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Bones1775

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Everything posted by Bones1775

  1. how do you add a png file to a profile
  2. first of the 9 is distance not altitude. for another this" fly 018 for 9 qfe29.33 rwy33( I assume this means fly 018 for 9000 feet) for pattern altitude" has no rellavence in the case 1 recovery. since carrier comms are still WIP there is still overlap from the original ATC comms. i assume once it is complete it will go away. check out lex's videos here https://www.youtube.com/channel/UCPqnAPcQSxyCqJ0CZu9qMmgfor an expznation of opps around the boat. "10 tower roger brc is 24 signed is Charlie( in which I set the course to 240 ) " this is telling you the CVs course is 24 degrees not to fly 240 degrees. this may help as well. https://wiki.hoggitworld.com/view/Carrier_Air_Operations
  3. probably the same reason these guys do,
  4. i have yet to tweek the file you speak of with out there being adverse effects to other features such as the HUD
  5. Thanks that got them working
  6. this is still an issue
  7. how about a dynamis hmd that will pan off of the center screen for those of us running trackir and 3 monitors.
  8. Are there any out there looking for members? preferably EST.
  9. Are the safe and standby values working for you? my On-off-On toggle only seems to be reflected in the cocpit in the on states. although i do hear the audio of all 3 positions.
  10. looky what came in the mail today
  11. Ok, up on further testing here is what i have found for both the Fuel Dump(FD) and Launch Bar(LB) Switches. Both act as they should when the aircraft is powered down tested in the Cold and Dark instant action. Under power in the instant action mission Ready on the Ramp the FD acts as it should by mirroring the state of the switch. The LB acts as decribed in the original post for the FD. In instant action mission Free Flight the FD switch behaves as described in OP. The LB mirrors the state of the switch. Looking at the clickabledata.lua these two switches as well as the APU and AV COOL switches are described as default_button2. the APU and AV COOL opperate correctly and mirror the state of the toggle switch.
  12. Attempted the above fix and no joy. additionally i should note that it works as intended with the aircraft powered down aut does not under power.
  13. i have also found the same problem with the Launch bar switch
  14. If i understand the following code correctly the fuel dump switch should turn on and off when assigned to a toggle switch on my HOTAS. Currently I have to turn the switch off then on again to to change the state of the switch in game. { down = fuel_commands.DumpSw, up = fuel_commands.DumpSw, cockpit_device_id = devices.FUEL_INTERFACE, value_down = 1.0, value_up = 0.0, name = _('Fuel Dump Switch - ON/OFF'), category = {_('Left Console'), _('Fuel Control Panel')}},
  15. How can i get the unique identifiers to be readable on my exported MFD's such as the B in my wingmans icon on the SA page. 1st photo from the game screen second from the export screen.
  16. found the culprit. this mod was the reason, additionally it also removed the remove pylon option from the rearm menu. https://www.digitalcombatsimulator.com/en/files/3119428/?sphrase_id=18127096
  17. noticed that the laser mav and HARM are not attactched to the rails. the IR mav seems to be fine. this is in stable version.
  18. i guess that would depend on your definition of realistic. it can be done. you wanna talk about alot of boom. i have seen pictures of hornets loaded with 10 mk20. may even have them on my hard drive. there are so many i don't remember what i have anymore.
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