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Everything posted by ataribaby
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[ALL MODULES][SP/CO-OP] Liberation Dynamic Campaign
ataribaby replied to shdwp's topic in User Created Missions General
Thanks a lot! I will give it try. -
[ALL MODULES][SP/CO-OP] Liberation Dynamic Campaign
ataribaby replied to shdwp's topic in User Created Missions General
I set myself as strike with one AI and set 2 AIs as Escort. all other roles I kept empty. BTW Please possible to explain how to compile from source code? I am C# programmer but totally untouched with python environment and how to compile in way you are distributing it. -
MIg-21 AB flame is missing after latest 2.5.5.31917 Open Beta.
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Thanks a lot.
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Thanks a lot for B-sides definitions. Will be missing “Operation Timber - Paving the Way” and “Night Hunter” available for download as well
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BTW I think this from changelog also didn't make into patch Added SP and COOP missions “Operation Timber - Paving the Way” and “Night Hunter”
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Radome wouldn't definitely be metal :)
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[ALL MODULES][SP/CO-OP] Liberation Dynamic Campaign
ataribaby replied to shdwp's topic in User Created Missions General
Thanks for update. Just getting this error when trying generate SEAD mission with ka-50 and set Escort as AI 2x KA-50 INFO:root:DCS Libration None INFO:root:Using C:\Users\Tom\Saved Games\DCS.openbeta as userdata folder ERROR:root:Didn't find ground position (Point(-298009.41779309534, 768129.9178403418))! ERROR:root:Didn't find ground position (Point(-298009.41779309534, 768129.9178403418))! INFO:root:Batumi - M-60 12 INFO:root:Batumi - M-1 Abrams 12 INFO:root:Batumi - M-2000C 4 INFO:root:Batumi - F-15C 4 INFO:root:Batumi - FA-18C_hornet 4 INFO:root:Batumi - F-14B 4 INFO:root:Batumi - A-10A 2 INFO:root:Batumi - AV8BNA 2 INFO:root:Batumi - A-10C 2 INFO:root:Batumi - AJS37 2 INFO:root:Batumi - Vulcan 1 INFO:root:Batumi - M6 Linebacker 1 INFO:root:Sukhumi - M-60 10 INFO:root:Sukhumi - M-1 Abrams 10 INFO:root:Sukhumi - F-15C 4 INFO:root:Sukhumi - FA-18C_hornet 4 INFO:root:Sukhumi - F-14B 4 INFO:root:Sukhumi - AV8BNA 2 INFO:root:Sukhumi - A-10C 2 INFO:root:Sukhumi - A-10A 2 INFO:root:Sukhumi - Vulcan 1 INFO:root:Sukhumi - M6 Linebacker 1 INFO:root:Gudauta - M-60 10 INFO:root:Gudauta - M-1 Abrams 10 INFO:root:Gudauta - F-15C 4 INFO:root:Gudauta - FA-18C_hornet 4 INFO:root:Gudauta - F-14B 4 INFO:root:Gudauta - AV8BNA 2 INFO:root:Gudauta - A-10C 2 INFO:root:Gudauta - A-10A 2 INFO:root:Gudauta - Vulcan 1 INFO:root:Gudauta - M6 Linebacker 1 INFO:root:Sochi - M-60 13 INFO:root:Sochi - M-1 Abrams 13 INFO:root:Sochi - M-2000C 4 INFO:root:Sochi - F-15C 4 INFO:root:Sochi - FA-18C_hornet 4 INFO:root:Sochi - F-14B 4 INFO:root:Sochi - A-10A 2 INFO:root:Sochi - AV8BNA 2 INFO:root:Sochi - A-10C 2 INFO:root:Sochi - AJS37 2 INFO:root:Sochi - Vulcan 1 INFO:root:Sochi - M6 Linebacker 1 INFO:root:Gelendzhik - M1134 Stryker ATGM 8 INFO:root:Gelendzhik - M-60 8 INFO:root:Gelendzhik - M-2000C 3 INFO:root:Gelendzhik - MiG-21Bis 3 INFO:root:Gelendzhik - F-14B 3 INFO:root:Gelendzhik - A-10A 1 INFO:root:Gelendzhik - AV8BNA 1 INFO:root:Gelendzhik - AJS37 1 INFO:root:Gelendzhik - Vulcan 1 INFO:root:Gelendzhik - M6 Linebacker 1 INFO:root:Krymsk - M-60 10 INFO:root:Krymsk - M-1 Abrams 10 INFO:root:Krymsk - F-15C 4 INFO:root:Krymsk - FA-18C_hornet 4 INFO:root:Krymsk - F-14B 4 INFO:root:Krymsk - AV8BNA 2 INFO:root:Krymsk - A-10C 2 INFO:root:Krymsk - A-10A 2 INFO:root:Krymsk - Vulcan 1 INFO:root:Krymsk - M6 Linebacker 1 INFO:root:Anapa - M-60 13 INFO:root:Anapa - M-1 Abrams 13 INFO:root:Anapa - M-2000C 4 INFO:root:Anapa - F-15C 4 INFO:root:Anapa - FA-18C_hornet 4 INFO:root:Anapa - F-14B 4 INFO:root:Anapa - A-10A 2 INFO:root:Anapa - AV8BNA 2 INFO:root:Anapa - A-10C 2 INFO:root:Anapa - AJS37 2 INFO:root:Anapa - Vulcan 1 INFO:root:Anapa - M6 Linebacker 1 INFO:root:Krasnodar - M-60 13 INFO:root:Krasnodar - M-1 Abrams 13 INFO:root:Krasnodar - M-2000C 4 INFO:root:Krasnodar - F-15C 4 INFO:root:Krasnodar - FA-18C_hornet 4 INFO:root:Krasnodar - F-14B 4 INFO:root:Krasnodar - A-10A 2 INFO:root:Krasnodar - AV8BNA 2 INFO:root:Krasnodar - A-10C 2 INFO:root:Krasnodar - AJS37 2 INFO:root:Krasnodar - Vulcan 1 INFO:root:Krasnodar - M6 Linebacker 1 INFO:root:generated comms for Soganlug INFO:root:generated ware for Soganlug INFO:root:generated factory for Soganlug INFO:root:generated fuel for Soganlug INFO:root:generated oil for Soganlug INFO:root:generated aa for Soganlug INFO:root:generated ware for Beslan INFO:root:generated aa for Beslan INFO:root:generated fob for Beslan INFO:root:generated fuel for Beslan INFO:root:generated fuel for Beslan INFO:root:generated aa for Beslan INFO:root:generated fuel for Nalchik INFO:root:generated fob for Nalchik INFO:root:generated aa for Nalchik INFO:root:generated fuel for Nalchik INFO:root:generated comms for Nalchik INFO:root:generated aa for Nalchik INFO:root:generated aa for Mozdok INFO:root:generated oil for Mozdok INFO:root:generated comms for Mozdok INFO:root:generated oil for Mozdok INFO:root:generated aa for Mozdok INFO:root:generated fuel for Mineralnye INFO:root:generated comms for Mineralnye INFO:root:generated factory for Mineralnye INFO:root:generated comms for Mineralnye INFO:root:generated aa for Mineralnye INFO:root:generated fob for Maykop INFO:root:generated power for Maykop INFO:root:generated comms for Maykop INFO:root:generated ware for Maykop INFO:root:generated aa for Maykop INFO:root:generated ammo for Kutaisi INFO:root:generated ware for Kutaisi INFO:root:generated aa for Kutaisi INFO:root:generated ware for Kutaisi INFO:root:generated comms for Kutaisi INFO:root:generated aa for Kutaisi INFO:root:generated power for Senaki INFO:root:generated fob for Senaki INFO:root:generated comms for Senaki INFO:root:generated oil for Senaki INFO:root:generated aa for Senaki INFO:root:generated ammo for Kobuleti INFO:root:generated farp for Kobuleti INFO:root:generated farp for Kobuleti INFO:root:generated ammo for Kobuleti INFO:root:generated aa for Kobuleti INFO:root:generated power for Batumi INFO:root:generated comms for Batumi INFO:root:generated ammo for Batumi INFO:root:generated farp for Batumi INFO:root:generated ware for Batumi INFO:root:generated aa for Batumi INFO:root:generated oil for Sukhumi INFO:root:generated comms for Sukhumi INFO:root:generated farp for Sukhumi INFO:root:generated oil for Sukhumi INFO:root:generated comms for Sukhumi INFO:root:generated aa for Sukhumi INFO:root:generated ware for Gudauta INFO:root:generated power for Gudauta INFO:root:generated factory for Gudauta INFO:root:generated power for Gudauta INFO:root:generated aa for Gudauta INFO:root:generated ammo for Sochi INFO:root:generated ammo for Sochi INFO:root:generated aa for Sochi INFO:root:generated ammo for Sochi INFO:root:generated aa for Sochi INFO:root:generated comms for Gelendzhik INFO:root:generated farp for Gelendzhik INFO:root:generated farp for Gelendzhik INFO:root:generated oil for Gelendzhik INFO:root:generated aa for Gelendzhik INFO:root:generated comms for Krymsk INFO:root:generated fob for Krymsk INFO:root:generated comms for Krymsk INFO:root:generated ware for Krymsk INFO:root:generated ware for Krymsk INFO:root:generated aa for Krymsk INFO:root:generated power for Anapa INFO:root:generated aa for Anapa INFO:root:generated fuel for Anapa INFO:root:generated ware for Anapa INFO:root:generated factory for Anapa INFO:root:generated aa for Anapa INFO:root:generated oil for Krasnodar INFO:root:generated ammo for Krasnodar INFO:root:generated comms for Krasnodar INFO:root:generated power for Krasnodar INFO:root:generated aa for Krasnodar ERROR:root:Didn't find ground position (Point(-332382.5766290147, 628680.9243990968))! ERROR:root:Didn't find ground position (Point(-332382.5766290147, 628680.9243990968))! INFO:root:Pass turn ERROR:root:Didn't find ground position (Point(-332382.5766290147, 628680.9243990968))! INFO:root:Pass turn ERROR:root:Didn't find ground position (Point(-332382.5766290147, 628680.9243990968))! ERROR:root:Didn't find ground position (Point(-332382.5766290147, 628680.9243990968))! ERROR:root:Didn't find ground position (Point(-332382.5766290147, 628680.9243990968))! ERROR:root:Didn't find ground position (Point(-332382.5766290147, 628680.9243990968))! INFO:root:Pass turn INFO:root:<theater.base.Base object at 0x04100450> for <class 'dcs.task.CAP'> (0): {<class 'dcs.planes.F_15C'>: 4} INFO:root:Generating Strike / SEAD (regular) INFO:root:airgen: <class 'dcs.helicopters.Ka_50'> for 0 at 800 at 120 ERROR:root:<class 'AssertionError'> Traceback (most recent call last): File "tkinter\__init__.py", line 1702, in __call__ File "ui\eventmenu.py", line 217, in start File "game\game.py", line 245, in initiate_event File "game\event\event.py", line 117, in generate File "game\operation\strike.py", line 87, in generate File "gen\aircraft.py", line 297, in generate_ground_attack_strikegroup AssertionError -
Reserve mission in Chinese
ataribaby replied to splash's topic in Black Shark 2 The Republic Campaign
Thanks a lot for keeping your word and delivering fix. I can continue campaign now ;) -
[ALL MODULES][SP/CO-OP] Liberation Dynamic Campaign
ataribaby replied to shdwp's topic in User Created Missions General
Yep looks like bad unit placement polygon definition - got FARP in middle of water. -
[ALL MODULES][SP/CO-OP] Liberation Dynamic Campaign
ataribaby replied to shdwp's topic in User Created Missions General
Yes it is all same error. I saw on GIT it is fixed but I don't know how to run it from source code. -
Reserve mission in Chinese
ataribaby replied to splash's topic in Black Shark 2 The Republic Campaign
Perfect. Thanks. -
Reserve mission in Chinese
ataribaby replied to splash's topic in Black Shark 2 The Republic Campaign
Hi Dzen. Thanks for fixing that localization mess. Please check also F10 - Other com menu items as well. In first mission I got com item in Russian. Following com subtitles was English then (when you need contact ground guys). Really looking forward to play fixed Republic campaign. -
Thanks for looking into this baltic_dragon. Meanwhile I go to start Enemy Within 3.0 ;)
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baltic_dragon, are You interested in L-39C/ZA Georgia/Abkhazia skins? I can zip them for You. I made them from default Russian ones. That Russian L-39s taxiing in front of you are bit lame :) Are You stuck with stock vanilla skins only and campaign can't install extra skins? Anyway here they are: http://www.prekladytextu.eu/DCS/L-39-ABK-GRG-Liveries.zip I made them for Mig-21 campaign that I never finished.
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Just played (current Open Beta - non steam) mission 6 and had problem to get coms from Adder after I tuned to 133.3 manual as instructed. Mission somehow progressed and I heard Zeus and coms from Colt1-1 to Adder but no word from Adder about smoke and so on. Here is my playthru in moment before instructed to tune 133.3. Sorry for low res as I was playing in VR Awesome campaign BTW!
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Reserve mission in Chinese
ataribaby replied to splash's topic in Black Shark 2 The Republic Campaign
Just got reply from ED support. They said that Chinese localization team broke the English localization and it should be fixed in few days. So lets hope. -
Awesome campaign! Just flew it to Traitor mission and wow! Just small feedback. I see L-39 in Russian camo taking off or parked on my side. Its bit strange. I know there is no Georgian skin for L-39 (I made one myself if you need it) but in simulated dogfight L-39 has that nameless camo. Maybe use it for all L-39? It is mostly nitpicking on greatly made campaign.
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Reserve mission in Chinese
ataribaby replied to splash's topic in Black Shark 2 The Republic Campaign
I have same. When looked into miz file there is missing CN folder under l10n and Default contains chinese text. Also it is EnRes02Rezerv.miz and not EnRes-4Rezerv.miz. Also I got russian radio text in first mission when I need contact ground guys. Seems this camp is real broken localization wise. If i knew it I will not bought it some days ago. I looked to date of your post, nobody is cares about it. Why it is selling for 9 USD in this state is beyond me. Of course no refund is possible and campaign is encrypted so no way to fix it yourself. -
[ALL MODULES][SP/CO-OP] Liberation Dynamic Campaign
ataribaby replied to shdwp's topic in User Created Missions General
Yeah getting same error after I just use PASS for few times. I think it have something to do with base strength. If it became too small, error is raised. -
Select sparrows and press weapon selector (look for mapping in controls) - it toggles between PH and SP.
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Yeah, first I saw I though it is GFX dying artifacts :) Looks even cooler in motion 82yhKwCYPsc
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1. Just move throttles back pass idle detent by clicking on them. If you have Warthog and mapped idle detents to real throttles just lift them and move all back to OFF position. 2. Don't understand question here. Just engage NWS, sweep wings back and carefully steer to desired parking spot with pedals.
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Just tried connect to TTI Persian Gulf server F-14 and I can't get AI Jester to align INS. He seems stuck. Tried multiple times with same result. All was fine on Georgia TTI server. EDIT: today it works fine.
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CVN-74 USS John C. Stennis is sailing deep into Gulf when unidentified aircraft group closing Task Group. Take off and VIS-IDENT bogeys (by close fly-by under 1500ft). Keep your Master Arm off unless you are attacked and allowed to return fire. Inspired by TOPGUN film. Mission has three possible outcomes. Check briefing for details and presets. Download: https://www.digitalcombatsimulator.com/en/files/3303975/ One of possible outcomes: Enjoy TOPGUN feel ;)