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Everything posted by IanC58
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[How to] Export displays like RWR and CMSP set-up guide - Jan 2021
IanC58 replied to jonsky7's topic in Multi-Display Bugs
Obviously my number settings for one screen but TV screen works SA342_TV = { x = 3050; y = 780; width = 800; height = 635; } -
Is there a way to say edit down the static on the radios, all works well In game for me but could do with just losing the static a bit more into the background?
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Wha'ts the changelog for this hotfix?
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Is this possible with the default to C-130 to fly into a zone and actually deploy by parachute some cargo, triggers/script etc?
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Which or are there Instruments that can be exported from the Harrier to a second screen?
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The connection is that you want 3 more hi-fidelity all whistles blowing modules, they're not squaring up what we already have.
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But do you really want to wait and be teased and Irritated by endless previews, progress updates, peoples I wants and then debates/discussions that get heated? Id rather see an end point to modules that have been in use for years which are still classed as "early access" this also reflects on what is currently happening with new modules in development. Finish up and sign off what we have in a priority order. Every new update brings new bugs to old modules [that are still classed as early access] which is a constant frustration to a lot of people, 2024 should be a year where this sim and its modules are squared away, finished, completed and maybe give us a years break or more to further enjoy the sim at a stabilized point. Nothing against development and progression here but maybe ED can do this in the background and only launch it when its fully ready and will integrate into the sim without any bounce back on or to finished modules?
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Realism and fuel has everything to do with maths ability lol
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But if you know your aircrafts fuel capacity then the math's is simple yeah or did too many people miss that class lol? How do guys get on when you have to do the math's with fuel flow and range to tanker or home base in pitch black, tired and instruments glowing at you with no friendly airbase to drop into
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I cannot understand when you tease out a new product that you dont/cant give out the full details from Day-1, what or why exactly dont you know or wont say, its like you saying we are making a new car and it will be Blue.
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All of the maps are just jigsaw pieces, we can piece them together now for various elements of say an 8 hour mission, trigger zones and rules can load each new map as each element of the mission is ticked off that you have planned and built into each map, downside is you would respawn in the air for say 3 out of 4 maps
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In the Gazelle SPEACIAL options I'm using the Fade In/Fade Out option and having no Issue. Transition from cruise to hover, - I'm lowering the collective to 40% torque on commencement then obviously Increasing gradually for low altitude and speed /pitch adjustment, then for me there is a bit of a quick bump up for the pick up/Hover phase, I'm not long back into my second spell on the Gazelle so studying the numbers and % for the transition to hover phase closely. null
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Not sure what you are talking about when you say 'No matter how easy I work the collective this bird seems to want to fall out of the sky' if the collective/torque are at 90% and trimmed for forward flight then there's no way its falling out of the sky? Rudder trims fine this end. The FM is hardly broken and flys well this end. I thought Autohover is still a WIP and i would assume like any other module that firing/force/weight loss of ordnance would de-stabilize?
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Like a Holding waypoint
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a beta update between yesterday and today?
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solved DCS World Multiplayer unusable due to excessive RAM usage
IanC58 replied to floxx22's topic in Game Crash
Do you Interrogate the crash log? -
Why do you think the majority is Interested in your rant in regards to what you think or your opinion?
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In mission editor the fuel quantity can default back to 50% randomly after 100% set originally on loadout.
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you can always have the HUD in one of the MFDs dont forget especially if the sun is washing out the HUD
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if you have a BLUE AWACS in the mission that can cause AI to overide specific user Instructions so maybe remove it. ALSO Don't have your blue F14s as CAP, just have them as Nothing