Jump to content

ataribaby

Members
  • Posts

    703
  • Joined

  • Last visited

Everything posted by ataribaby

  1. Per manual yes you should be able to switch rb75 stations same as with sidewindwers.
  2. I asked about actual missing control panel in 3d cockpit. I know there is keystrokes that only brightness actually has effect.
  3. IR-RB FRAMSTEGN should switch RB-75 as well as stated in manual. Is this still planes together with missing cockpit RB-75 display brightness and contrast controls, please?
  4. Ok problem was I had active Vjoy device. Now all works :) Thanks randomTOTEN as your comment gave this idea what could be cause.
  5. Also made DCS update repair - still same issue.
  6. I tried that. Same result. Even if I only have keyboard T mapped it doesn't work and trim always return to neutral. There is trim click sound as it goes on and off. Really don't know whats going on. As you see on video Trimmer is not held all time as I pressed paddle on warthog.
  7. Hi, Please anyone have idea why trimmer in KA-50 and MI-8 doesn't work for me? I returned to fly those helicopters after some months and can't figure this out. None of trimmer options works. Mapping is as I made it some time ago - Warthog paddle switch as trimmer and trimmer always returns into neutral. What I am doing wrong or missing?
  8. Thanks Skyracer, I will try. Edit: Yeah! That did the trick :)
  9. Unfortunately dcs and dcs lod log got rolled out.
  10. Mission #6 - not able to communicate with ATC at all on A/G preset. Mission hangs DCS on end mission. Sorry to say but I will stop playing here- its unplayable in this state and not fun anymore.
  11. Hmm what I am missing please? I can't get it work. Mapped those mappings and they do nothin when selected A2A missile mode. Only way to switch pylons somehow is to press IR-missile fast select override button.
  12. Completed mission #5. AI taxiing was fine. Operating on road base was hair-raisingly rewarding (got stuck on crossroads when taxied slowly, found I need bit more speed to "go" over problematic parts). DCS always hangs after End Mission button press on Debrief. Hopefully it advanced into mission #6 after DCS restart. Seems DCS or this campaign is pretty broken what is sad cos I am enjoying this Viggen campaign a lot.
  13. Ahh that is sad, Is this DCS general problem or only Viggen specific? I can't remember if I had such a crash at last mission of another campaign. BTW Missions 4 and 5 was ok, no AI blocked on taxi. Although I got stuck at road bend when one of my wheels went off road a little after road base landing. Not a module bug of course :)
  14. Ok thanks for heads up TOViper. I will fly mission #4 today so I will check for this problem.
  15. So far so good till mission #3 where my wingie and other Viggen AI flights refused to take-off and ATC is stuck for player - never got taxi clearance cos of stuck AI. Cause is additional scenery in front of parkings that blocks AI taxi paths, see attached pic. Please check all missions, maybe it is same problem there as well.
  16. Yep discovered same yesterday, That fancy white bulbs at trailing wing edges are not there now. Was working patch or two back.
  17. Try https://forum.jg1.org/ JG-1 "Fritz Schmenkel" is dedicated to fly East Germany MiG-21Bis.
  18. grant977 are you sure that you unpacked campaigns into your user savedgames \Mods\tech\DCE\Missions\ folder and not into DCS installation? I made such a error as I went ahead and didn't read instructions carefully. Also as I had to make symbolic link alias for my user savedgames folder DCS.openbeta to DCS as it is hardcoded there.
  19. Try change hotstart = false to true in Init\camp_init.lua and regenerate first mission.
  20. Hehe yup I got it when I saw names of loadouts :) Hope we will get era correct carrier, F-14A and A-6 soon.
  21. Some loadouts are very creative :)
  22. Yep I see Scotch75. Anyway 5 (whatever units it is) works for me and I got cat shot in Tomcat.
  23. I changed all speeds to 5 in CarrierIntoWindScript.lua and seems ok for newly generated missions local function TurnIntoWind(GroupName, pos) local Vmax = 5 --standard maxiumum speed value of carrier: 30 kts local windDeck = 5 --standard desired wind over deck value: 27 kts local typeName = Group.getByName(GroupName):getUnit(1):getTypeName() if typeName == "LHA_Tarawa" then --here it is possible to define individual values for specific carrier types Vmax = 5 --Tarawa max speed 24 kts windDeck = 5 --Tarawa wind over deck 20 kts (?) elseif typeName == "KUZNECOW" then Vmax = 16.3889 --Kuznetsov max speed 32 kts windDeck = 99 --Kuznetsov should get as much wind over deck as possible end
  24. Was anyone able to take-off with F-14? I got a lot of shaking and gusts during cold start on the deck and when hooked on cat she shakes to sides a lot and I was never fired up. Tried few generated missions. Same result. AI took-off and I was stuck on cat. Possible cause because ship is traveling too fast? EDIT: my bad I didn't see Scotch75 messages before posting.
  25. Amazing work! I like new DCE integration as mod. Thanks a lot for your work.
×
×
  • Create New...