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Everything posted by Outlaw24
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How many of us fly F15 exclusively?
Outlaw24 replied to maukings's topic in Lock On: Flaming Cliffs 1 & 2
I favor the Eagle, just waiting on improvements on the AIM-120, but I enjoy flying all of them. -
Great work on the Apache, I'm looking forward to the release of BS.
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Black Shark Update, 16 September 2007
Outlaw24 replied to Wags's topic in Lock On: Flaming Cliffs 1 & 2
At least we know what's going on, thanks for the official update, looking forward to the start of the publishing plan. -
Release of new Virtual Panel v.1.2.1!
Outlaw24 replied to Mnemonic's topic in Lock On: Flaming Cliffs 1 & 2
Nice Work -
News about release date or new movie?
Outlaw24 replied to black-ninja2007's topic in Lock On: Flaming Cliffs 1 & 2
That will be great, but a little more information from the dev. every now and then would be nice. -
How much time do you spend playing Lock-On?
Outlaw24 replied to RvETito's topic in Lock On: Flaming Cliffs 1 & 2
I fly mostly on weekends now, wainting for BS and improved AI, planes and the 120C. -
I would perfer both, but if I had to choose one it would be combat, the flight modelling is reasonable now.
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Spring 2007, maybe?:dunno:
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As promised: Black Shark Promo video here!
Outlaw24 replied to Glowing_Amraam's topic in Lock On: Flaming Cliffs 1 & 2
A damn good production, I'm looking forward to the release of BS. -
:cry_2:
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AMD 64 4000 San Diego Sapphire X1900XT Asus A8R32-MVP Deluxe motherboard 2GB XMS Corsair 3200 Antec 600 watt PS
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ED please make a little more PR noise
Outlaw24 replied to zaelu's topic in Lock On: Flaming Cliffs 1 & 2
Some news good or bad from ED would be nice.:noexpression: -
TrackIR Software 4.1.029 Alpha Release
Outlaw24 replied to TekaTeka's topic in Lock On: Flaming Cliffs 1 & 2
I've been using this Alpha release for a few days with no problems at all, the improvements are great. -
Thanks a million! :thumbup:
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How do you write protect this file? I'll give that a try :book:
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I reviewed the previous posts on the problem with the messages staying on the screen forever, and learned to replaced the values to 95 and 10000 which solved that problem temporary, but having to repeatedly to do this is a pain and a inconvenience everytime you want to go online.
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I'm having a problem with my network config. file after a fresh install this information appears in the Config/network/config file. An everything works great. However, after a online session the file changes (see below). -- This file was automagically generated. Edit with care. :) gameTimeout = 30; maxPacketSize = 500; playerName = "Shotgun"; idleTimeout = 120; stats { enable = true; file = "Temp/mp_log.txt"; }; chat { height = 95; delay = 10000; }; serverFiles = { [1] = "./Bazar/Names.lua"; [2] = "./Bazar/Racks.lua"; [3] = "./Bazar/Types.lua"; [4] = "./Config/Weapons/Guns.lua"; [5] = "./Config/Weapons/DrawInfo.lua"; [6] = "./Config/Weapons/Bombs.lua"; [7] = "./Config/Planes/Pylons.lua"; [8] = "./Config/Planes/Damage.lua"; [9] = "./Config/Planes/AIControl.lua"; [10] = "./Config/Export/Config.lua"; [11] = "./Config/View/Server.lua"; [12] = "./Config/View/Labels.lua"; [13] = "./Config/World/World.lua"; [14] = "./Config/Network/stats.lua"; }; configList = { ["xDSL 2048/2048 Kbit/s"] = { downstream = 256000; upstream = 256000; }; ["LAN 10 Mbit/s"] = { downstream = 500000; upstream = 500000; }; ["Modem 56.6K"] = { downstream = 5000; upstream = 3000; }; ["xDSL 128/128 Kbit/s"] = { downstream = 16000; upstream = 16000; }; ["Modem 33.6K"] = { downstream = 3000; upstream = 1000; }; ["LAN 100 Mbit/s"] = { downstream = 5000000; upstream = 5000000; }; ["xDSL 1024/128 Kbit/s"] = { downstream = 128000; upstream = 16000; }; ["xDSL 256/128 Kbit/s"] = { downstream = 32000; upstream = 16000; }; }; client { syncPing = 1; type = "xDSL 128/128 Kbit/s"; livePing = 15; port = 10308; server = ""; serverList = { [1] = ""; }; }; server { type = "xDSL 256/128 Kbit/s"; name = "LockOn Server"; maxPlayers = 7; port = 10308; pingUpdate = 30; interface = "All interfaces"; }; After flying online the Config/Network/Config file changes to this; for some unkown reason. -- This file was automagically generated. Edit with care. :) gameTimeout = 10; maxPacketSize = 500; playerName = "unknown"; idleTimeout = 120; stats { enable = false; file = ""; }; chat { height = 299; delay = 0; }; serverFiles = { }; configList = { }; client { syncPing = 1; type = ""; livePing = 15; port = 10308; server = ""; serverList = { }; }; server { type = ""; name = ""; maxPlayers = 32; port = 10308; pingUpdate = 30; interface = ""; }; The kill information remains on the screen when this happen, currently the only way to fix ii is to reinstall the config. file. Any help would be appreciated.
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Some kind of official/unofficial word from ED would be nice, after all it's be several months since they provided any kind info on BS or LOFC. A little progress report or something, could pay some dividends and stop some of these speculations.
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1. NAV Mode 2. A/A 3. A/G
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How do I find the homebase?
Outlaw24 replied to Gaizokubanou's topic in Lock On: Flaming Cliffs 1 & 2
Excellent post, I'm in totally agree with you! -
disregard I finally got it to activate.
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I just re-formatted my hard drive and attempted to re activate LOMAC and star force is telling me my serial number is ot valid, what's going on. How can this problem be corrected?
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Well I took the plunge and order me a Innovatek touch screen on Ebay, which shoud arrive in a few days. I figure If I order it now I will be on the other side of the learning curve and ready to implement my on profiles when BS is released.
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BS Release date is now Autumn 2006
Outlaw24 replied to gx007's topic in Lock On: Flaming Cliffs 1 & 2
:( -
BS Release date is now Autumn 2006
Outlaw24 replied to gx007's topic in Lock On: Flaming Cliffs 1 & 2
Or maybe throw us a bone and give us a small patch with the AIM-120C :) and the updated AI until they finish BS.:thumbup: