Jump to content

Spooky32

Members
  • Posts

    59
  • Joined

  • Last visited

About Spooky32

  • Birthday July 25

Personal Information

  • Location
    ModelViewer2.exe

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. The external power generator is levitating off the ground slightly. I've tried on a few maps and airfields and the issue is the same. I know its incredibly minor, but I thought it would be worth mentioning.
  2. The Flight Instrument Brightness Knob does not seem to be functioning correctly. It is a rotary dial, but it behaves like an on/off switch, with no adjustment in between. It also seems to operate in reverse (turning counter clockwise makes them bright, turning clockwise in the direction of the BRT arrow makes them dim) Picture shows the dial I am referring to:
  3. I agree, it would be a great feature for the shark. When do you think we can expect it?
  4. @Hiromachi Hi, it seems this bug has been semi-fixed - it is now possible to run out of fuel with SEM turned off, however it is now possible to have infinite fuel with SEM turned on
  5. One guess would be you are rearming/refuelling whilst aligning, or the wake turbulence of a plane taking off near you may be making the plane rock slightly
  6. Great, thanks I did, they added that part after my question to clarify
  7. " NEW: Added 15 Mariana Islands Quickstart missions." Does that mean that map is out today?
  8. I am able to place helipads in the sea from the mission editor, and spawn on them. Is this intended? I have a clean 2.7 install with only some 3rd party skins installed for mods.
  9. Yes you can
  10. The helicopter bases on the Syria map have the cutest little runways
  11. On P47D_Fuz_Front - the layer "green" for the anti glare paint on the top of the fuselage is on it's own layer. However, on the rear section (P47D_Fuz_Rear), that same paint is on the layer "350th FS - LH" which also has other paint around it. This is fine if leaving that green paint as it is, but if you want to change that colour by selecting it, or remove parts/all of it for some reason, it makes doing so tricky as it has a soft edge. It can sometimes make adjusting roughmet files tricky too if you want to remove all or part of it So, just as a small tweak to the template - could we have a separate "green" layer on the rear fuselage template to match the front? Thanks for your consideration
  12. Not for me, I just want a headset I can put on and play without having to deal with all the social media bloat, or being forced to have a facebook account to use it
×
×
  • Create New...