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GIGA_HORSE

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Everything posted by GIGA_HORSE

  1. Я не думаю что ED должны нам что-то предоставлять. Если бы они могли сделать современный Российский боевой истребитель, то они бы сделали.
  2. Of course, completely forgot about Su25 laser guided rockets, other that vikhrs. I think BRMs spin, but even if they don't. It doesn't matter, they are but beam riding IRL. In game, because they are not beam riding, their accuracy is poor when angle between you and target is high, they tend to overshoot. Here is the link , it's around 50th min
  3. Well, I watched a couple of demonstration videos about new Kiowa by Polychop and they have laser guided rockets similar to JF17 and they are not beam riding, so either Polychop figured out how to do it or they use different mechanic.
  4. When JF17 was release I remember we were told that laser-guided rockets are temporarily made into beam riding while IRL they are not. When is that planned to be changed?
  5. Thanks for reply. will one station be able to track if I turn my head all the way back?
  6. This might be a stupid question, but I'm a total noob when it comes to vr. I'm debating between pimax 5k and hp reverb, but leaning towards pimax. If I do get pimax, will I need the base station to use it in dcs, I'm not planning to use vr for other games. Except dcs and maybe other simulators.
  7. More ideas: So, so far this is a search and rescue server, I think in the future you can add firefighting missions. It could be done this way: you would spawn a fire somewere, then you would need to pick up an external load (it would simulate a bucket) then go and hover over a body of water for certain amount of time, which would simulate a bucket being filled, then you would need to take that bucket and hold it over the fire for certain period of time. To make it more interesting if fire is not put out in certain amount of time, lets say 30 min it would grow and a second fire would spawn next to it. Additional missions could be civilian transport from point A to point B, for example take group of guys to an offshore oil rig. Logging missions also an option. Really nice server, I think DCS should have a more pronounced civilian aviation side
  8. Just started flying on your server, really great to practice hovering and landing in tight spot. So, my only wish is that in the SAR mission generation, is there a possibility to add three levels of difficultly. For example on easy a SAR mission would be in the middle of the large field, in medium difficulty somewhere in the city where you have to land in a tight spot and hard is for example in the forest or other location where landing is impossible and you have to hover. Also adjust hovering radius for easy, medium hard missions. I think it would help newer pilots to get a hang of helicopter flying. Thanks for the great server
  9. I think they said they are working on the new Soundsystem in the cockpit, to bring out the base, new adjustable air suspension, RGB lighting and a minifridge for cocktails.
  10. Yes, in theory, Tors should be able to intercept bombs, how effective this is, is questionable.
  11. Did happen to me while in MP. First with ground unit, I locked it, lock would drop on it's own in seconds. Same thing happened later when I was trying to lock ships in Sea mode. It would lock, then unlock on it's own within seconds.
  12. It's great when you have an awacs, but when AWACS is not on station, then you're pretty screwed because others will see you way beyond the range you will be able to see them. Yes, I know the rwr will show me the direction of the bandit, but by the time I'll find them through adjusting elevation they either are with shot range and or I'm at disadvantageous position to fox.
  13. i understand it won't see up to 160nm but at lest should be able to see something 70nm out. right now on average I get roughly less than 50 nm
  14. So, on the good note, I really enjoy flying the JF, very capable fighter/attacker, however I still struggle with its radar. At least in MP the radar elevation is still behaving weird, friendly contacts appear on the radar much faster than hostile even though they are co altitude and right next to each other. It can't see anything beyond 50mn. Idk either I am not doing something right or compared to Hornet and Viper it is has the worst radar even though it is a newer plane, so it should at least match their performance.
  15. Can any other plane in dcs do that?
  16. So, was trying to open the game today, it would fail to launch, so I tried to repair it and it gave me an error "Can't move E:\DCS World\_downloads\bin/DCS.exe to E:\DCS World\bin/DCS.exe: (225) Operation did not complete successfully because the file contains a virus or potentially unwanted software." I don't have any mods installed, running on latest beta version, not sure what is going on. autoupdate_log.txt autoupdate_log_old.txt
  17. So I am still trying to figure hornet out. Great plane, flies great, amazing ground pounder, can carry a boatload of ammunition. Jack of all trades, however, its radar feels clunky, loses track frequently. I own JF17 as well and its radar even though it is not as powerful and doesn't see as far, but its operation is much easier, more intuitive, for starters you don't need to takes hands of throttle and stick to operate, it, adjust distance, scan width and azimuth. I mean in hornet in RWS you can't change azimuth. Is it just not modeled yet or it is like that in real life? I know you can do it in TWS, but TWS is less sensitive and thus I prefer RWS. So it just feels odd that US has built such a great and deadly fighter and gave it a radar that is so tedious to operate. I mean I can't imagine pilots during combat instead of having their eyes on the target, spend a considerable amount of time looking down, trying to find and press correct buttons on MFCD, that takes the attention away from the target and wastes precious time.
  18. How's RWR broken? it works fine after the update.
  19. Thanks guys, you are awesome!
  20. yep same problem usually it is worse if I am flying low and trying to look up. Should this be moved into bugs section?
  21. Yeah, I am not sure what is going on, but I do feel like radar is either bugged or got nerfed, although it is not in the update notes.
  22. Is something wrong with the radar? Sorry if this question is posted somewhere, but I wasn't able to answers. Is something wrong with the radar or is it just me? It seems like after update it has a hard time seeing contacts, I played with azimuth, elevation, can't figure out what the problem is.
  23. Same here, can't change azimuth in TWS mode using HOTAS, have to use mfcd button
  24. Silly question, but how are mi24 and mig 23 are playable?
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