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Rockrend

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Everything posted by Rockrend

  1. Have a look at this thread. Let us know how it works out. https://forums.eagle.ru/showthread.php?t=236551
  2. You could use Perform Task/FAC-assign group and select laser designation. You need to have the Predator or Reaper set to an AFAC task to get the options to appear. Hope this helps.
  3. Thanks very much for the reply. Seems like there is a dozen ways to skin this cat. It’s really great that the people in this part of the forum are so helpful and willing to share their knowledge.
  4. Thanks very much for all of your help. That was exactly what I was looking for.
  5. If you want to get back to the default unit templates, just remove the template.lua file from the saved games directory. This will leave DCS to use the default templates file located in the Eagle Dynamics directory.
  6. Thanks very much for the reply, I appreciate it. Now, can anyone point me to where i can find the correct syntax to script an output method to print the fuel status. Thanks in advance.
  7. Hi all, I'm very new to scipting and am keen to learn more. I have a question which I hope someone can help me out with. I've seen the following information regarding the getFuel script on the Hoggit page (https://wiki.hoggitworld.com/view/DCS_func_getFuel) and I'm not sure if I'm reading the example correctly. It states the following: The following is the fuel returned for a flight of 4 F-15C. The flight lead has 0 external fuel tanks with each subsequent wingman adding a 610 Gal external fuel tank to their payload. local flightFuel = {} for i, unitObject in pairs(Group.getByName('flight'):getUnits()) do flightFuel = Unit.getFuel(unitObject) end Returns the following: Unit 1 Fuel: 1 Unit 2 Fuel: 1.3026511669159 Unit 3 Fuel: 1.6053023338318 Unit 4 Fuel: 1.9079535007477 Does this indicate that the script will display on screen the information about fuel state above (in red)? I've amended the 'flight' information with the correct name of a two aircraft group in the mission and it seems that the script is running correctly (no errors) but I can't work out if it's supposed to display anything on screen or not. Some assistance would be very much appreciated and I'm sorry for such a noob question. Thanks in advance.
  8. I tried this morning and the launcher will not fire without the optical tracker and the blindfire radar together in my experience.
  9. I’m using the most recent DCS stable version and the GBU12 definitely works with a JTAC. I made a mission not more than 5 minutes ago with 4 vehicles lined up I a row and a JTAC. I needed to set my aiming point for the GBU12 in between the 2nd and 3rd vehicles to have the weapons lock onto the JTAC laser correctly. Perhaps your aiming point for the GBU12 might be the issue. Good luck with figuring this one out. Additionally you can find the CTLD details here https://github.com/ciribob/DCS-CTLD
  10. I’m using the most recent stable version of DCS and have noticed the AGM65 F locked (LKD) symbology on the HUD no longer appears when the weapon has locked. It did previously in version 2.5.3xxxx The weapon still works correctly and slews much better now (thanks ED) but I’d like to know if this is occurring just at my end or if it’s something that is common and will be fixed in time. This occurs in all scenarios as well as the Hornet AGM65 F instant action mission. Thanks in advance. Nick
  11. I’m not sure if this is the way the real setup works but I experience the same as you. If however I place 2 radar units with multiple launchers in the same group then 2 missiles will fire almost simultaneously. Hope this helps you.
  12. Just the default clouds and sky for me...I wonder what the problem is?
  13. I know this is an old thread, but did this bug ever get resolved? I’m trying the tropp deployment mission as described and it doesn’t seem to work for for the reasons mentioned above. Thanks in advance.
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