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Everything posted by andyn

  1. Nope. Checking if I forgot to remove it was literally the first troubleshooting step I did.
  2. After reinstalling the OS and following the guide, for some reason DCS now opens in full screen despite the VR checkbox being on. SteamVR works. Edit: I was using the OpenComposite switcher program that seems to be the currently recommended solution, but it was the culprit. Dropping openvr_api.dll manually into the game directory solved the issue. In both cases, the d3dcompiler_47.dll file was removed manually. This is why I hate automatic updaters that force the latest version down one's throat.
  3. Can't use the PNVS in headtracking mode during night as the jitter causes horrible nausea even when projected onto both eyes. In fixed forward mode there are no issues. By adding some heavy averaging to the HMD head position this issue can likely be done away with.
  4. An almost-happy new user here! The only gripe I have is this slider in Simshaker for Aviators: The deadzone center should be at 1.0 g, not 0. Currently the pad gives a positive g feedback even inside the 0 to 1 g range, when everything below 1 should be negative relative to the user.
  5. Radio frequencies are exported. Other parameters - including guard status - aren't so SRS has to export the cockpit indicator state and interpret it to its best ability.
  6. SRS has no way of accurately knowing which radio you're configuring. Whenever the frequency shown in the top left display matches any of your SRS radios, the right side option button values are read by the export script.
  7. The rules above sound complex, but they can be summarized "always intercept the glide slope from above".
  8. The F-5E is now unplayable in PvP multiplayer and PvE multiplayer on servers that use IC. This RWR mod has been widely considered a legitimate fix as the underlying issue has not been fixed for more than four years now.
  9. andyn


    You can also use so-called point blank auto designation if you think timing the pickle button press is hard in CCIP. It's mostly comparable to the F-16 VIS and DTOS modes and classic dive toss bombing computers.
  10. We've had tons of fun in the DCS Finland community flying formation in the Midnight Hawks and FiAF Hawk 40th anniversary colors. A small bug, but reporting it regardless: Emergency gear handle position is not reset to the up position between respawns and L/G cannot be raised until the black and yellow handle has been cycled.
  11. The raster effect might be realistic, but It makes the TGP almost impossible to read due to moiré, which does not happen in real life. That effect should not be implemented directly on the display texture until our desktop displays and HMDs have enough spatial resolution to represent it properly (and until the DCS engine can run at such high resolutions with an acceptable frame rate ). A screenspace shader might produce an acceptable image quality in the meantime.
  12. The analog TDC axes were mostly fixed in early January, if I recall correctly. There was still another bug (that the devs were not willing to acknowledge) where you could not slew the DMT horizontally without adding vertical input, but it too seems to have been fixed with the latest action/no action slew update.
  13. Do you have a WMR headset and reprojection on? Try disabling it.
  14. DCS (somewhat unnecessarily) pushes hardware closer to its limits than most other games do and you're more likely to unearth issues with your hardware you didn't know exist, be it heat dissipation issues, power supply problems or something else. DCS by itself does not break computers. If you start "optimizing" your Windows settings and mess up your OS because of that, you can't really blame the software vendor. If you start "optimizing" your CPU or GPU clock speeds, don't (unless you're talking about built-in features in various "OC"/"XT" series GPUs or Intel CPUs that are supposed to run up to 1½ times faster than their advertised base clock). --- In any case "you can't break hardware with software" is one of the great computer fallacies. Who remembers the times when you could write a simple BASIC program in DOS that broke your monitor by switching between video modes as fast as possible? Who hasn't (at least temporarily) bricked their HOTAS with a botched firmware update? With vendors offering various "boost" features in their GPU drivers nowadays, overvolting and overheating your hardware is easier than it has ever been.
  15. I remember seeing another thread about sea state vs wind speed in 2.5.6, and the general consensus of both aviators and sailors was that the waves on open seas were way too high for given wind speeds. Hence, the current implementation in 2.7 can be considered an upgrade until we get a separate sea state slider or the coastline proximity is taken into account in the weather model.
  16. Replying to myself: Today's (Wed 2020-04-21) Radeon update removed the reprojection-independent stutter for me. It also fixed a ton of other shenanigans in the compulsory Adrenalin crapware, so I highly suggest hitting that update button. Note that DX11 mode still needs to be enabled in WMR for SteamVR settings. But at least it's working now...
  17. 11700KF, 6900XT and 64 GB of 3600 MHz DDR4, and the game is unplayable due to microstuttering caused by broken reprojection on the Reverb G2 with the same graphics settings as on my previous rig (10600K and 2070S) on 2.5.6. With "unplayable" here I mean that my eyes literally hurt after a few minutes of playing and make me want to rip the HMD off my head. I've spent five full evenings trying to find the correct settings to no avail.
  18. I'm not entirely sure about the configuration file. Change "Motion Smoothing" to "Disabled" in the SteamVR GUI (like in the lower screenshot). Then grab your VR controller. go to the cyan and black WMR Settings menu (via the goggles icon in the lower left corner in the SteamVR overlay) and make sure that reprojection has been changed to either "disabled" or "per-app". Playing without motion smoothing will be a pain if you're used to reprojection being on.
  19. Gotcha! I can trigger this issue reliably by slotting into about any heavy mission, including heavier single player missions. Disabling reprojection fixes this. Switching between legacy and normal reprojection mode has no effect.
  20. Alright. Found the culprit. It's not C101EBSys.dll whose loading fails, but its dependency C101FM.dll. The GetLastError return value 53 just propagates through. Removing network paths from the user's PATH env fixes the DLL loader. Normally PATH would be very last place to be crawled, but apparently the C-101 uses a custom DLL loader for easier development & debugging. Ironically enough, the tools that triggered this issue are the very same ones I ended up using to debug it.
  21. What bugs me is the error message "The network path was not found" which suggests that my E: drive was on a network share. It's an NTFS partition on a local NVMe drive and without any junction points or other trickery whatsoever. Permissions for the DCS installation directory have not been touched either.
  22. Maybe I wasn't clear enough. I've already tried the following with Windows Defender: Excluding E:\DCS\ (the installation directory) and the Saved Games profile directory Excluding the whole dcs.exe process Disabling real-time protection altogether.
  23. I'm unable to fly the C-101 at all. When starting a single player mission I get thrown to the map instead of the cockpit; in multiplayer the slots are light blue like other available aircraft but cannot be selected. According to logs the C101EBSys.dll EFM file is missing but it exists on the hard drive. I've tried the usual repair and logout/login troubleshooting steps. Windows 10 Defender does not detect the file as malware nor does it quarantine it, and other programs such as 7-Zip are able to read the contents. Other aircraft work just fine. See the attached file from a quickstart mission. The relevant lines are as follows: dcs.log
  24. 15 years and you still can't spell the guy's name right. It's Kegetys or Kege for short, not Kegety.
  25. I've used the 1000 lb rule: 1000 lbs for initial taxi and climb to cruise altitude. Less if you don't have to wait. 1000 lbs per 100 miles of cruise 1000 lbs per 10 minutes of playtime With a steady left hand, these are conservative estimates with some built-in safety margin.
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