Yes, now with the vanilla craters posted it's obvious the new ones look much better. Good job!
Now having in mind how you can do magic with these textures as you have proved more than once already, I wonder if you have plans on improving the explosion effects, i.e fire, smoke, dust clouds, blast wave, probably fragments, etc.? Probably some of these effects are hard coded, although I might be wrong here, but is there any part of the explosion effects that could be improved as currently explosions look most lacking?