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Falconeer

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Everything posted by Falconeer

  1. Yes, that'll do
  2. A general purpose bomb will never have a high penetrating capability. Since the bomb casing is much thinner than a "real" penetrator, the GP bomb body will just collapse on impact, no matter what fuse you use and on what setting
  3. got it working, thx
  4. Got all the screens working, thx
  5. Thx, I'll take a look this weekend. Is there some sort of list where I can find the viewports? I have a couple of modules and some some sort of overview would be very handy
  6. No one?
  7. It should work the same, when using the trim hat on the sidestick.
  8. Hi, is it possible to export the RWR of the F16 (and other modules)? I have a dual screen setup and manage to export both MFD's on them, with the lua files. I tried a couple of things so far, but can't get it to work. And yes, i saw there a numerous topics about it, but most of them are cluttered with a lot of different stuff, making it hard to find the answers. So far, i have working screens for F18c, F16c, Mirage and F14b, but cant get theirs RWR working
  9. Are you sure it's a radar guided missile coming your way? as you explained in your first post, there are various SAM's in the area. So, only thing I can think of is that you got shot by an IR- guided missile. In that case, you won't get a missile launch warning over your RWR. With an IR-guided missile, there are no radar waves hitting your airplane. So the RWR won't react to such threat. But, there are some systems nowadays (also for F16's) which can detect IR-missiles, but the Viper which is moddeled by ED, doesn't feature such system
  10. Whoops, autocorrect on my phone :music_whistling:
  11. It's on the Comms panel, on the left side. Small knob called "thread"
  12. Make sure that your RWR and countermeasures are turned on. I noticed in some missions, they are off by default. Also make sure the volume knob is turned on.
  13. No, it's a momentary switch
  14. Uncage button uncages the missile seeker heads, Cursor enable switches between bore and slave mode
  15. A2A is inboards first, A2G is outboards first. In the A2A configuration, it's to reduce wing vibrations, in the A2G configuration, it's for stabilty
  16. This is reported weeks ago and still waiting for a fix
  17. Everyone is struggling, because Mavericks are broken since their release couple of weeks ago
  18. Here is a link with a track replay showing this issue Through_The_Inferno_CCS_v1.0.63-20200925-203823.trk - 57.8 MB Its the second flight i took, with GBU-12's loaded.
  19. There is your problem. There seems to be a bug with Maverick switched on and steerpoint information. There are already 2 threads below this one, with the same issue (mine included)
  20. Did you have mavericks loaded and powered on?
  21. Might this be the same issue? https://forums.eagle.ru/showthread.php?t=286868
  22. Then its the TGP or the Mavericks
  23. Now that you say it.... I only flew the MP missions with the Mavericks loaded and power on. In the SP missions i tried (when it did work) i had the training bombs loaded, so we might be on too something here
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