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Everything posted by SkHiTech
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A nome di tutti i DFS posso solo aggiungere che siamo tutti orgogliosi di fare parte e di aver contribuito a far nascere questa bellissima iniziativa che si è concretizzata in un gruppo di persone affiatate e innamorate della simulazione senza dimenticare che è prima di tutto un divertimento. Avanti così ragazzi, che stiamo crescendo davvero bene. Ci si vede! Luca
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Hello there, a simple but very useful feature would be have the possibility to "store" some setting for the multiplayer server list filters. I mean, for example once I check some options I keep having checked every time I start DCS. Alternatively it could work even keep the possibility to show up favorites server only, this would improve long wait for server to show up for me and my mate in Italy (we all have quite fast internet connection such as 100MBit or more) maybe some other mates have the same issue? Thanks in advance.
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Unfortunately it's not just about the zoom issue, I have poor definition in Oculus Rift S compared to a full hd monitor and small things like fonts in the mfd are poorely rendered, I can't increase the pixel density (currently on 1.3) to solve this issue or I will get a tremendous drop of framerate. So I think today with the cost of a high-performance vr set (reverb and so on) and the consequent very high end pc the VR would be very difficult to use, for the masses the gear Oculus Rift-High end Pc would be the most common scenario, therefore I think an effort in mdf visualization improvement will result in help for many out there.
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+1
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it would be a great feature, to choose using or not could be players call. More realistic-fan or not :-)
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+1 VR Oculus Rift S here, same issues...please think about increase readibility of MFD for VR players, even if it's not 100% real, who cares, i'm not a 20y.o. real fighter pilot anyway eheh ;-) Thank you
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Complimenti davvero per il progetto e per la scelta open source :-) Spero di poterlo testare anche io con i i miei ragazzi quanto prima! beeeella!
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Ciao! Anche io sono interessato alla GPU, facci sapere quando puoi venderla :-)
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ENG Dark Flame Spirits Squadron We are an italian community of DCS pilots since 2018 and rebooted in 2022. Our main focus is on PvE & Coop style. Our flying style is milsim oriented but without being a pain-in-the-arse We are running training scenarios and tactical mission scenarios on our server. We are looking for any newcomer to train with us in order to become combat effective, we are also happy to welcome experienced pilot looking for a friendly bunch of friends to fly with. Our website http://www.darkflamespirits.it/ Our Discord https://discord.gg/RRTUfNW7WS ITA Squadrone Dark Flame Spirits Siamo una community italiana di piloti DCS nata nel 2018 e rifondata nel 2022, giochiamo essenzialmente PvE Coop. Voliamo in maniera milsim ma senza esagerare con le rotture di palle... Organizziamo serate di training e missioni operative coop. Chiunque abbia voglia di volare, divertirsi e imparare è il benvenuto. Passate a trovarci. Website: http://www.darkflamespirits.it/ Discord: https://discord.gg/RRTUfNW7WS
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Same here.Maybe this can be improved? Vr is REALLY demanding today for DCS...I hope some optimization will be implemented in the near future.
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I am not an expert but I just think that if the 4 HARM configuration is possible in Real Life, we should be able to choose that in DCS too. That would be great if a % chanche of being damaged could be applied, but if not, we should simply deal with the fuel issue. My 2 cents.
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Does anybody know how many maverick will be carried under the inner pylon? 2 or 3? and how many pylons will carry mavericks?
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+1
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Operation Clear Field - Caucasus PvE Playground
SkHiTech replied to Surrexen's topic in User Created Missions General
Hi, first of all, thank you those scenario, they are great! I would suggest you if would be possible, for the next release, to implement some sort of control for the enemy aircraft waves. I mean, probably the best thing would be being able to choose the spawn rate, or spawn time between enemy cap waves, in order to give us the time to focus on strike. This would defintely improve this fantastic scenario. Any other more convenient (scripting side I mean) parameter would work as well. Thank again ! -
[CANNOT REPRODUCE] FCR & MIDS not showing contacts
SkHiTech replied to SkHiTech's topic in DCS: F-16C Viper
thanks for the answer, I read the chuck's guide regarding the multiple launch of aim120 and there was the explanation of the white squares that i was looking for. I missed the part of the datalink feeding contacts that you explained to me very clearly. So thank you, now I understand :-) I'll check the manual as you suggested for more in depth info. see ya. p.s. the hud shows exactly the square as you said and i was able to shoot and splash indeed, my doubt was about red triangles vs white squeares ;-) -
Hi all, I wonder if anyone else found this probably bug. I see 2 rec triangles on FCR coming from the MIDS/Datalink and I read the currend altitude, then I proceed pointing my FCR in TWS mode, I put the antenna set on right altitude span but I cannot read the contacts. Therefore I try to push TMS-right and the cursor locks on a red triangle, with another TMS-right the red triangle become bugged but still no radar contacts are shown. I launch 120c and it splashes. Is this correct behaviour or, as I think, those contacts should become white square and then white square bugged and then shoot the missile...? Thanks :-)
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Thank you for the update Bignewy! we can't wait to see some screen :-) :thumbup:
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yep, finally no more overturn! :-D
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Come no??? Sei sicuro? Sarebbe una grandissima delusione
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Benvenuto Skeinon! Per info, consigli o anche solo un voletto online fai un fischio ;-) Buon volo!
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Iraq and Kuwait are the natural progression for Persian Gulf map, I think it would be super fun to play and an enourmus source of historical/fictional missions to be created. +1
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I really hope so, expecially for the Balkan teather now that we have the F16 along the way... :pilotfly: