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coolts

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Everything posted by coolts

  1. A quick N00b question on terminology here. 'Notching' is placing yourself at 90 degrees from the bandit and maintaining distance, (in effect, if you did this permanently, rotating round him at a fixed distance), in order that his Doppler radar loses you as you seem to be stationary from its perspective? And 'Cranking' is moving away, (from head on), to place the target near the edge, (but not quite over), of your radar gimbal limits so that your radar is still able to provide telemetry data to your missile until it goes active, but, as you are not now heading straight towards the bandit, any missiles heading your way will have to travel further, lose energy, and be nearer your 3-9 o’clock line so you can evade when / if they get close. I have read all the brevity codes, etc but haven’t read a detailed explanation of these terms, and don’t want to go any further until I have these concepts nailed in my head.:book:
  2. i would say no clickable cockpits but better 6dof. side to side at least (but no head-roll i think they mean)
  3. The TWS countdown bug makes timing "pit-bull" manoeuvres difficult. Only the 1st amraam gives a countdown for me. After that its dead reckoning. Your advice is working though, (crank, notch, slow dive, timing, etc). Last night I nailed the Fulcrums,(wingman on “cover me” orders so he lasted longer but still bought it), got the Mig27's with sparrows, then came across the godlike and invincible SU25's. I had 2 x sparrows and 4 x IR’s and they got me. Twice. Am I paranoid or have ED made the Frogfoot way too deadly in FC, (after all it is the star of the show)? They were decoying all my missiles then got me in a dogfight! Or am I being crap?
  4. UPDATE After flailing about with over sensitive rotaries, i have discovered that if you set the axis to "axis" and not "slider",(or the other way round having looked at that screenshot?), you get a deadzonce curve. play with that and you can tame the controls nicely without having to resort to a LOMAC specific Cougar control panel profile. Now to blow something up!
  5. Cheers guys. I will dig out my old falcon 4 manual and re-read the tactics bit. All this 'cranking', and 'notching' is a little much to take in, especuially with bitchin' betty, RWW and the assorted alarms going off at the same time. Never a dull moment! Once i get the hang of it and blitz the campaigns i will dip my big toe in the online pond so you guys can hand me my arse all over again! ;>
  6. Bugs! Bah, as if we didn’t have enough to worry about. Roll on FC2. I will look for that training vid although one of the F-15 ones says "1.1 only". Slow down you say? With an ARH heading for my rear end! Squeaky bum time. There is another issue with that mission specifically. Even if I get past the MIGS, I am short on ordnance and wingnut is dead. There are still at least 4 x CAS aircraft to get, so its Biggles mode with guns after that. Not the F-15 strength really.
  7. <104th> yeah, cheers. havent dissected it yet. need a fews hours of "other half distraction". something shiny methinks. <polecat> i have a manual calib file. no spikiog in the pots. maybe i can tune down the sensitivity in game before i start faffing in the cougar control panel and make a game specific profile.
  8. Guys I have watched Ironhands excellent tutorial at Flankertraining.com but can’t get it to work for me. On campaign mission #4, (CAP), my wingman and I come up against two MIG-29’s shortly after takeoff. I follow variations of this procedure. 1. AWACS declares bogeys at 14k, 40 odd miles. Plenty of time there 2. I put targets on nose and start a 25 deg climb to gain height advantage 3. I set my radar range accordingly 4. I level off at about 25k 5. Targets in radar centreline, I set TWS mode and lock both targets up. Don’t want to give them warning and i want to hit both at once 6. As they close, I march my cursor down and adjust ANT ELEV to keep them in the sweet spot of my radar cone. 7. Once I get the ‘little star’ launch cue, I wait a few seconds to let the primary get well within my rMax, then launch the first slammer 8. Now, at this point I get the pit-bull countdown on my radar counting down till the radar becomes self guiding 9. If I launch on the secondary target, the countdown vanishes and I don’t get a second countdown 10. At this point the MIGS are launching so I turn to put them on the beam and get a better look at their missile trajectories 11. My wingman is doing a good impression of a blind man slapping a hippos buttocks right now, just seconds away from being trampled, with missiles going wild and giving the folks on the ground a good but expensive fireworks display. Hitting nothing 12. Whilst I am dodging missiles and now extending away NOE to fool their radars, I may have hit one MIG if I was lucky, my wingman is a smoking wreck and there is ALWAYS one of the two MIGS on my 6 ready to deliver my arse to me gift wrapped Now, I must be doing something wrong here. Can I launch my second missile before the first goes active? Where is the second TWS countdown? Should I launch as soon as I am in RMax range if the target is coming towards me? Confused.com
  9. Cheers Guys. I am using a heavily modified profile with everything sort of working, although LOMAC does mess up the ant elevation axis now and then. I will take what you say on board. Still learning to program the Cougar
  10. The keypad views in LOMAC depend on numlock being on. Now I can’t find and Foxy command for that. I can; · Enable numlock by pressing it before launching LOMAC (not geeky enough) · Change the keys for views (defeats the whole point of the Cougar) · Ask you guys what you did……:smilewink:
  11. would that kill the buttons? I doubt it
  12. As a relative newbie, I have trouble getting a radar lock on low flying helos, (500ft – ish), on my F-15 radar, even when depressed to the lowest elevation. As an experiment I fly the “instant action” F-15 mission, deal with all the jets, then hunt the helo, (there is one bumbling about). Unless am doing this wrong, I have to locate visually, (labels on), dive and use bore sight or lift vector radar mode, (whatever LOMAC calls it), to get a lock. Even then, I am at very close range and might as well go IR. As a side note, though it would be nice to have full compatibility between FC2, BS and the new modules, I am not going to throw my toys out of the pram if they aren’t totally seamless. After all, it’s not as though the shelves are bulging with quality flight sims ATM. Apart from Maddox and a few others, ED is about it. There is also the software development time required to maintain backwards compatibility with previous iterations of the engine, as more new stuff is grafted on, etc. (this trips Microsoft up!), so, support them, don’t expect the world on a plate, and have fun!
  13. Yup. cheers. Does setting them to "slider" or "axis" make any difference other than giving you another curve option?
  14. Steve - if you get stuck, let me know. I spent the last week reading TM manuals, programming in Foxy and rebuilding my 2nd hand Cougar. I may get a job with TM at this rate!
  15. Cheers After faffing about with "digital statements" in Foxy I discovered that what LOMAC calls "Radar slew vertical" equated to "antenna elevation" on the Cougar and can be mapped to an axis. This works intermittently. I may have a conflict. LOMAC "MFD range" can also be mapped to the RNG rotary axis on the Cougar. Honestly, most of the profiles I have downloaded have all sorts of compromises with digital axis for these controls. If ED had named the axis better this may not have happened. Don’t get me started on trying to map comms to the radio 4-way. (The default UK key “\” which is named in LOMAC settings as bringing up the comms menu doesn’t. Try it. It’s actually “#”.......which on the KORGY keyboard for Cougar doesn’t exist as its modelled on a Canadian / French keyboard, (SHF 3). So.....you change the comms key...) Happy days ;) Ps. <104th – can’t see your pic>
  16. Ah, I see. Plus I guess you have the nose / cockpit of the plane in the way if pushing forward, whereas, if you roll inverted you have the whole canopy to view the target from. (and drop your pens).
  17. Hey guys I have been reading the excellent “Warthog: Flying the A-10 in the Gulf War” http://www.amazon.co.uk/exec/obidos/ASIN/1574888862/ref=ox_ya_oh_product And now “Strike Eagle: Flying the F-15E in the Gulf War” http://www.amazon.co.uk/Strike-Eagle-Flying-F-15E-Warriors/dp/1574888854/ref=pd_sim_b_1 And have a query. Why do pilots, when wanting to get their pippers on ground targets roll inverted, pull G’s to target then roll again? wouldn’t it be quicker to push negative G’s? Is this due to the whole low altitude flying axiom of, “at low alt, positive G’s, you die”? Or is there a technical reason?
  18. Guys I have set up a cack handed solution with just assigning straight keyboard macros to the two rotaries. It sort of works but I have to keep centring them as they are just set to replicate keystrokes. The rotaries, if set at say 100% (clockwise), won’t generate the correct values when rotated back, to say 80%, unless I centre and start again. I get the feeling there is a more elegant “analogue” solution to this as it’s a bit like the Tie fighter pilot out of Star Wars fiddling with his knobs (ooer), prior to taking a shot. Hang on, that makes it cool! (posted on SimHQ & ED Lomac forums)
  19. Speedbrake is my final "to-do". it works to the left, (lock). To the right it sort of slides, (badly) then returns to middle when you let go. No response in game though. Will dismantle at some point. ATM i am battling to get my head round setting the microstick to work as maverick targetting in LOMAC. works fine in Falcon but its all over the place in LOMAC FC no matter what i adjust. might have to use the bloody mouse. is this a LOMAC bug or am i being thick?
  20. Off topic? I would kill for one of those Microprose manuals and f19 keyboard overlays! Stunt car racer eh? i nearly had a hernia avery time i humped my commodore CRT monitor over to a friends house to hook up 2 x amiga's with a homemade R3232 cable! I think that game actually caused me to have vertigo. Every time someone tries to get me on a rolloercoaster or something, blocky polygons appear before my eyes! PULL UP, PULL UP, (or nowadays "EKRAN EKRAN". potato - potaaato)
  21. Buzzman that worked for me on win 7 x64. basically, set all installers to "vista sp1 compatability" mode and "run as admin". works for me
  22. Guys Does anyone know how to get the cougar mini-stick set up to control the a-10 maverick /su25 shkval cursor? · I had the mouse doing it very accurately · the mini-stick is calibrated, works in CCP & works fine in Falcon · jumps all over the place like a flea on caffeine in LOMAC FC It’s driving me nuts. It appears as “slider 2 & axis 2” in FC which doesn’t sound right to me. Also, do I set them to axis or slider modes in FC? Such a n00b I know, but I wish Nintendo would bring out a HOTAS! :helpsmilie:
  23. Thanks conuk, I will let you know about the pedals. If you don’t mind me asking, how much are the hall sensor mods and the nxt2? I need to work out some sort of girlfriend-diversion, (possibly involving valentine’s day), to cover a flanking manouver to buy the mods! A 5870 is on my list, (or an i7). v. nice. the Cougarworld website is good but all the forums are gone, (with frugal), which is a shame. Cheers <Talisman>. Once I sat down and thought about it, I realized that I must have owned almost every joystick in existence at some point. I still remember the day when, after practicing “yie-ar kung-fu” from Konami, (or “way of the exploding fist” from Melbourne house, I can’t remember), till my thumbs bled, to get the final boss, my friend came round my house with his shiny new Quickshot, WHICH HAD AN AUTOFIRE BUTTON!!!! He, plugged it in, set autofire-on and pushed right…………and completed the game! I was gutted & awestruck. My pocket money that month bought me an auto-fire joystick. "PUC PUC PUC PUC" –heh, I remember that. Once it did that, usually under critical mass of tension, you + computer flew across the room! After that you always pre-licked the four suckers on the bottom. After that, the whole table would lift up! But the joystick stayed put! Who needs to drill holes and use clamps to keep a HOTAS stable? Just four “competition pro” style suckers, (well licked), and you are sorted. Should keep costs down. Probably not allowed by health and safety nowadays. There’s nowt wrong with licking the bottom of your joystick I can tell you. cough cough.
  24. Cheers guys. Got the bugger out. Working from inside the handle there are two tiny clips, (one on either side of the barrel). You press them in and the whole assembly slides out of the stick from the inside. I unscrewed the tiny screw under the micro stick and took the rod out. There were 4 little micro switches inside which the shaft contacts as you push the hat. Very ingenuous; A quick squirt of servisol switch cleaner http://www.amazon.co.uk/Servisol-Switch-Cleaning-Lubricant-176ml/dp/B000KEB6WW/ref=sr_1_3?ie=UTF8&s=electronics&qid=1264672973&sr=8-3 To lubricate & clean the switches and I reassembled the hat……….and noticed that one of the tiny wires was only held onto the contact by the insulating glue TM use to prevent shorts. Once re-soldered and rebuilt, the hat now works like new in all directions, (the original fault). I used the same technique to repair the 8-way hat as well. The whole job took half an hour then off to the pub! Just the infamous speedbrake switch to go now!
  25. Does anyone know how to get the Coolie hat switch (4) out? (Its the 4 way thumb-hat on the stick, on the shaft, halfway down. Need to get it out to repair / replace. Dont want to use brute force.
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