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Everything posted by ataribaby
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Also made DCS update repair - still same issue.
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I tried that. Same result. Even if I only have keyboard T mapped it doesn't work and trim always return to neutral. There is trim click sound as it goes on and off. Really don't know whats going on. As you see on video Trimmer is not held all time as I pressed paddle on warthog.
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Hi, Please anyone have idea why trimmer in KA-50 and MI-8 doesn't work for me? I returned to fly those helicopters after some months and can't figure this out. None of trimmer options works. Mapping is as I made it some time ago - Warthog paddle switch as trimmer and trimmer always returns into neutral. What I am doing wrong or missing?
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Thanks Skyracer, I will try. Edit: Yeah! That did the trick :)
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[FIXED] Wrath of Thunder campaign problem
ataribaby replied to ataribaby's topic in Bugs and Problems
Unfortunately dcs and dcs lod log got rolled out. -
[FIXED] Wrath of Thunder campaign problem
ataribaby replied to ataribaby's topic in Bugs and Problems
Mission #6 - not able to communicate with ATC at all on A/G preset. Mission hangs DCS on end mission. Sorry to say but I will stop playing here- its unplayable in this state and not fun anymore. -
Hmm what I am missing please? I can't get it work. Mapped those mappings and they do nothin when selected A2A missile mode. Only way to switch pylons somehow is to press IR-missile fast select override button.
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[FIXED] Wrath of Thunder campaign problem
ataribaby replied to ataribaby's topic in Bugs and Problems
Completed mission #5. AI taxiing was fine. Operating on road base was hair-raisingly rewarding (got stuck on crossroads when taxied slowly, found I need bit more speed to "go" over problematic parts). DCS always hangs after End Mission button press on Debrief. Hopefully it advanced into mission #6 after DCS restart. Seems DCS or this campaign is pretty broken what is sad cos I am enjoying this Viggen campaign a lot. -
[MISSION] Wrath of Thunder, CTD on completion of last mission
ataribaby replied to mauzer's topic in Bugs and Problems
Ahh that is sad, Is this DCS general problem or only Viggen specific? I can't remember if I had such a crash at last mission of another campaign. BTW Missions 4 and 5 was ok, no AI blocked on taxi. Although I got stuck at road bend when one of my wheels went off road a little after road base landing. Not a module bug of course :) -
[FIXED] Wrath of Thunder campaign problem
ataribaby replied to ataribaby's topic in Bugs and Problems
Ok thanks for heads up TOViper. I will fly mission #4 today so I will check for this problem. -
So far so good till mission #3 where my wingie and other Viggen AI flights refused to take-off and ATC is stuck for player - never got taxi clearance cos of stuck AI. Cause is additional scenery in front of parkings that blocks AI taxi paths, see attached pic. Please check all missions, maybe it is same problem there as well.
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Yep discovered same yesterday, That fancy white bulbs at trailing wing edges are not there now. Was working patch or two back.
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Looking for a Mig 21 squadron with instructors.
ataribaby replied to jonatron5's topic in Squadron Recruiting
Try https://forum.jg1.org/ JG-1 "Fritz Schmenkel" is dedicated to fly East Germany MiG-21Bis. -
grant977 are you sure that you unpacked campaigns into your user savedgames \Mods\tech\DCE\Missions\ folder and not into DCS installation? I made such a error as I went ahead and didn't read instructions carefully. Also as I had to make symbolic link alias for my user savedgames folder DCS.openbeta to DCS as it is hardcoded there.
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Try change hotstart = false to true in Init\camp_init.lua and regenerate first mission.
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Hehe yup I got it when I saw names of loadouts :) Hope we will get era correct carrier, F-14A and A-6 soon.
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Yep I see Scotch75. Anyway 5 (whatever units it is) works for me and I got cat shot in Tomcat.
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I changed all speeds to 5 in CarrierIntoWindScript.lua and seems ok for newly generated missions local function TurnIntoWind(GroupName, pos) local Vmax = 5 --standard maxiumum speed value of carrier: 30 kts local windDeck = 5 --standard desired wind over deck value: 27 kts local typeName = Group.getByName(GroupName):getUnit(1):getTypeName() if typeName == "LHA_Tarawa" then --here it is possible to define individual values for specific carrier types Vmax = 5 --Tarawa max speed 24 kts windDeck = 5 --Tarawa wind over deck 20 kts (?) elseif typeName == "KUZNECOW" then Vmax = 16.3889 --Kuznetsov max speed 32 kts windDeck = 99 --Kuznetsov should get as much wind over deck as possible end
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Was anyone able to take-off with F-14? I got a lot of shaking and gusts during cold start on the deck and when hooked on cat she shakes to sides a lot and I was never fired up. Tried few generated missions. Same result. AI took-off and I was stuck on cat. Possible cause because ship is traveling too fast? EDIT: my bad I didn't see Scotch75 messages before posting.
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F/A-18C Dynamic Campaign: Battle Group Delta
ataribaby replied to MBot's topic in Missions and Campaigns
Amazing work! I like new DCE integration as mod. Thanks a lot for your work. -
Maybe this - when cold start RIO defaults to FM and you need to tell him via radial menu to switch to AM.
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Nope not played Red Flag yet, just bought it. Played only campaign that comes with M2000C Thanks for reminder to start Red Flag to complete story ;)
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Thanks for udpates on Mirage. Also new mini campaign Coup dEtat is very interesting with its custom ATC.
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Demons of the Round Table SP/MP
ataribaby replied to ataribaby's topic in User Created Missions General
Ahh yes you need edit that two airbase warehouses. In your case set all back to unlimited. That's the cause your set airframes doesn't work as bases warehouses are set only to stock F-5s and Mig-21s. I totally forgot about this.