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Everything posted by Miguel21
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It works like on an ordinary PC, but you need to have control over the dedicated server PC (Teamviewer for example). So, at the end of the mission, there is a debriefing text page and the launch of a DCE-Dos window to generate the next mission. But as explained above, DCE must be correctly installed on the dedicated server for this to work.
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do you know how to install and use a dedicated server? If yes, you have to install DCE on the server, it is done like on a normal PC. Get the generated missions and put them in the list of missions to be played by the server. But before all that, you have to know how a dedicated server works
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make a change in conf_mod generate the following mission the change is taken into account in this new mission
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in my experience, there is always at least one person who has a problem (spawn damage, alignment pb ...). So, these 20mn, we don't see them passing ^^
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Moreover, the first missions against Russia are very limited to countering the waves of Russian bombers. So: be aware that you may not reach your target, you will certainly cross a Russian wave ^^ then, many, many planes will be present, be careful, it may lag, use a dedicated server finally, as it is difficult to leave on time with so many people, increase startup_time_player in the conf_mod to 20mn (1200s) for example Translated with www.DeepL.com/Translator (free version)
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you may have a problem with space on CVN You should also have all SuperCarrier But you'd have to do some tests before inviting 12 players directly... That said, to be sure to have everyone in the same package, you have to: Start with a TASk Strike (example 4 F18 Strike) Then a SEAD Then an Escort (always start with a STRIKE request) if there is still some space missing: The rest in CAP, they can join your flight plan Translated with www.DeepL.com/Translator (free version)
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you have options for this, to be configured in Init/conf_mod.lua OnlyDayMission = true, parking_hotstart = true,
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on which campaign exactly? Secondly, I don't think Cef was talking about being a spectator, but about selecting another role (e.g. Obervator)
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download the latest versions of the DCE recently updated and uploaded (version 20.43.66 and higher) see the first page of this thread for the download links. The installer is in the zip and should simplify the installation and thus avoid errors Also read the pdf, it has been "simplified", don't forget to read the FAQ in the pdf before posting a question. Thanks
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logically, you should try to stay alive... That said, even if you are shot down, the campaign continues and you can get back on a plane. You also have the F10 command "help CAP" which directs the nearest CAP to you, but I think it will already be busy....
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hello pain in the ass ^^ It's been a long time since we've talked. Did you use the latest versions of DCE with the installer? I coded the installer mainly for you ^^
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Hi As Cef said, it was very difficult to bring multiplayer to a campaign specifically written for single player. However, it works a bit like you say, for example: If you ask for 2 F18 slots and DCE feels you need 4 (and the availability of planes allows it), well you'll get: 1 Group of 2 F18 client/player and 2 F18 AI
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PM ^^
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Ha ok, you only wanted to put helicopters, ok. So, they're stacked, but do they fly or do they fall? Because the purpose of the script is to make all the planes (aircraft? we hadn't tested helicopters yet) that don't have a place on the parking spawning in flight. The script doesn't limit the number of planes, it moves the problem by spawning in flight.
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But do your small bases have aircraft parking? Or only helicopter parking?
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Hi, Normally since the 20.43.43, we have introduced a solution for the lack of space on small airfields. So with the current 20.43.65 or 66 it should work. You just have to add LimitedParkNb = 5, --the exact number of parking spaces in db_airbase.lua You can also select the exact parking for a squadron, in oob_air_init parking_id = { ["C"] = {2,10}, --["C"] = {2,10}, }, (look at Polia's IRIAF Tanker War campaign, it uses this system) Of course, you have to rerun firstMission.bat every time you change Translated with www.DeepL.com/Translator (free version)
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Mission 5 Crisis in the Persian Gulf Hornet
Miguel21 replied to Orestd's topic in User Created Missions General
it seems to me that we should ask them to "carry out the mission and then join the training", something like that. Otherwise, Orestd, try to continue writing in the thread dedicated to Cef's WFD Campaigns, otherwise we won't see your questions. Thank you very much. -
And if you play with Cef's latest DCE campaign, everything is explained in the PDF. - Install OvGME (which facilitates mod management, "sanitize" is disabled via a mod: "DCE_Missionscript_mod") - Install the DCE campaign of your choice with the new DCE_Installer.exe - activated the DCE_Missionscript_mod via OvGME In short, read the PDF ^^ And we have a thread dedicated to Cef's DCE campaigns in this forum.
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I can't recreate your bug. I tested the loadout with Crisis Tomcat PG, normal and "light". Does it do it all the time? If so, please post the entire campaign here. In pdf, FAQ, Question - 3 ^^
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it's not a wrong installation.
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is it at a standstill from the beginning of the mission or towards the middle or the end? If not, you can send the played mission a tacview plz?
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Thank you and sorry, I don't have much time to see this right now. I think the creator of this campaign (Polia) will appreciate it (he is away for a long time).
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Ha? which campaign is it?
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Haha, excellent, but contrary to what my User can give as an idea, I am not of Spanish origin, but French. It was during an exchange with Spaniards that they gave me this NickName: Miguel ^^ Moreover, we were very, very well received by these Spaniards.
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I modified DCE_Installer for your beautiful eyes ^^ DCS_Installer_V1.03.zip It will not block if it cannot enter your link choices in Documents
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