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lee1hy

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Everything posted by lee1hy

  1. Request to add materials for support normals
  2. New F-16C Desert Strom livery is almost complete. description was difficult, but solved it. Fake reflection of MFD has also been removed, so can read clear view MFD default
  3. Thanks !!!!
  4. There is a problem that the new cockpit livery needs to be changed folder name to "default" to work.
  5. new cokcpit livery
  6. cockpit rear rear outside has no texture, i want know the completion date of the inside of cockpit rear external 3d model? I want to know the roadmap rather than just saying "planning" Thanks for the wonderful f16
  7. Impossible without 3d object
  8. Is the bort loop over now? Or is there another update?
  9. Any plane to create a continuable download system? ED intending to create a worldwide store rather than a specific region?
  10. lee1hy

    F-15C 4K NEW

    engine nozzle
  11. I cleared the unused offical livery to free 18GB. Downloading the new patch will download all livery. Can I block livery when I get a new patch?
  12. Now the terrain and sound are no longer moddable by the user.
  13. lee1hy

    F-15C 4K NEW

    In the same way as F5, 4K is completed. Roughmet mode is no longer needed. The first is the overall completeness, and the second is a new 4k stencil. The engine part roughmet overlaps the livery spec and default spec, and there are different errors in modelviwer and ingame. still Solving only this part all screenshot are no reshade
  14. Lastst PSD https://drive.google.com/open?id=18bdf6_bUCguu9ZyKQfoN_W6jkELo-a3C
  15. NICE Im waiting this
  16. roughmet of F-15 seems to be an error, please check the result of modelviewer and in-game is different
  17. normalmap for helmet fabirc covrer helmet PSD files https://drive.google.com/open?id=1aENsGEbXUa1c0Xc3Z6s7WEbUymVxFY8D
  18. Pushing Undesgnate / NWS will reset the TGP screen. How to keep tracking to target after Undesgnate / NWS ?
  19. ED textures artist love of "separating". This makes it very difficult for skin makers. "separating" everything wing, rudder helmet, this cause off-set error HB texture is very easy. this can make it simple in 2 second, work time reduce Texture of the ED helmet has lost the US flag , ED's texture layout that amateur skin makers like me don't understand
  20. all YouTubers Explain how to input different coordinates using TGP in TOO mode but it doesn't work, and different coordinates are never entered for each STEP in TOO mode. I use the latest open beta. How is it? How is it possible to input different coordinates using TGP for each JDAM step? And is this a real procedure? It's like a game trick
  21. How to enter hanger deck?
  22. reshade off Compare with original. Contrast, distance , more AO
  23. Here test it https://www.digitalcombatsimulator.com/en/files/3309807/
  24. Finished look
  25. Cool! This is a great resource. However, the download link is broken.
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