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Skywall23

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Everything posted by Skywall23

  1. No doubt, its good to hear that our the dev's listen to us. Thanks Eagle Dynamics. :)
  2. Thats portuguese. Ill translate: The KP (Probability Kill) is believed to be 70% against fighters. I dunno if anyone answered your question before but here it goes...
  3. What do you mean? That the range of 77 when it goes active is too high?
  4. Means that the F5 view may be disabled on the servers. The F5 view, is a padlock view, but external.
  5. Hi I was checking the radar performance table on the Lock On Manual (1.1) and I've noticed that the N-019M Topaz radar, can simultaneously attack 2 targets. But at least in Lock On 1.02 that isnt possible. Was this avionic granted to the Mig-29S in 1.1? If not, could this be done in a possible 1.11 patch?
  6. No :supz: Cool, I had noticed that, but I wasnt sure. :)
  7. I had one bug, on the A-10 training mission with the GAU-8. The cockpit went crazy, and disappeared after a while. The game crashed as well. Rebooted, and it worked though.
  8. Answering the topic state I will buy 1.2 whatever it has inside. Ill thrust Eagle Dynamics on this matter. Wipe out Dynamic Campaigns and new flyables apart. As it was stated earlier in this topic, the Ka-50 will be the new flyable because it has the same sensors and other electronic systems like the Su-25T. It a very smart aproach from ED. This way they will make the Ka-50 without using too many resources. Sure it will require a proprer physics systems, some new objects for Helo landings, and other things like that, which are proper of a Helo Sim. But anyway, we will probably get a dedicated server app. I cannot speak for ED, but they will have more than time to do that, I believe. (maybe im wrong)
  9. Yes. You should check the website: here
  10. Didnt find any bugs until now, but I've only flied the Su-25 for 1 half minute.
  11. A friend of mine has just discovered this on the Lock On website. Check it out A.S.A.P. Click Me So, who is going to model a Challenger tank for the british army in Lock On? :twisted:
  12. These are already on your list probably but Ill post the pic anyway.
  13. Thats a no problem for Eagle Dynamics. They will just have to remove that big ball on the Longbow rotor and you will have the A version of the Apache ready. :twisted: Well to be honest, they also need to change some more things, like the weapon disposition of the weapons below the apache wings.
  14. You said that before already and LO wasnt released in the end of january. Alfa said the game would be released when ready so...
  15. I did. And yes you are right, it would be better to have someone after us. But that depends on the matter. Ill explain: In a single missions scenario: If you are playing a single mission game obviously you would have to script the game in order to get some troops after you if you were shot down. That kind of scripting can be a bit complicated though. But even if there was some people after you...your mission was already failed, and the best to do, would be to hit the "ESC" and quit the game. In a dynamic campaign scenario: But in a dynamic campaign or semi-dynamic campaign*, you would like to get your pilot to safe territory, otherwise you would have to restart the mission. (Due to pilot capture or death) We could have a bar of "Resistence" of the pilot. That bar would decrease while the pilot didnt arrive to allied territory. If the bar goes empty, the pilot dies due to the lack of food or exaustion. *this is the one we have right now , on LOMAC, in which the mission completion doesnt depend only on the pilot, but on its survival and the completion of the goals even if not by the player.
  16. Again I agree with you. I think the renovation of 3D models and the addition of more 3D models, is really in need. But for what I've seen since I joined this comunity over 1 year a ago, is that the avionics, bug fixes and graphic optimisations are the priorities right now. As for new flyables, I dont think there should ANY, I repeat ANY, new flyables in the next generation sim of Eagle Dynamics. People are asking for a multi-role, which means multipiple work to do. The avionics would take 1 year to be done, and it was over, there would still be bugs. Now, I also want dynamic campaigns , more AI aircraft and objects, graphic optimisations and bug fixes (mainly the third wish) etc, etc and I hope we dont turn this into an operation flashpoint game, but if Eagle Dynamics really wishes so, I would recommend them to join Bistudios and work on Operation Flashpoint 2 lol.... :wink: :twisted: :P
  17. The add-on will need a patch almost for sure, so ED may implement a new pilot in Nic's honor. Anyway, im not sure if they can still add a new one right now, but if I was you, I would send a pm to Chizh asap.
  18. Calm down Starlight. I must agree that this sim still needs many updates, and upgrades, etc and that starting driving tanks, trucks, well you know the drill, play an all out war, is too much for ED. But one thing that I would like to see, is the ability to use the pilot. You get to the ground, drop your parachute, and you would have to get to allied territory, only armed with a pistol. Of course this feature would be better for a Dynamic Campaign.
  19. Oh my god! Thats terrible! :( My condolences.
  20. no way dude! I'm saying atleast 2 days Lol. Ok then I say 4 days. If I win, you will buy me the add-on :P :twisted: Just kidding. :wink:
  21. The release date has been amended :D Check it out: Source :arrow: http://www.lockon.ru/index.php?lang=en
  22. Yup its a cool new feature. For those who didnt see it yet:
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