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Everything posted by Marklar
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See my signature.
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With textures set to low this map is playable in VR (G2), although I only flew in Apache, Hind and Viper without any AI units (except 1xSA6 battery). Frankly I don't see any visual differences between high and low textures. I don't regret buying it, would do it again.
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You are flying over an empty map. Add some units and it will become unplayable again.
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Yes, and because I was focused only on AAR I learned it in 1/10th of the time I'd spent on practice formation flying first and then AAR.
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Waste of time. I can do AAR in every plane available in DCS and never spent a single minute practicing formation flying. I’d give up very quickly if I followed advices like yours.
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Thx. Frederf explained it very well. Shame it's in the "Bugs and Problems" section.
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Thx, I somehow missed that video. As I understand C1 is for general-purpose bombs and C2 for cluster bombs. What C3 and C4 are for?
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With currently broken SPI you cannot lock a moving target with TGP and hand it over to maverick. Slewing maverick is the only option right now.
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When did they add settings page for CBU-97? I don't remember seeing it in any of the last changelogs. Is there any documentation explaining what these settings are for? The official manual has not been updated since October last year. I know what BA is but I don't understand why it's set to 500FT by default. All bomblets go straight into the ground when released from this altitude. How do you switch between C1-4 profiles and what LADD stands for?
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It's frustrating but it looks like not many players are affected, I bet they don't use axis to slew Mavs. I posted about it a few months ago. I use mini joystick to move cursor and a hat switch to slew mavericks.
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What's the point of having a feature-complete plane when its sensors cannot even track a moving target, because of a bug that was introduced and reported 4+ months ago? Bugs like this should be fixed in a week, not half a year (hopefully it won't take longer). Same thing was with Hip. ED broke sling loading which was a game breaker if you tried to play their payable campaign Oil Fields. We had to wait 6 months for a fix because they were happily working on Hind, completely ignoring old (not profitable) modules. Only when Hind was released they finally fixed the bug. I totally agree with OP. Existing bugs should have the highest priority.
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reported Petrovich AI can't see targets at sunset
Marklar replied to KABASAKAL's topic in Bugs and Problems
And another track plus a short video. blind_petr.trk -
missing info Petrovich: attack target inside inner gunsight circle
Marklar replied to scoobie's topic in Bugs and Problems
This has been reported already in another thread. -
reported Petrovich AI can't see targets at sunset
Marklar replied to KABASAKAL's topic in Bugs and Problems
Can someone confirm if changes to AI, mentioned in this video, have been implemented yet? They supposed to address AI not engaging in low light conditions. Maybe it's the same thing that affects Petrovich performance... -
OpenXR Guide - Deprecated - This time for real (▀̿Ĺ̯▀̿ ̿)
Marklar replied to nikoel's topic in Virtual Reality
I also noticed a lot of ghosting on the tips of Hellfires when looking at them from the cockpit. -
OpenXR Guide - Deprecated - This time for real (▀̿Ĺ̯▀̿ ̿)
Marklar replied to nikoel's topic in Virtual Reality
Turn off Motion Reprojection or switch back to SteamVR. You can also use 3Dmigoto tool and disable rotor in Apache but it will look weird. These artefacts are also present in MSFS and have never been fixed. -
Is it shown as a white dot? If not, it's a datalink contact. You cannot lock it until your radar will detect it.
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OpenXR Guide - Deprecated - This time for real (▀̿Ĺ̯▀̿ ̿)
Marklar replied to nikoel's topic in Virtual Reality
How some of you can fly without MR is beyond me. I turned it off but stuttering and ghosting were unbearable, even with fps in range 60-70. I wanted to puke after a minute and I've been flying in VR since 2016. Thankfully only Apache is affected by MR artefacts, Hind and warbirds look fine. -
As of today George AI won't store target location so you have no waypoint to select as ACQ SOURCE. Also how do you instruct George to start lasing after you launch a missile in LOAL mode?
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It was fixed about 9 months ago (late June or early July).