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lee1hy

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Everything posted by lee1hy

  1. NICE Im waiting this
  2. roughmet of F-15 seems to be an error, please check the result of modelviewer and in-game is different
  3. normalmap for helmet fabirc covrer helmet PSD files https://drive.google.com/open?id=1aENsGEbXUa1c0Xc3Z6s7WEbUymVxFY8D
  4. Pushing Undesgnate / NWS will reset the TGP screen. How to keep tracking to target after Undesgnate / NWS ?
  5. ED textures artist love of "separating". This makes it very difficult for skin makers. "separating" everything wing, rudder helmet, this cause off-set error HB texture is very easy. this can make it simple in 2 second, work time reduce Texture of the ED helmet has lost the US flag , ED's texture layout that amateur skin makers like me don't understand
  6. all YouTubers Explain how to input different coordinates using TGP in TOO mode but it doesn't work, and different coordinates are never entered for each STEP in TOO mode. I use the latest open beta. How is it? How is it possible to input different coordinates using TGP for each JDAM step? And is this a real procedure? It's like a game trick
  7. How to enter hanger deck?
  8. reshade off Compare with original. Contrast, distance , more AO
  9. Here test it https://www.digitalcombatsimulator.com/en/files/3309807/
  10. Finished look
  11. Cool! This is a great resource. However, the download link is broken.
  12. I think it would be great if my skin and DAM BUSTER are combined. Where can I get the layout? yeah camo f18 would be cool , i will upload vfc agrs and camo style I thought that too. I just need to upload it in that state hope SC not delay lol
  13. new canopy EURO F-16 style
  14. :thumbup::thumbup:
  15. It would be nice to add it later idle animation, currently early accese are all mannequins, very strange and scary to look at lol
  16. ED fix bort pls :helpsmilie::helpsmilie: Color overlay with Photoshop. Transparency is 80% The most important thing is to make the background transparent.
  17. I almost finished the clean and dirty base. There are two versions, clean roughmet and dirty matte roughmet. However, I am not sure which VFA / VMFA livery is the best. BASE is completed, but I am wondering what VFA / VFMA to make. I'm not sure because it's all gray LOL
  18. :thumbup::thumbup::thumbup: :thumbup::thumbup::thumbup::thumbup: FA18 is a great texture, so there seems to be no difference. Above all, NAVY is all gray, so I am wondering which VFA / VFMA is good.
  19. any plans to add and animate human crew idle animation?
  20. It can be improved if dcs is converted to a stock company and has a distributor. And porting to UE4./
  21. I think the ED community is great. Consulting and improving for free haha NICE
  22. I add little some detail the AIR FUEL LEAK which is produced by ROUGHMET on Osan 36th skin. This is invisible depending on the angle of sunlight.
  23. This mission is very impressive. immerse and upgrade the DCS LEVEL. I`m looking forward to the next mission. Thanks!
  24. lee1hy

    F-5E re-WORK

    I uploaded the temporary My 4k template. This is the public version. It will be distributed to skin makers with increasing Quailty. Layer "Left" "Right" is a mess. I will finish it after UPLOAD and release it to the final. my lazy lol https://drive.google.com/file/d/1_arF5lIg8-S08bANt-bk2N_CzeKeVHD2/view
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