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Everything posted by hamza_Khan
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Yes on multiplayer SD-10, C701s wont work in Wingtip pylons (or inner most pylons) because there is a integrity check in place. Nothing can be done.
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yes, I think it is possible to adjust burn and battery time for SD10 to increase it's range. I haven't tried it but will look into it when i get some free time.
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User files have a 300mb cap. Can't upload files larger than 300mb. I have uploaded on userfiles as well (non active as of now) but that to contains a link for Google drive.
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All Information Regarding the mod/Installation can be found in READ ME. Download JF-17 Assets Album
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Yes, But for that you'll have to copy/paste and replace lot of files from core DCS. I won't recommended it. Because if anything goes wrong or you decide to remove the mod you'll have verify integrity check. I highly suggest you download JSGME, then you activate, deactivate mods with single click at will.
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Yes, in a way it is possible, But the issue is then you'll loose single c701s. Which may not suit everyone
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or Tacview only records data when ACMI button is pressed (That's my understanding of what that ACMI button is for).
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Thanks, will be out for download very soon.
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I didn't understand your question, can you please elaborate?
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The First Picture is actually from DCS. JF-17 Pakistan Airforce Black Panter Tail Skin Update no mid-air refueling (digitalcombatsimulator.com)
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Updated.
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Semi Fictional: Real Squadrons, but not JF-17 squadrons. Includes PAF 5(MR)sq - Falcons PAF 7(TA)sq - Bandits PAF 8(TA)sq- Haiders PAF 9(MR)sq- Griffins PAF 11(MR)sq- Arrows PAF 15(TA)sq- Cobras PAF 17(AS)sq- Tigers PAF 19(MR)sq- Sherdils PAF 23(AS)sq- Talons PAF 25(TA)sq- (Night Strike) Eagles PAF 27(TA)sq- Zarrars Manufacturing Years from 11 - 19 which can be changed by user as per liking. Disclaimer: Fin Insignias of 5(MR)sq Falcons and 19(MR)sq Sherdils and Griffins are Extracted from F16 Skins by Genysis, which can be found at the following links respectively: https://www.digitalcombatsimulator.com/en/files/3306556/?sphrase_id=318167 https://www.digitalcombatsimulator.com/en/files/3306436/?sphrase_id=318167 https://www.digitalcombatsimulator.com/en/files/3308370/ Installation: Copy and Paste Folders from PackA\Skins to DCSWorld\CoreMods\aircraft\ChinaAssetPack\Liveries\JF-17. Copy and Paste Folders from PackB\Skins to DCSWorld\CoreMods\aircraft\ChinaAssetPack\Liveries\JF-17. Manufacturing Years: Lets Say you want to change Bandits Manufacturing year to 19. (NOTE: Falcons, Arrows, Eagles DO NOT have Fin numbers. So don't Change those) - Open PackA\ManuF_Year\19 - Copy JF-17_Decol.dds - Paste in DCSWorld\CoreMods\aircraft\ChinaAssetPack\Liveries\JF-17\PAF 7(TA)sq - Bandits folder Link Pack A JF-17 Skins PackA -- Semi Fictional (digitalcombatsimulator.com) Pack B JF-17 Skins PackB -- Semi Fictional (digitalcombatsimulator.com) Screenshots
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Known Bug, According to patch notes, will be fixed in next patch
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To drop the bombs, Are you pressing and holding down weapon release button for 3-4 secs? What I do is press and hold weapon release when I'm 2secs away from the waypoint and keep holding the weapon release until all bombs are away.
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I believe this is due to WMD bug, even laser guided bombs are not hitting the target.
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Known Issue. Laser Bombs are not tracking.
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I've heard the same thing. Cockpits are clearly very much SAAB influenced. JF17B cockpit looks very much like PC-21 cockpit in the link you shared.
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Is this B cockpit for sure? The cockpit model present at Dynamic Simulation Integration Lab (PAF Minhas/ PAC) is this, which looks very/completely different from the pic above.
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Not Sure how useful this be, but what i noticed is that this issue is only happening to GBU series of bombs. If I'm using modded loadout (laser guided bombs) like kab 500 and 1500 then there is no issue, they are tracking fine. Edit: happening with all laser guided weapons after last update. Ignore the above statement. TacViews.zip
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Is it still planned to add the correct racks for pylon 2 and 6?
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Updated. Rockets and Bombs Added.
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Updated, Sorry for a week delay.
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Any sources about OBOGS on Block 2? As far as I've read it's a planned feature for block 3.
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Just to be sure, are you holding down the start button for 4-5secs?