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EtherealN

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Everything posted by EtherealN

  1. Just FYI: we have a German section here - http://forums.eagle.ru/forumdisplay.php?f=98 If that is your preferred language.
  2. This. A thousand times this. :) (Seriously, you shouldn't be flying sims with that facial hair, you should be taking over Orange County Choppers.)
  3. Yeah: Point is that that is a LONG time ago. 4 years, to be pseudo-exact. And in the context of this vulnerability, the forum accounts are not breacheable, since the vulnerability the exploit uses is in a piece of software that the Forum has never used. But as mentioned, if you have the same password/username, you should change it. (Indeed, you "should" change it ever couple months no matter what.) What I was explaining is that this exploit cannot be used to attack the forum server - thus the "unsure" in the test, since the test was asked to try to exploit a vulnerability in a piece of software that isn't even running on this server. :) EDIT: To bring into context: if you used Sony's service when their PlayStation Network was cracked, you should change password on anything and EVERYTHING that uses the same password. Doesn't matter if it's related to Sony or not.
  4. Not entirely sure what you mean here. Purchases cannot be made with a forum account. The forum account is completely separate and runs on a separate server.
  5. Well, with no SSL on forums, the forum passwords aren't vulnerable to this exploit. Ironically, in the case of this vulnerability, sites that do NOT use SSL were sort of more secure than those that did use it. (Thus the rabble-rabble etc.) But yes, if you used the same password on both, changing password on both is a good precaution. However, I doubt the DCS site would have been a "hot exploit", since there's plenty of other sites that handle a lot more user data and more sensitive types of data.
  6. Ahah, some googling helped a bit here: x360ce emulates an Xbox controller interface and translates it for Windows, as opposed to emulating the entire box (to run asctual xbox games on the PC)? Then it starts to make sense. :P Thanks Irregular, that pushed me the right way, I had misunderstood what x360ce was. I think the issue is that some controllers are actually not understood by DirectX. For example, my old (and for years disused) xBox 360, purchased just as they were released, came with those first wireless controllers that also had the USB charger thingie - and those do not get detected by Windows as anything other than an "unknown USB device". If I understand this correctly, this thing can make those controllers function. Unfortunately though, I have no clue how to make it cooperate with FC2.
  7. What is X360ce? Do you mean the Xbox 360 emulator? If so, no, FC2 is developled for the Windows PC platform. It cannot be run on an Xbox 360 and therefore not on an emulation thereof either. If you mean something else, please specify.
  8. Yeah, wind shouldn't be in there, brainfart as I mentally went through variables that could possibly matter at simulation start depending on how the simulation's first "frame" is set up. The basic point anyway was that it is to be expected that the aircraft will not be set up with perfect trim in an airstart, since programming to adjust for all factors would probably not be practical. (Not impossible, certainly, but probably not the top priority.)
  9. Forum does not use SSL.
  10. And why would that be? The fact that there was a legal ruling that said explicit permission is a requirement for such monetization not being an infringement? ;) That ruling could be considered bonkers, perhaps, but it's not Google that makes the law. They argued against that, actually, from what I recall - they did not want the extra workload of having to police this stuff. They knew it was going to be a nightmare to get it handled consistently. They never "blocked" DCS stuff. They needed proof of authorization for a video using DCS gameplay to be eligible for monetization. The same applies to all games, though most game developers (including ED, Bohemia, Mojang etc) has simply responded through putting such authorization into the EULAs or similar rather than having to handle requests individually.
  11. All servers should now be updated.
  12. You told me to take the shot! :D
  13. AIM7 has an advantage in some situations: the fact that you have to maintain lock means you can make some shots "safely" that AIM120's would not allow - such as when you have an engagement zone with mixed enemy and friendly. (If you lose lock before terminal with the AIM-120, it'll go for the first thing it acquires - which might be GGTharos. :D )
  14. The issue is known and SSL will be updated soon, no exact date known at this time however.
  15. I'd suspect the aircraft simply doesn't start with the correct trim for that situation. (Coding the sim to apply "correct" trim for all possible loads, altitudes, speed, wind and atmospheric conditions etc seems like something that would make sisyphus envious.)
  16. Define "balance". So you claim Zerg and Protoss are equally strong? It's ON now! ;) For a game like Starcraft, yes, balance is extremely important. However, this is not Starcraft. This is a simulation of air combat, not airquake. You achieve "balance" through mission design, not through gimping one thing and buffing another in a quest to make things "balanced". If you make the other guy run crying home to momma, you don't need a kill. The airspace is yours. ;) As for the particular scenario you are indicating, if you feel something is wrong, I would suggest you test it out, post track and description in the appropriate section, and perhaps also offer a 1.2.7 track to show what is different. Also remember: it's not necessarily the F-15C that got stronger. Perhaps something happened to the drag modeling in your R-77? Perhaps both? Or, when you said that you think you could fire an R-77 in that scenario, that means you have not tested the situation to see if that is actually the case? Just to check here, there is no point in me trying to make sense of the scenario you report if it is just speculation. ;)
  17. My bad. Probably got confused there because in the F-15 they all sort of coincide. >.< Anyhow, the main point is that yes, you can sustain the corner in the F-15, and this isn't strictly "new" to the AFM implementation.
  18. The worst that can happen is that the transaction does not go through. Well, it CAN happen that a funds reservation goes through, but since the transaction never does, that reservation will timeout after 5 bank days (maximum) and said funds reappear on your account. (They never left it, just became invisible since they were "reserved".)
  19. You cannot, unfortunately. To deactivate, that activation must be active; that is, you must do it from a machine that has the hardware code relevant to that activation. If this has been lost through hardware or OS failures, that's no longer possible. Giving margin for hardware failures and similar is precisely why you get more than 1 activation to begin with. :) Your last activation, when spent, is reissued to the license key 30 days after expenditure. If/when this reissued activation is then spent, that one also gets reissued 30 days later. And so on and so forth ad infinitum. Unfortunately, no. As long as it doesn't happen within the 30 days after the last activation is spent, you'll always have a new activation waiting for you, for eternity. See above. :) You would have lost your activation even if Steam handled it right, since a new windows install is indistinguishable from a new computer to the system. Making such distinctions would require that the system use drivers with very high level access to the system, sometimes known as a "rootkit". For obvious reasons, the decision was made not to use that option. Steam has no power over the activation system. Also, not automatically deactivating is part of the good features here: it means that if you install the product, then uninstall it - and then want to reinstall it later; you won't have to activate again. The system may ask for a key (or may not, depends on details in registry, version discrepancy and so on), but after that it will simply say "already activated" because the activation server will have the hardware code stored as activated. That is an important aspect to remember: you are not activating the install. You are activating the "computer". However, as mentioned, only so much hardware change is allowed to still be called the same "computer", and OS reinstalls will always look as a new computer.
  20. Corner speed is about 425 knots. This means you can maintain maximum load factor at that speed. This was always possible even before AFM. See here:
  21. See below: 1) Ensure you are properly logged in, then click Personal Section: 2) In the Personal Section, select "My Orders" and then click "details" for the item you wish to transfer: 3) At the bottom of the Details page, you'll find your serial number, either use that on the "licensing" page link at the left, or just click "check license": 4) Enter the relevant user account name, then click the Bind button. Your key will be transferred: Optionally, you can simply deactivate and unbind it, then give the serial number to the recipient. It will then become bound to their account when they have it activated and connect to the Master Server without the need for you to know their login. And yes, it is a nice thing to deactivate before doing any of this, since it allows the recipient to use the old activation you have been using - and you obviously won't be using it anymore anyhow.
  22. Also, you're not running a 700-series GPU, if your sig is up-to-date. :)
  23. Aside from the fact that that's a bit wrong, I think you are trying to read my post at engineer level, while I am explaining things at newbie level. ;) You know, the spirit of what the OP was asking. :) The point is that you can have the same basic theory going on in an engine even though one "looks" like a "jet engine" and the other looks like a "prop", and the third looks like a "helicopter". That is, we need to consider the difference between the powerplant itself and how the power that is generated is translated into thrust. And in the case of a turbofan, actual thrust comes from the same principle as does a "prop": the engine turns a blade assembly that pushes air aft. In the case of the A-10, the majority of thrust comes from that principle - just as it does from a P-51 - rather than having heated/expanding gases push you. (They contribute a non-trivial portion, but in the case of the A-10, the majority follows the same principle of mechanical work on air as does a prop.)
  24. In due time. Not the topic here either, though. ;) Keep your eye on the news thread and press releases. :)
  25. Hi guys, For this, you probably need to lodge a support ticket. You can find the user support section on the left on the website. This will allow checking your account. You can retrieve the serial number you have been using through windows regedit: - Press start, then search, and type "regedit" then hit enter. - Regedit window comes up, on the left, navigate like this: Computer > HKEY_CURRENT_USER > Software > Eagle Dynamics > FC3 > Keys You should see your serial number there as "LastNumber", otherwise step down through LicenseX. Your serial number should be possible to track down either through that, or through your user account. NOTE: DO NOT POST YOUR SERIAL NUMBER HERE ON THE FORUM. My instinctive guess would be that there is confusion between multiple accounts you might have, where it was purchased on one but you are checking another, but the only way to check that is through the support system. So if you experience this problem, please do enter a support ticket and we'll look into it ASAP.
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