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Viper 13

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Everything posted by Viper 13

  1. Bug report DCS 2.9.0.46801 Open Beta (MC) Hi, Further to my previous SA-10 bug report. SA-10 sites with the Flat Lid B TR which was added in version 2.9 don't display a threat ring on the Hornets SA page I created a simple mission to demonstrate the problem There are 2 SA-10 sites in the test mission The SA-10 at wp 1 has a Flat Lid-B TR and the 2nd SA-10 at wp 2 has a Flat Lid-A TR Only the SA-10 site with a Flat Lid-A TR appears on the SA page If you replace the Flat Lid-B TR with the older Flat Lid A then both SA-10 sites display on the SA page Flat lid B SA bug.trk
  2. Bug report DCS 2.9.0.46801 Open Beta (MC) Hi, The SA-10 Flat Lid B TR which was added in version 2.9 appears as "U" on the Hornets RWR I created a simple mission to demonstrate the problem There are 2 SA-10 sites in the test mission One site has a Flat Lid-A TR and the other site has a Flat Lid-B TR When the SA-10 fires my RWR correctly displays the Flat Lid-A as "10" and wrongly displays the Flat lid-B as "U" As the only difference is one of the Tracking radars is mast mounted and the other is truck mounted both should appear as "10" on my RWR Incidentally there are many issues with the changes made to the SA-10 in Version 2.9 The SA-10 Flat lid-B doesn't display a threat ring on the Hornets SA page and the mast mounted Tin shield has the wrong RWR code Also the Flat Lid-B seems to be missing its HARM targeting code, I'll create separate bug reports for these bugs Flat lid B RWR bug.trk
  3. You can't edit the steer point that you are currently navigating too Ie, if 1A is your current steer point in the UFC, you can't edit this waypoint Switch to another steer point first , now you edit steer point 1
  4. The Improved FLIR System is still hit and miss depending on which units are used in the mission Some units show up well in IR however some are still almost impossible to see In the following example the Shilka, SPAAA ZU-5-2, and SPAAA HL with ZU-23 are visible in IR Unfortunately the AAA ZU-23 Emplacement, SPAAA Zu-23 mounted Ural 375 and Truck Ural-375 are almost impossible to see DCS 2.8.4.38947 Open Beta MT ME Setting "COLD AT START" not selected Alarm state high Time 12pm 21st June temp 20C FLIR.trk
  5. Question has there been any changes to the AGM-84E accuracy since its release? I remember in Wags AGM-84E introduction video, he said its not as precise as a JSOW type weapon, so you'll need to take over and guide via the TV seeker. This is no longer the case anymore. When I first tested them they needed terminal guidance from the pilot to hit a target as there would always be some drift. However now they act like a fire and forget jet powered JSOW and always hit the TOO without any input from the pilot. You don't actually need the DL pod anymore as they always hit the TOO with pinpoint accuracy. If you do use the DL pod. When the TV seeker activates the cross-hairs will always be locked onto the target so the SLAM does not need any manual control from the pilot to hit the target. I'm wondering if the older SLAM has the newer ER guidance by mistake? DCS 2.7.6.13436 Open Beta AGM-84E Test.trk
  6. Wingtip PL-5E M1.65.trk Clean M1.65.trk
  7. 22.04.2021 DCS 2.7.0.5118 Open Beta Patch Notes DCS World Updated: JF-17 wingtip PL-5E zero-drag Patch notes JF-17 Updated: EFM for wingtip PL-5E zero-drag Hi Deka Drag is still not correct for me after updating to the latest Beta JF-17 Speed test Caucasus map Temp 20'C Zero wind 50% Unlimited Fuel Payload- PL-5Ex2 SD-10x2 SPJ Max speed level flight ASL 36Kft Mach 1.57 Payload- Wingtips clean, 2 SD-10x2 SPJ Max speed level flight ASL 36Kft Mach 1.57 Payload- Wingtip PL-5Ex2 Max speed level flight ASL 36Kft Mach 1.65 Payload - Clean Max speed level flight ASL 36Kft Mach 1.65
  8. I can only select zoom level 2X at narrow field of view on the ATFLIR, while on the Litening I can select 9X This gives the Litening TGP a much greater viewing distance Is the zoom level on the ATFLIR that much worst IRL or a DCS bug? 2 screenshots of maximum zoom of both TGP pods
  9. 3rd Test Target size set to large via the Jester menu Aim-54C fired at 43nm TTI is 87seconds PLM button pressed TWS track is cleared and radar then set to silent Aim-54C goes active and hits the target
  10. 3rd Test Target size set to large via the Jester menu Aim-54C fired at 43nm TTI is 87seconds PLM button pressed TWS track is cleared and radar then set to silent Aim-54C goes active and hits the target https://www.youtube.com/watch?v=ECQ5vulOA6M&feature=youtu.be
  11. Before Thursdays patch Aim-54s would not go active if the TWS track is lost before TTI 16 After the latest patch Aim-54s can still go active without being supported by a TWS track until TTI 16 1st Test Target size set to small via the Jester menu Aim-54C fired at 24nm TTI is 48 seconds Radar then set to silent via the Jester menu TWS track file is lost at TTI 38 seconds Aim-54C goes active and hits the target 2nd Test Target size set to small via the Jester menu Aim-54C fired at 43nm TTI is 86 seconds Radar then set to silent via the Jester menu TWS track file is lost at TTI 70 seconds Aim-54C goes active and hits the target https://www.youtube.com/watch?v=3UMdGZPGIU4&feature=youtu.be https://www.youtube.com/watch?v=xyGbHBzmo2s&feature=youtu.be
  12. Before Thursdays patch Aim-54s would not go active if the TWS track is lost before TTI 16 After the latest patch Aim-54s can still go active without being supported by a TWS track until TTI 16 1st Test Target size set to small via the Jester menu Aim-54C fired at 24nm TTI is 48 seconds Radar then set to silent via the Jester menu TWS track file is lost at TTI 38 seconds Aim-54C goes active and hits the target 2nd Test Target size set to small via the Jester menu Aim-54C fired at 43nm TTI is 86 seconds Radar then set to silent via the Jester menu TWS track file is lost at TTI 70 seconds Aim-54C goes active and hits the target https://www.youtube.com/watch?v=3UMdGZPGIU4&feature=youtu.be https://www.youtube.com/watch?v=xyGbHBzmo2s&feature=youtu.be
  13. Hi IronMike and the ED Devs Question for you both on the new API. Does the missile get the TTI data from the WCS when its launched and then go active by itself when the countdown reaches 16? Or is the go active command sent via DL when the TTI reaches 16 second? I have been testing the TTI in best case scenario. A non manoeuvring target set to no reaction flying straight and level towards my F-14B Test 1. Aim-54c fired at 52nm in TWS auto. TTI 101 seconds. Missile hit the SU-27 at 22 seconds TTI Test 2. Aim-54c fired at 50nm in TWS auto. TTI 102 seconds. Missile hit the SU-27 at 21 seconds TTI Test 3. Aim-54c fired at 52nm in TWS auto. TTI 103 seconds. Missile hit the SU-27 at 22 seconds TTI I have also got the same results flying against a friend while hosting a MP mission How does the Aim-54C hit the target as it should not go active until 16 seconds TTI? Ironmike you said the TTI should be taken with a grain of salt. But how does the missile go active if its not using the actual TTI from the WCS? I am unable to provide a track as they just desync. I have attached the miz file as this can easily be replicated TTI.miz
  14. Hi Super Grover, So can you drop all your flares, land rearm take-off and drop flares again with Jester? Can you please describe the method? as I and all of my friends can't get this to work with Jester
  15. Dear HB Could one of your Devs please post a track file, so we can see what we are doing wrong? This issue is very easy to replicate. Arm your plane and take off with Jester Drop all your flares Land and use any method that Earnil tried to reload the CMS. Take off again and you can't drop anymore flares
  16. Did you switch on your g-suit tube connection? This was added in yesterdays patch. If its not turned on you will pass out pulling Gs
  17. Ok, can you please clarify the steps needed to rearm CMS after they have been used? My teammates and I have tried both the radio option and slider to reload the CMS after a sortie.
  18. CMS also don't rearm in SP. Its easy to replicate this issue. My CMS were set to 60 flares and 140 chaff in the rearm menu I took off with Jester in the backseat I was able to drop 60 flares. Landed back at base. Ream menu displayed the CMS quantity at 0 Flare 140 chaff Changed the CMS back to 60 flares and 140 chaff When I took off again I was unable to drop any flares
  19. I am having the same issue. Countermeasures are not rearming after I have landed and rearmed in MP
  20. DCS 2.5.5.40647 Open Beta Hi I've been testing the JF-17 detection range against a cold target using both Hi PRF and Med PRF In my testing the JF-17 radar detects a cold target further in Hi PRF, is this working as intended? JF-17 Hi PRF vs Med PRF against a cold target.trk
  21. In todays patch notes. NEW: JESTER now uses RWS and ground stabilize if asked for How do we get Jester to use RWS? I see no new option in the Jester menu for this new feature?
  22. No the SU-27 didn't have a jammer pod. Also tested against C-130 and TF-51
  23. After todays update the Aim7MH can hit a target without a STT lock and the F-18s radar in silent mode. In the attached trk, I fire a Aim7MH without STT lock, turn 180' and switch radar to silent. The Aim-7MH still hits the target Aim-7Mh works like Fox3.trk
  24. I have a very low ping and I'm having the same issue opening the server browser for first time
  25. I've just have 2 CTD on the Caucasus map SP Mission. Both crashes when within range to fire a Aim-7m
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