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EtherealN

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Everything posted by EtherealN

  1. Tentatively agreed though, yeah. Unless the person would have happened to have had a really strong Pavilion (there at least used to be "Pavilion" laptops that were almost "Alienware-style" - I had one back in 2006-2008 ) and also be happy with running at fairly low graphcal configurations.
  2. Detailed computer specifications are available through two venues: 1) In Windows Control Panel, you can get a description of the computer that carries the broad strokes. 2) Start > Search > DxDiag Gives an extremely detailed list (click "save to text file") that includes not only the hardware, but also drivers and peripherals. While I cannot give specific comments (NDA, as people have mentioned), rcjonessnp175 has a faulty assumption in his post; that Dx11 requires stronger hardware. It does not. Several AAA-games (some of the CoD, Battlefield etc as examples) have indeed used two rendering channels as options - Dx9 and Dx10/11 (depending on timeframe), where both rendered the same result - but Dx10 and/or 11 does it faster due to the API being more efficient. As for DCS World 2.0 with EDGE, system requirements and recommendations will be established as soon as possible and communicated at that time. Whether they will be higher or lower or the same I simply cannot say. (In part because during development, "requirements" will always be high, but code optimisations can then pull them down - sometimes only marginally, but sometimes a LOT...)
  3. Please note that RAM usage is very system-dependent. A game (or OS, program, whatever) will typically tailor it's usage as far as possible to resources available. Therefore, what "only" take 4GB on one system might take 8GB on another - simply because it is available, causing the latter instance to not unload things specifically to conserve memory, which on a powerful system might save performance. I would say 8GB is plenty for DCS World, but 16GB would allow considerable freedom in using other programs simultaneously without noticeable performance impact. EDIT: Boom, 15k posts. :D
  4. Example regarding that: if you have a vulnerability, and get attacked through some automated means like the advert server "hacks", they wouldn't need to reverse-compute your password from the hash. They'd get it in clear text as you type on your keyboard. Basically, keep your security systems up-to-date, and when Windows (or OSX) says it has an update, APPLY IT. It is a nuisance, but do it. You still won't be 100% secure (again compare with muggers, tampered ATM's, etc), but most likely you'll be fine, just like most people will be fine on the street. But regarding potential political fallout (again, obviously, no discussion of the politics themselves!), your exposure is the same as when shopping with Amazon or Steam, pretty much. I know a lot of people, especially in the US, can sometimes get a bit of a questionmark in their head about "who is these SagePay people?" This really is a key point: they are not very present in the US market, but they are HUGE on the british isles. They are a mainstream payment broker who does a big business as a big player in normal grocery-store terminals etcetera.
  5. Lots of systems get compromised, some famous ones will get other types of data (and there's always the risk of a programming error somewhere, no matter the vendor in question). But as far as CC stuff goes, the risk is the same as everywhere: those do get out, because sometimes people manage to hack the banks themselves - even VISA has been "hacked". SagePay could get hacked. Paypal can get hacked. Your bank can get hacked. But most compromised payment/account info comes from attacks (usually done through worms, botnets, etcetera) that pick the data up from YOUR computer. (Sometimes through you being less than careful about what you do, sometimes through vulnerabilities in programs you use - like browsers, browser plugins, etc. An example that has happened was a series of "attacks" on advertisement vendors, where malware was implanted into advertisements they served - meaning that every site that used their service would be attempting attacks on every user accessing those sites - and if said users had a given vulnerability in their system (unpatched Flash, for example), malware would get onto their computer and next time they enter their CC data when purchasing on Steam, Ebay, Amazon, whatever... Boom.) So I'm not saying that your data is 100% secure. I'm saying it's as secure as any other "reputable" vendor on the internet. Which does not mean "nothing bad will ever happen to you", same way no policeforce can say you'll never get mugged, or happen to use your card in an ATM terminal that has been manipulated, etc.
  6. TFC, a british company, is the publisher. Payments handled through PayPal are obviously not done in Russia. Payments by CC are done with SagePay, a major card handler in the british isles (I am presently located in Dublin, Ireland, and a majority of card terminals I use when paying my groceries are SagePay). Do not worry about your CC details. Neither Eagle Dynamics, nor TFC, and definitely no-one in russia, technically ever has them. Passwords are stored as salted hashes. We do not have your password. We would require a couple hundred thousand years on the most powerful supercomputers to get your password. ;) (How that works is a bit complicated, but basically handled through encryption where your computer encrypts it as you type it - and it is sent in encrypted form - and this is then compared with the database entry of the encrypted data. If it matches, all is good. But the "hash" saved in the database cannot be used backwards without an amount of computation power that I doubt even NSA has available - without spending years and years with the most sophisticated stuff on the planet.) Basically, even if a government where the servers in question is located (France, Germany, UK) wanted your data, and even if we wanted to give it to them, we couldn't.
  7. Am I correct to assume that you have not worked in large software development projects? ;) Yes, having more people will usually make things go faster, but this is with diminishing returns - having 10 guys instead of 1 will almost always make things go faster, but it might go 5 times faster; not 10. You might also end up with new problems because of it, since the team becomes more difficult to manage and coordinate (potentially causing an increased rate of new bugs). The management of large software projects is a whole science unto itself. (On the testing side, an example I have seen (not related to an ED project, before anyone asks) is where bug regression slips up since one tester misunderstands a bug that is up to be regressed, and marks it as fixed, and the other testers then do not regress that bug at all since that was already done... and then the bug remains unfixed while everyone - including project managers and engineers - believe it's no longer an issue. Until someone accidentally "discovers" the bug again and is confused because "wasn't this fixed already?" :P )
  8. I highly doubt that that would work. I haven't tried it myself (it's not supported to run cross-distro like that), but I would be extremely surprised if that would work.
  9. Note that if you install into the Steam DCS World folder, the module will not automatically update. You would have to reinstall modules manually with each update. It is a workaround, but I would suggest using the non-Steam game option instead. Note that keys purchased on Steam do also work on the distribution from our site. It's just the other way around that does not.
  10. Unfortunately, in that case you cannot. Key mergers were discontinued earlier this year (June 7th if I recall correctly) since Valve were no longer able to it as it required manual handling. However, note that if you simply want to be able to have DCS World in your Steam games library, you can do this with our distribution through selecting "Add non-Steam game". Overlay and related functions should still be functional (since, afaik, Valve managed to fix the issues related to 64-bit executables).
  11. There is no need for a module manager on Steam, since Steam itself acts to install and update your modules.
  12. I'm not sure I fully understand the problem - do you have a requirement to perform the purchase without the use of a card (debit or credit)? Sage Pay is a reputable payment processor with a sizeable share of the UK and Ireland payment processing markets, as well as continentally. The "use sagepay" in case you have a card would simply mean to select card as your option of payment. No regristration on any SagePay website would be required.
  13. Careful there. The point is: you mean "popular culture in the west". Note that through all this time, it has been associated with something completely different by way more people than have associated it the Nazis. (Because, for example, China alone is as many people as both Europe and the US together... and more.) Sensitivity for what a given symbol means in a given cultural context must go both ways. We can't invalidate what the asiatic cultures feel about it (and they vary) based solely upon our western perspectives, when they never used it in any circumstance similar to what we deplore it for. (See it as mirroring the same respect they give us, by for example NOT using the symbol in international circumstances involving europeans and americans.) Finnish Air Force General Staff still use it, afaik. Of course, we could argue about whether they _should_ use it still. And then there's a whole separate area called "law", which applies to other situations. (For example the issue of having the symbol on simulated representations of WW2 aircraft, which is legally dodgy in some cases, and whatever we might feel about being historically correct we need to work with that.)
  14. For a while I was active in an eastern martial art that used a manji (Swastika) as it's symbol, but locally we instead used an alternative symbol (拳, ken) because... well, obvious. :P Regarding "reclaiming" the symbol... I'm torn. I can see a point to it (sort of like the gay community "reclaiming" the word "gay" in at least some parts of the world), but I'm not sure that that is doable in this case. I'd say it all depends on the circumstance. We europeans need to know not to "react" if we run into it at a dojo in Japan, Korea or China (or indeed at a regular temple in India), but still be sensitive to what it's associations are "back home". The history of the finnish air force swastika is fairly interesting though, and a lot of people get surprised by it. The common misconception is that the finns used the swastika on their aircraft during WW2 due to being allied with the germans in the continuation war. Not the case of course - they used it since 1918. During the finnish civil war (after the revolution in russia), Swedish nobleman Eric von Rosen (same family as later involved in the Biafra war, if I recall correctly, setting up Biafra's air force with modified "baby" sport planes, operated by swedish "spare time pilots") donated aircraft to the "whites". The Finnish air force then adopted one of von Rosens family sigils (a swastika) as a way of honoring the gift. All of that said: this is a very loaded topic, so please be careful. ;)
  15. Note: there are line-of-sight tests already in place. (Example: note how your radio sucks if you're flying in canyons.) Trees is a separate issue: there the line-of-sight test results in PASS in the old engine due to the fact that trees are not collision-modeled. (Houses that are not collision modeled are probably bugs, so if you can reliably replicate this please report the location in the bugs forum and the Test Team will look into it.) This was due to a limitation of the old terrain engine, where such collision modeling would basically require either very blunt "blocks" as collision models - meaning you might collide with "thin air" when flying close to trees - or just die because of the level of computation required for the old method. The issue with detection is basically an offshoot of that issue. A theoretically possible fix would have been to "instance" the same visual detection routines used for players (painting a 3D scene and detecting contrast), but everyone would regret doing that when 20 tanks do it at the same time and all of them ask your computer (in case of singleplayer) or the server (in case of multiplayer) to handle this computation in realtime, effectively asking your computer to render an additional 20 3D scenes...
  16. Notice that he was talking about FC2, not DCS World. FC2 is considerably older. ;) Regarding activation/deactivation, the requirements of the system are present in the quick-start document associated with each product, outlining all procedures.
  17. Cichlidfan is correct. You receive the gift as a gift, and thus won't be able to see the serial number. However, "using" the gift will cause you to be able to see the serial number, and this serial number will indeed be useable on the distribution from our site. EDIT: Sniped, doh. :P Enjoy the module! :)
  18. I'm not entirely sure what you mean here. Unfortunately, keys purchased outside of Steam will no longer be redeemable on Steam. This was discontinued because Valve no longer had the ability to support this. Black Shark 1 purchased through Steam is not redeemable outside of Steam, since it uses Steamworks DRM. Purchases made on our site is however transferable. You can see more information here: http://forums.eagle.ru/showpost.php?p=2038701&postcount=13 Note however that if the key in question was purchased before June 7th, or was a Black Shark 1 key (as opposed to Black Shark 2, the module applicable to DCS World), it will unfortunately not be visible or redeemable in Steam.
  19. There are more details to these things: the "utilization" isn't like filling up an RPM meter on an automobile. CPU's have different resources dedicated to different things, the most clear distinction is Integer and Floating Point. (The latter used to not be in CPU's at all some time ago, but would rather sit off-chip in what was called a "math co-processor" if present at all.) Depending on the workload type, different resources are useful. Simulators rely heavily on floating point. I cannot say for sure, but there are a few potential explanations to the discrepancy in utilization you are seeing: 1) the other games you mention do a lot of integer (perhaps lots and lots of AI/LoS etc, would make sense) 2) the other games you mention might 'emulate' floating point stuff using integer cores (quite inefficient, so would raise "utilization", but would also make the game less vendor-dependent since chips like current AMD's that have less FPU resources but craptonnes of integer resources can still operate the game) Don't know if either of those is the case, just wanted to highlight the fact that looking strictly at core utilization numbers can be extremely misleading if you do not also know what the process(es) in question are actually doing.
  20. AFAIK, the function uses the windows Print Screen function, which is what the "PrtScn" button on your keyboard is there for. ;)
  21. See the announcement text:
  22. That does indeed sound like an overheating issue. Also, Bangtail, note that the old "deactivate everything" file only applies to ED modules. It does not apply to Leatherneck's MiG-21, since it is located in a Leatherneck key folder.
  23. Please try if the instructions in this sticky works: http://forums.eagle.ru/showthread.php?t=94531
  24. Agreed. I'd say it's slightly less of a big deal for people with SSD's, but the file management stuff alone is awesome on my slower laptop HDD.
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