO EDTERRAINGRAPHICS41 (12120): surface5 gc() LOD 0 26 squares 2024-05-22 01:47:32.623 INFO EDTERRAINGRAPHICS41 (12120): surface5 gc() LOD 1 84 squares 2024-05-22 01:47:32.623 INFO EDTERRAINGRAPHICS41 (12120): surface5 gc() LOD 2 74 squares 2024-05-22 01:47:32.623 INFO EDTERRAINGRAPHICS41 (12120): surface5 gc() LOD 3 56 squares 2024-05-22 01:47:32.623 INFO EDTERRAINGRAPHICS41 (12120): surface5 gc() 2.325500 ms 2024-05-22 01:47:32.674 INFO DX11BACKEND (12120): Compile shader: enlight/raycursor.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; 2024-05-22 01:47:32.693 ALERT DX11BACKEND (12120): Error: Can't find precompiled shader for effect enlight/raycursor.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2024-05-22 01:47:33.295 WARNING WORLD (Main): ModelTimeQuantizer: SAME MODEL TIME
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NVIDIA new drivers are messing with DCS v555.85 ['AA'] = 'DLAA'; ['forestDetailsFactor'] = 0.9; ['rainDroplets'] = 1; ['LensEffects'] = 0; ['box_mouse_cursor'] = true; ['anisotropy'] = 4; ['water'] = 2; ['motionBlurAmount'] = 1; ['BlurFlatShadows'] = 0; ['outputGamma'] = 2.5; ['aspect'] = 1.7777777777778; ['lights'] = 2; ['LODmult'] = 1.7; ['MSAA'] = 2; ['messagesFontScale'] = 1; ['width'] = 2560; ['visibRange'] = 'Extreme'; ['DLSS_PerfQuality'] = 1; ['useDeferredShading'] = 1; ['clutterMaxDistance'] = 740; ['textures'] = 2; ['cockpitGI'] = 1; ['terrainTextures'] = 'max'; ['height'] = 1440; ['multiMonitorSetup'] = '1camera'; ['shadows'] = 4; ['defaultFOV'] = 115; ['shadowTree'] = false; ['chimneySmokeDensity'] = 1; ['secondaryShadows'] = 1; ['SSS'] = 1; ['fullScreen'] = true; ['preloadRadius'] = 150000; ['scaleGui'] = 1; ['Scaling'] = 0.6; ['DOF'] = 0; ['clouds'] = 3; ['sceneryDetailsFactor'] = 0.9; ['Upscaling'] = 'DLSS'; ['Sharpening'] = 1; ['motionBlur'] = 0; ['ColorGradingLUT'] = 3; ['SSLR'] = 0; ['effects'] = 3; ['SSAO'] = 0; ['maxFPS'] = 300; ['sync'] = false; ['heatBlr'] = 1; ['forestDistanceFactor'] = 0.9; ['flatTerrainShadows'] = 0; ['civTraffic'] = ''; ['ScreenshotExt'] = 'png'; }; 2024-05-22 01:18:09.318 INFO VISUALIZER (Main): LAUNCH IN VR OpenXR: Pimax Crystal 2024-05-22 01:18:09.319 INFO VISUALIZER (Main): render thread initialization... 2024-05-22 01:18:09.324 INFO GRAPHICSVISTA (10788): renderer: 'dx11backend.dll' 2024-05-22 01:18:09.448 INFO DX11BACKEND (10788): DX11Renderer initialization (w:2560 h:1440 fullscrn:0 vsync:0 adapter:0 monitor:0 shaderErrors:1) 2024-05-22 01:18:09.515 INFO DX11BACKEND (10788): Driver Concurrent Creates - 1 2024-05-22 01:18:09.515 INFO DX11BACKEND (10788): Driver Command Lists - 1 2024-05-22 01:18:09.638 INFO DX11BACKEND (10788): NVIDIA API init OK 2024-05-22 01:18:09.638 INFO DX11BACKEND (10788): NVIDIA Display Driver Version 55585.r555_79 2024-05-22 01:18:09.638 INFO DX11BACKEND (10788): GPU count:1 2024-05-22 01:18:09.684 INFO DX11BACKEND (10788): commonPool: 48-128, cbPool: 4-14 2024-05-22 01:18:09.684 INFO DX11BACKEND (10788): samplerPool: 5-16 2024-05-22 01:18:10.142 INFO DX11BACKEND (10788): NVIDIA DLSS Minimum driver version was reported as : 445.0 2024-05-22 01:18:10.145 INFO METASHADER (10788): Init filesystem: S 2024-05-22 01:18:10.151 INFO DX11BACKEND (10788): DX11ShaderBinaries::loadCache Bazar/shaders/fxo/fxo 2024-05-22 01:18:11.359 INFO DX11BACKEND (10788): DX11ShaderBinaries::loadCache done. Loaded 2464/2465. 2024-05-22 01:18:11.393 INFO DX11BACKEND (10788): DX11ShaderBinaries::loadCache C:\Users\Bill\Saved Games\DCS.openbeta\fxo 2024-05-22 01:18:11.616 INFO DX11BACKEND (10788): DX11ShaderBinaries::loadCache done. Loaded 343/343. 2024-05-22 01:18:11.771 INFO VISUALIZER (10788): SceneManager initialization 2024-05-22 01:18:11.865 INFO VISUALIZER (10788): DCSScene initialized 2024-05-22 01:18:12.321 INFO ANIMATOR (10788): load_basic() started 2024-05-22 01:18:12.355 ERROR EDCORE (10788): Can't open file: /animations/typegl.anim. 2024-05-22 01:18:12.364 ERROR EDCORE (10788): Can't open file: /animations/typegl/overrides.lua. 2024-05-22 01:18:12.364 ERROR EDCORE (10788): Can't open file: /animations/typegl/overrides/overrides.lua. 2024-05-22 01:18:12.364 ERROR ANIMATOR (10788): can not load override 2024-05-22 01:18:12.367 ERROR EDCORE (10788): Can't open file: /animations/typegl_old.anim. 2024-05-22 01:18:12.393 ERROR ANIMATOR (14092): node 'index_metacarpal' not found in skeleton 2024-05-22 01:18:12.393 ERROR ANIMATOR (14092): node 'index_tip' not found in skeleton 2024-05-22 01:18:12.393 ERROR ANIMATOR (14092): node 'middle_metacarpal' not found in skeleton 2024-05-22 01:18:12.393 ERROR ANIMATOR (14092): node 'middle_tip' not found in skeleton 2024-05-22 01:18:12.393 ERROR ANIMATOR (14092): node 'pinky_metacarpal' not found in skeleton 2024-05-22 01:18:12.393 ERROR ANIMATOR (14092): node 'pinky_tip' not found in skeleton 2024-05-22 01:18:12.393 ERROR ANIMATOR (14092): node 'ring_metacarpal' not found in skeleton 2024-05-22 01:18:12.393 ERROR ANIMATOR (14092): node 'ring_tip' not found in skeleton 2024-05-22 01:18:12.393 ERROR ANIMATOR (14092): node 'thumb_metacarpal' not found in skeleton 2024-05-22 01:18:12.393 ERROR ANIMATOR (14092): node 'thumb_tip' not found in skeleton 2024-05-22 01:18:12.393 ERROR ANIMATOR (14092): node 'wrist' not found in skeleton 2024-05-22 01:18:12.393 ERROR EDCORE (10788): Can't open file: /animations/typegl_old/overrides.lua. 2024-05-22 01:18:12.393 ERROR EDCORE (10788): Can't open file: /animations/typegl_old/overrides/overrides.lua. 2024-05-22 01:18:12.393 ERROR ANIMATOR (10788): can not load override 2024-05-22 01:18:12.401 ERROR EDCORE (10788): Can't open file: /animations/typed/overrides.lua. 2024-05-22 01:18:12.401 ERROR EDCORE (10788): Can't open file: /animations/typed/overrides/overrides.lua. 2024-05-22 01:18:12.401 ERROR ANIMATOR (10788): can not load override 2024-05-22 01:18:12.405 ERROR EDCORE (10788): Can't open file: /animations/typegr.anim. 2024-05-22 01:18:12.414 ERROR EDCORE (10788): Can't open file: /animations/typegr/overrides.lua. 2024-05-22 01:18:12.414 ERROR EDCORE (10788): Can't open file: /animations/typegr/overrides/overrides.lua. 2024-05-22 01:18:12.414 ERROR ANIMATOR (10788): can not load override 2024-05-22 01:18:12.419 ERROR EDCORE (10788): Can't open file: /animations/typegr_old.anim. 2024-05-22 01:18:12.429 ERROR EDCORE (10788): Can't open file: /animations/typegr_old/overrides.lua. 2024-05-22 01:18:12.429 ERROR EDCORE (10788): Can't open file: /animations/typegr_old/overrides/overrides.lua. 2024-05-22 01:18:12.429 ERROR ANIMATOR (10788): can not load override 2024-05-22 01:18:12.434 ERROR EDCORE (10788): Can't open file: /animations/typev.anim. 2024-05-22 01:18:12.647 INFO ANIMATOR (10788): Loading graphs: 2024-05-22 01:18:12.649 INFO ANIMATOR (10788): load_basic() ended 2024-05-22 01:18:12.649 INFO ANIMATOR (10788): load_main() started 2024-05-22 01:18:12.652 INFO ANIMATOR (10788): load_main() ended 2024-05-22 01:18:12.652 INFO ANIMATOR (10788): load_basic() started 2024-05-22 01:18:12.664 INFO ANIMATOR (10788): load_basic() ended 2024-05-22 01:18:12.664 INFO ANIMATOR (10788): load_main() started 2024-05-22 01:18:12.666 ERROR_ONCE DX11BACKEND (14100): Can't load 'glove_L_old/nomex_glove_nm.dds' in texture array ''. 2024-05-22 01:18:12.666 ERROR_ONCE DX11BACKEND (14312): Can't load 'glove_L_old/nomex_glove.dds' in texture array ''. 2024-05-22 01:18:12.666 ERROR_ONCE DX11BACKEND (14328): Can't load 'glove_L_old/nomex_glove_roughmet.dds' in texture array ''. 2024-05-22 01:18:12.666 ERROR DX11BACKEND (14100): Default texture 'glove_L_old/nomex_glove_nm.dds' of array '' failed to load so texture array isn't loaded. 2024-05-22 01:18:12.666 ERROR DX11BACKEND (14312): Default texture 'glove_L_old/nomex_glove.dds' of array '' failed to load so texture array isn't loaded. 2024-05-22 01:18:12.666 ERROR DX11BACKEND (14328): Default texture 'glove_L_old/nomex_glove_roughmet.dds' of array '' failed to load so texture array isn't loaded. 2024-05-22 01:18:12.667 INFO ANIMATOR (10788): load_main() ended 2024-05-22 01:18:12.667 INFO ANIMATOR (10788): load_basic() started 2024-05-22 01:18:12.681 INFO ANIMATOR (10788): load_basic() ended 2024-05-22 01:18:12.681 INFO ANIMATOR (10788): load_main() started 2024-05-22 01:18:12.684 INFO ANIMATOR (10788): load_main() ended 2024-05-22 01:18:12.684 INFO ANIMATOR (10788): load_basic() started 2024-05-22 01:18:12.695 INFO ANIMATOR (10788): load_basic() ended 2024-05-22 01:18:12.695 INFO ANIMATOR (10788): load_main() started 2024-05-22 01:18:12.695 ERROR_ONCE DX11BACKEND (14216): Can't load 'glove_R_old/nomex_glove.dds' in texture array ''. 2024-05-22 01:18:12.696 ERROR DX11BACKEND (14216): Default texture 'glove_R_old/nomex_glove.dds' of array '' failed to load so texture array isn't loaded. 2024-05-22 01:18:12.696 ERROR_ONCE DX11BACKEND (13644): Can't load 'glove_R_old/nomex_glove_nm.dds' in texture array ''. 2024-05-22 01:18:12.696 ERROR_ONCE DX11BACKEND (13440): Can't load 'glove_R_old/nomex_glove_roughmet.dds' in texture array ''. 2024-05-22 01:18:12.696 ERROR DX11BACKEND (13644): Default texture 'glove_R_old/nomex_glove_nm.dds' of array '' failed to load so texture array isn't loaded. 2024-05-22 01:18:12.696 ERROR DX11BACKEND (13440): Default texture 'glove_R_old/nomex_glove_roughmet.dds' of array '' failed to load so texture array isn't loaded. 2024-05-22 01:18:12.696 INFO ANIMATOR (10788): load_main() ended
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DCS F-4E Phantom II Release Date Announcement- May 21st 2024
71st_Mastiff replied to IronMike's topic in DCS: F-4E Phantom
No one has said or even hinted at guns, guns, guns??? -
CTD again Logs5624.zip SYRIA_TPE_v1_RUN1-20240506-192941.trk as soon as a MI24 was in-front of me; after I placed all my WP's into the computer, I lift off and immediately CTD'ed.
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anything over 30 minutes on replay will crash or freeze.
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DCS: Kola map by Orbx in Early Access available now!
71st_Mastiff replied to Graphics's topic in Official Newsletters
?card? -
DCS: Kola map by Orbx in Early Access available now!
71st_Mastiff replied to Graphics's topic in Official Newsletters
They need to send in lumber jackets and cut down every other tree down, VR is in 20's -
While sniper zoomed-in; trying to fire Heat rockets from UH-1 into a orange grove receiving return fire and CTD. PiMax VR Crystal Syria Map. dcs.log-20240504-045053.zip dcs.log I don't think the Trk will help as its to larger, it seems anything over 25 minutes doesnt work in replay. https://www.mediafire.com/file/mdeoj2c88asu5p3/SYRIA_TPE_v1_RUN1-20240503-200846.zip/file
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I was scrolling through the targets and watching the angles to see which one was closest as far as the Stella's where priority. Then it just froze and CTD at that point. I think I was about to go one more up to that strella and lock in on it.
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*I see you were flying the Apache over Syria. yes happens every time; I fly the Apache 64; when there's Mi24s around on that server.
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New Pay Model / subscription discussion
71st_Mastiff replied to MacEwan's topic in DCS Core Wish List
well Ubi$oft is trying it out, and its going to bite them in the arse. -
FC2024 | Kola Development Progress | Virtual Carrier Wing 17
71st_Mastiff replied to Graphics's topic in Official Newsletters
what's wrong with the South Atlantic map, works great and is very beautiful. -
VR PiMax Crystal Rotor-Heads NVIDIA 552.22 GeForce Experience 3.28.0.412 DxDiag430241925.txt Not sure but I think its the GeForce Experience in-game overlay causing the issues. because I turn it off no CTDs. new log dcsctd.log.zip dcs.log SYRIA_TPE_v1_RUN1-20240430-185351.zip
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FC2024 | Kola Development Progress | Virtual Carrier Wing 17
71st_Mastiff replied to Graphics's topic in Official Newsletters
make sure your lined up to get into the new map when they release it on there web sight. https://orbxdirect.com/ -
incorrect installation, looks like you placed the whole .exe program into your script folder, doesnt working like that. delete the files you placed in there and run the program from the desktop. there also seems to be a nefarious issue with this app, its looking at my desktop all the time? uninstalled; I'm guessing widows defender was right... it identified it as ransom ware.
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Saving my money for a RTX 5090, so I can see this game at 90% rendering on Crystal Super.