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Everything posted by coolts
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Hypothesis ED pursuit of high fidelity avionics & flight model technology driven from cross over development from their military funded projects. Their fidelity goals demand declassified data on modelled systems to achieve maximum possible realism. ***EDITED TO REMOVE MY MISUNDERSTANDING ABOUT AIRFRAME NUMBER RELATING TO TOTAL SYSTEMS MODELLING FOR CLASSIFIED HARDWARE**** Result for immediate project (A-10) Military declassification is only possible / likely on older models of a given aircrafts airframe, (and integrated systems). A-10C will not be modelled,(in its entirety), for this very reason. (So, possibly no FLIR, etc. in new DCS module.) There is no point complaining about this as ED wont model what they don’t have. That is their design goal. We must respect that. Results in future development Current military aviation development has fundamentally shifted since the end of the Cold War and even more so since the end of the Gulf War. The perceived role of military aviation now is primarily CAS & precision strikes as there are few organised “hostile” air forces out there. Afghanistan is a prime example of this type of deployment, (as it was for USSR). A-10 and Apaches are doing the work with a few A-A craft for escort / recon. Witness the troubles of the much vaunted Raptor & Lightning, (F-22 7 F-35), 5th gen fighter projects. They are being hammered by US spending cuts. The govt are wary of spending so much money to “fight who?” My “two pennies worth” As much as I love A-G and flew the A-10 to death in LOMAC and trained myself to fly the KA-50 in DCS, I miss the fast movers. There is nothing quite like a tech-battle BVR encounter turning into a high speed furball over a hostile battlefield to get the blood pounding, (and yes, you can’t help but hum “highway to the danger zone” to yourself!). Whilst I can’t see A-A in the DCS immediate pipeline because of the above, we are at least getting revamped LOMAC in FC2 and for that I thank ED. Ps. please feel free to correct me in any of this. Just my Monday morning, post coffee & flapjack pontificating. Pps. Yes, posted on “lockonfiles as well”, (sorry Crunch), as I want to hear as many opinions as I can, (to see if I am talking out of my backside).
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Guys I recently ordered some spares for a refurb of a 2nd hand cougar from TM. They were very reasonably priced and were dispatched from Canada (?) on the 4th (11 days ago). Have any of you had experience of this (to the UK), and do you know how long it should take? I will mail the rep at TM as well but thought i may get a quicker response here. Impatient to get my soldering iron out! :joystick:
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Are we there yet? Are we there yet? Are we there yet? ;)
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Just re-read this post whilst having Korgy open and the keypad "0" is KP0 as Kaiser said, but there is no function that i can see for the same key with NUMLOCK on. Am i being dense? Or would "NUML KP0" work? I cant find any specific reference to this in the docs.
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Vengeance has a Name....LOCERF 10-01
coolts replied to 159th_Viper's topic in Screenshots and Videos
Cheers Viper. Of course, now i have seen that i will have to spend saturday copying it or i will never be satisfied with my settings. should get it done in time for my new radeon 5870 to arrive. dribble. -
Hopefully ED wil have had time to fix such old bugs.
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Vengeance has a Name....LOCERF 10-01
coolts replied to 159th_Viper's topic in Screenshots and Videos
Viper Can i ask what mods or custom .cfg setting you run? Your version of FC looks different (better) than mine. Or is the grass always greener on the other side? -
Thanks guys. It still feels unnatural to go lower than a bandit. Too much time playing WW2 sims where height is everything. Hopefully, with FC2 using the DCS terrain, there will be much more opportunity for NOE tactics and evasion. And the F-15 radar will be fixed.
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F-15 TWS (campaign mission #4 CAP)
coolts replied to coolts's topic in Lock On: Flaming Cliffs 1 & 2
Sneaky. I like it. Wil try tomorrow night.:thumbup: -
F-15 TWS (campaign mission #4 CAP)
coolts replied to coolts's topic in Lock On: Flaming Cliffs 1 & 2
Stay below them? Everything i've been told refers to maintianing a height advantage before entering ACM. Is this just to prevent their "notching" from fooling my radar? -
A quick N00b question on terminology here. 'Notching' is placing yourself at 90 degrees from the bandit and maintaining distance, (in effect, if you did this permanently, rotating round him at a fixed distance), in order that his Doppler radar loses you as you seem to be stationary from its perspective? And 'Cranking' is moving away, (from head on), to place the target near the edge, (but not quite over), of your radar gimbal limits so that your radar is still able to provide telemetry data to your missile until it goes active, but, as you are not now heading straight towards the bandit, any missiles heading your way will have to travel further, lose energy, and be nearer your 3-9 o’clock line so you can evade when / if they get close. I have read all the brevity codes, etc but haven’t read a detailed explanation of these terms, and don’t want to go any further until I have these concepts nailed in my head.:book:
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i would say no clickable cockpits but better 6dof. side to side at least (but no head-roll i think they mean)
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F-15 TWS (campaign mission #4 CAP)
coolts replied to coolts's topic in Lock On: Flaming Cliffs 1 & 2
The TWS countdown bug makes timing "pit-bull" manoeuvres difficult. Only the 1st amraam gives a countdown for me. After that its dead reckoning. Your advice is working though, (crank, notch, slow dive, timing, etc). Last night I nailed the Fulcrums,(wingman on “cover me” orders so he lasted longer but still bought it), got the Mig27's with sparrows, then came across the godlike and invincible SU25's. I had 2 x sparrows and 4 x IR’s and they got me. Twice. Am I paranoid or have ED made the Frogfoot way too deadly in FC, (after all it is the star of the show)? They were decoying all my missiles then got me in a dogfight! Or am I being crap? -
UPDATE After flailing about with over sensitive rotaries, i have discovered that if you set the axis to "axis" and not "slider",(or the other way round having looked at that screenshot?), you get a deadzonce curve. play with that and you can tame the controls nicely without having to resort to a LOMAC specific Cougar control panel profile. Now to blow something up!
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F-15 TWS (campaign mission #4 CAP)
coolts replied to coolts's topic in Lock On: Flaming Cliffs 1 & 2
Cheers guys. I will dig out my old falcon 4 manual and re-read the tactics bit. All this 'cranking', and 'notching' is a little much to take in, especuially with bitchin' betty, RWW and the assorted alarms going off at the same time. Never a dull moment! Once i get the hang of it and blitz the campaigns i will dip my big toe in the online pond so you guys can hand me my arse all over again! ;> -
F-15 TWS (campaign mission #4 CAP)
coolts replied to coolts's topic in Lock On: Flaming Cliffs 1 & 2
Bugs! Bah, as if we didn’t have enough to worry about. Roll on FC2. I will look for that training vid although one of the F-15 ones says "1.1 only". Slow down you say? With an ARH heading for my rear end! Squeaky bum time. There is another issue with that mission specifically. Even if I get past the MIGS, I am short on ordnance and wingnut is dead. There are still at least 4 x CAS aircraft to get, so its Biggles mode with guns after that. Not the F-15 strength really. -
<104th> yeah, cheers. havent dissected it yet. need a fews hours of "other half distraction". something shiny methinks. <polecat> i have a manual calib file. no spikiog in the pots. maybe i can tune down the sensitivity in game before i start faffing in the cougar control panel and make a game specific profile.
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Guys I have watched Ironhands excellent tutorial at Flankertraining.com but can’t get it to work for me. On campaign mission #4, (CAP), my wingman and I come up against two MIG-29’s shortly after takeoff. I follow variations of this procedure. 1. AWACS declares bogeys at 14k, 40 odd miles. Plenty of time there 2. I put targets on nose and start a 25 deg climb to gain height advantage 3. I set my radar range accordingly 4. I level off at about 25k 5. Targets in radar centreline, I set TWS mode and lock both targets up. Don’t want to give them warning and i want to hit both at once 6. As they close, I march my cursor down and adjust ANT ELEV to keep them in the sweet spot of my radar cone. 7. Once I get the ‘little star’ launch cue, I wait a few seconds to let the primary get well within my rMax, then launch the first slammer 8. Now, at this point I get the pit-bull countdown on my radar counting down till the radar becomes self guiding 9. If I launch on the secondary target, the countdown vanishes and I don’t get a second countdown 10. At this point the MIGS are launching so I turn to put them on the beam and get a better look at their missile trajectories 11. My wingman is doing a good impression of a blind man slapping a hippos buttocks right now, just seconds away from being trampled, with missiles going wild and giving the folks on the ground a good but expensive fireworks display. Hitting nothing 12. Whilst I am dodging missiles and now extending away NOE to fool their radars, I may have hit one MIG if I was lucky, my wingman is a smoking wreck and there is ALWAYS one of the two MIGS on my 6 ready to deliver my arse to me gift wrapped Now, I must be doing something wrong here. Can I launch my second missile before the first goes active? Where is the second TWS countdown? Should I launch as soon as I am in RMax range if the target is coming towards me? Confused.com
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Cheers Guys. I am using a heavily modified profile with everything sort of working, although LOMAC does mess up the ant elevation axis now and then. I will take what you say on board. Still learning to program the Cougar
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The keypad views in LOMAC depend on numlock being on. Now I can’t find and Foxy command for that. I can; · Enable numlock by pressing it before launching LOMAC (not geeky enough) · Change the keys for views (defeats the whole point of the Cougar) · Ask you guys what you did……:smilewink:
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Cougar Hotas Throttle Quadrent Issues
coolts replied to Boneski's topic in PC Hardware and Related Software
would that kill the buttons? I doubt it -
Is there any work being done on DCS BS?
coolts replied to H-street's topic in DCS: Ka-50 Black Shark
As a relative newbie, I have trouble getting a radar lock on low flying helos, (500ft – ish), on my F-15 radar, even when depressed to the lowest elevation. As an experiment I fly the “instant action” F-15 mission, deal with all the jets, then hunt the helo, (there is one bumbling about). Unless am doing this wrong, I have to locate visually, (labels on), dive and use bore sight or lift vector radar mode, (whatever LOMAC calls it), to get a lock. Even then, I am at very close range and might as well go IR. As a side note, though it would be nice to have full compatibility between FC2, BS and the new modules, I am not going to throw my toys out of the pram if they aren’t totally seamless. After all, it’s not as though the shelves are bulging with quality flight sims ATM. Apart from Maddox and a few others, ED is about it. There is also the software development time required to maintain backwards compatibility with previous iterations of the engine, as more new stuff is grafted on, etc. (this trips Microsoft up!), so, support them, don’t expect the world on a plate, and have fun! -
Cheers After faffing about with "digital statements" in Foxy I discovered that what LOMAC calls "Radar slew vertical" equated to "antenna elevation" on the Cougar and can be mapped to an axis. This works intermittently. I may have a conflict. LOMAC "MFD range" can also be mapped to the RNG rotary axis on the Cougar. Honestly, most of the profiles I have downloaded have all sorts of compromises with digital axis for these controls. If ED had named the axis better this may not have happened. Don’t get me started on trying to map comms to the radio 4-way. (The default UK key “\” which is named in LOMAC settings as bringing up the comms menu doesn’t. Try it. It’s actually “#”.......which on the KORGY keyboard for Cougar doesn’t exist as its modelled on a Canadian / French keyboard, (SHF 3). So.....you change the comms key...) Happy days ;) Ps. <104th – can’t see your pic>
