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coolts

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Everything posted by coolts

  1. Fixed with clean install. I'm sure it was just a rogue .lua file but I'd not done a clean install in years and it was due. Now back to re--re learning the hog :)
  2. Cheers man. Tried all that but no joy. Uninstalled the lot. Cleaned registry of all DCS fluff so will reinstall once desire to buy a console has subsided :)
  3. Nope. Never heard of it. Might delete it and run repair? Is that a dcsupdater.exe switch? File might have borked during install.
  4. Can confirm I am in A-10C II real settings "HOTAS TMS Forward" highlighted in red. Cleared and re-added. Made no difference. Tried key combos and they work fine. I can Point track and set SPI using keys Checked stick TMS DX functions in control panel --> game controllers and working fine. DCS lets me remap TMS FWD in settings but does not work in game. (checked flying A-10c II in mission editor). Will verify other modules tonight.
  5. I'll try again tonight making special note of what key bind section I'm in.
  6. Anyone else seen this? Works in dcs controller page but does bugger all in game. I can’t hook on tad, or point track or create spi in tgp. Very odd.
  7. Thought it was me being a dipstick. Used to the hornet. Sent from my SM-G950F using Tapatalk
  8. Hi Since last patch i can now actually see the DDI's again without the Enola Gay rear view mirror glare. However, now the Maverick has gone from green screen to......black. And i've upped gamma all the way to 3.5 and its still midnight in maverick-ville no matter the time of day. Any workarounds? I can still lock on to targets but SA, without a FLIR loaded is near zero now.
  9. Was just about to ask same thing. Been away from DCS and missed last weeks kerfuffle. Jumped back in the hornet and i cant even read the MFD's!!! I can spot a mh-60 from about ten miles way for some reason and the carrier is covered in red lights from a distance. What a messed up series of patches!
  10. Er, actually I did do a search, and read chucks guide and found nothing specific, hence posting, and finding great advice, and then someone who's clearly having a bad day. Didn't even see the official dcs manual till I dug through the folders on the pc. Should be a desktop link imo ( just saying ;)) Viva el horneto!
  11. Haha. And a "You're doing it wrong" section too. :doh: Cheers. I'll try that tonight!
  12. That's my feeling. Been doing it in Falcon for years. Pity there's no official master list of; Features not implemented yet WIP features That'd probably cut forum posts in half i would have thought.
  13. "Point your nose?" I hope this is a work in progress feature. If there are a lot of bandits on radar you would be like a toddler chasing bubbles :pilotfly:
  14. When reducing scan azimuth, the search "cone" is centred in the b-scope. How can i move it left and right to search specific areas? I've noticed when i command a lock onto a contact, the scope quickly scans a small area where the TDC is before locking. I want to do this without an auto lock.
  15. Aye, some switches are meant to be held down and some you can hold down all day and they only produce one virtual key-press
  16. That's a great idea. I didn't know trim was shown on the controls indicator OR the FCS page, (doh, takeoff trim is!). Turns out I've been trimming wrong, hitting up-up-up-up-up-up rather than just holding it up.
  17. Another problem i was having whilst practising the A/A radar was that of slewing the antenna horizontally when narrowing the FOV / azimuth to look at a particular area. It seems to narrow but centre on the middle of the scope.
  18. Rapid assessment? The A/A version of EXP? On my xmas wish list for next beta or whatever we're calling it nowadays :)
  19. Is the EXP mode implemented yet and i just cant find it? Trying to differentiate a close escort form a bomber is impossible in a BVR engagement without it, unless we can fiddle with other settings? How to switch from ACM back to BVR? the A/A radar starts in BVR mode , then you enter ACM by hitting SCS-FWD, but the only way i've found to get back is to hit the "un-designate" stick button. Is that right?
  20. Love the video! Yeah, more distance helps a lot.
  21. To give my self more "flapping" room, i extend to 3mn before turning to downwind. Once i get the hang of things ill shorten that. I like the idea off adding a ship in the ME 1.2 nm to the port side of the boat to give me a spacing reference as that is a critical part i keep messing up.
  22. The trimming too? But your lift state is completely different than when you are wings level. Unless you are trimming nose down in anticipation of the nose shooting up.......cunning!
  23. I'll try both those tips! I find that as soon as i come off my crosswind turn at idle and drop gear & flaps, the nose shoots up, i start trimming to on-speed then the nose plummets and i have to add power and so on... classic PIO but its bloody hard to stop doing it.
  24. I relax my turn a bit when approaching the downwind so as to hit 1.2 when abeam. That's not my problem. I did some analysis last night and my biggest issue is that by the time I've stabilised at 600ft, 140-ish kts and on speed AOA, I'm way past the boat, or i turn at the round-down, before i'm stable and end up in a climb going too fast and overshoot. I'm going to give myself another 2 miles on the downwind to get prepped for the base turn. I need to find a good throttle/engine RPM ballpark for 130kts-140kts wheels&flaps down.
  25. I've been having a really hard time getting this bit of the approach right. From Wags/Jabbers/Citizen Gamers, etc., videos I see the numbers and I can control my AOA now, but I seem to be coming off the 180 onto finals a good 1/4 mile to the boats starboard side. At first I thought I was misinterpreting the HUD bank angle guides but having re-watched the videos, I'm not. Then I tried doing tighter turns and sometimes that works but its not exactly correct procedure. I'm pretty sure its my speed. Due to the sluggish throttle, (and my inexperience), I tend to wallow when slowing to on speed AOA on the downwind, so have to add power to climb in the final turn rather than being at 600-ft and descending as I should. Thus I'm on speed BUT climbing when I turn to final..... tl:dr I'm going too fast and my turning circle's too big so I miss the boat. :joystick: Am I the only dipstick having bother with this? Loving the module though. Carrier ops rock.
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