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wowbagger

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About wowbagger

  • Birthday 04/01/1968

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  1. Just wanted to say bardzo dziękuję for this wonderful campaign. It's well thought out, the missions are very engaging (and work exceptionally well on an incongruent map), and the quality is of the highest calibre. The most fun I have had in the Hind. Many, many thanks for this.
  2. If this mission gets any tweaks in the future, could you also perhaps look at giving sandman 5-1 a little stronger prescription ? The "I'm blind" call still activates at a pretty low altitude, and doesn't seem to coordinate as well with the weather as perhaps it once did. Loving the immersion and atmosphere of the campaign! Cheers
  3. Just played the prologue - so very good! Thanks for making this available. This is the campaign I am most eagerly anticipating. (I dearly hope the Harrier doesn't become obsolete within the next year.) But man, that south Atlantic weather is going to murder me.
  4. Congratulations! Extremely nice layout. I dropped dcs for about a year, but have just started getting things working again specifically to fly Kerman and Weasels, so the new website is very well timed.
  5. Yes, I know there's lots of opportunities for good campaigns with maps we have and what's incoming. But all of those depend on some 3rd party campaign maker choosing to do so. I just meant that any included default campaigns have to be (according to precedence) set on a free map, which thus far has meant Black Sea north shore. I would totally support the default campaign being in Syria/Sinai/PG, or even waiting to have it released so it could be on Kola. But I guess I'm in a minority on that, and it would never happen. I guess I'm just super tired of the Caucasus, and especially flying aircraft there which would never have been in the area. It makes everything feel so bleh.
  6. Ya, this is one of the most unfortunate things about the DCS business model. The F-14 was kinda doable because it's carrier based. However, I know my ability to suspend disbelief simply isn't good enough to enjoy an F-4 campaign in the Georgian republic. It was the same for the Viggen. I'd actually prefer something in the Marianas ... somehow ... maybe a training campaign ...
  7. Ya, don't really understand the point of this. If it was explicit that switching tech is necessary to get acceptable performance, then that would be a no-brainer. If it's just a question of aesthetics, I think many would say just put all the resources into fixing the performance and leave the tech as is. This business of redoing everything after you're 60-80% of the way through development makes no sense and is a turn off to (some) users. Don't like it with the modules, don't want it with the map.
  8. Ya, well it was just a joke.
  9. That bad eh?
  10. Not to mention the Mosquito! (which doesn't mostly work)
  11. It does, just not one modeled on a real life aircraft system.
  12. Thank you. I appreciate the changes that you have been making to your campaigns.
  13. This. Good choice. Always go with the one you'd have a poster of on your wall (like Psylocke). But don't forget you can try the others for 2 weeks.
  14. Tried. Like so many things here it went nowhere.
  15. The Huey and the Mi-8 are the best choppery choppers in the game, with the flight model of the Hip just edging out the Bell (in my opinion). The Hind is the least helicoptery chopper - it's more of a Tomcat with a rotor on top. The Blackshark flies itself so it won't teach you much. The Gazelle is extremely light and doesn't quite give the sense of momentum and having to think ahead that the others require. The Apache is actually a pretty good place to start, if you already own it anyway.
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