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Everything posted by majapahit
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Nvidia GTX 1080 for 1 screen 1080p GTX 1080 TI for 4k I run 4x 1080p screens (>4K) with a GTX 1080 and barely make 30fps +100 fps with 1 screen
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That is exactly why I did the 'remove TMWH centering spring' the giant one, and switch-over the 4 little ones that will then be the centering springs / on YT somewhere no doubt Can be moved now with 1 finger (just about)
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Behaves now as a 'bread crumb' notification of the specific AP mode you're in. Which is quite useful to test how to use the AP. I think it also shows or should show error messages, which is also useful. Whether it's RL .. ? (Manuals found on the internet differ per source and type and year apparently) Forcing the A/P mode off by stick movement does weird things, which I don’t think is correct. Disengage by paddle switch "A" is the right - smooth - way (no nose pitch jerk)
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Thrustmaster Hotas Warthog mapping not working
majapahit replied to operatorone's topic in Controller Questions and Bugs
Mapped to the correct page / aircraft / gameplay .. ? (chk the dropdown) -
Try "A" - Autopilot/Nosewheel Steering Disengage (Paddle) Switch / Stick; HOTAS then A/P then HSEL Forcing the A/P mode off by stick movement does weird things, which I don’t think is correct
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"T" It will hold up to full mill 100% You'll see the throttle move
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First A/P modes light up Hit a mode ? always works here Combinations sometimes don't work well ATTH then HSEL not a good idea HSEL first (which I suspect has a ATTH of its own) then BALT does work (RALT only works close to the deck I think, follow the hills @ 300ft) also disabling an AP Mode still has the AP 'engaged' which one can see on the HUD (or HSI?) screen readout left bottom, the A/P 'breadcrumb' readout, your pitch/bank will be 'stuck' somehow A hard pitch effect happens when you move the stick with a A/P mode disengaged but not A/P itself disengaged You actually have to "disengage' (key A) A/P itself to (re-)use the stick properly as per the A/P 'breadcrumb' readout and not have a somewhat violent pitch reaction when stick-movement disengages the A/P (If this is R/L AP behavior, no idea)
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The naked I will do a lot better job than the footage in this link
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Ready at ramp Quick Mission "CHECK SEAT" ? what do I do?
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I like switch on/off labels to get in 'general direction' latest 2.5.2.17978.385 F18 labels disappear 20nm ? edited no change ".. \Saved Games\DCS\Config\View\Labels.lua" " .. \DCS World OpenBeta\Config\View\Labels.lua" ? why ?
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same here, thick somewhat ugly HUD font possibly because of screen resolution, I run 4 monitors in T 5760x2160 and maybe DCS just picked another font for that bad choice (Wishlist?)
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[NOT YET SUPPORTED][MERGED] DDI/AMPCD DISPLAYS EXPORT
majapahit replied to ScopeDope's topic in Bugs and Problems
had to comment out/delete my LEFT_MFCD = { x = 1920-10-((400*1.4)*1.35); … RIGHT_MFCD = { x = 3840+10; .. section in the Monitor Setup file (and check the proper screen size / aspect ratio calculated) THEN THE DDIs will light up this is a multimonitor problem -
[MULTI-DISPLAYS NOT SUPPORTED YET] No DDI images
majapahit replied to leacamba's topic in Bugs and Problems
4 monitors = blank DDIs 3 monitors = OK duh DCS? EDIT: just figured out what was meant here, had to comment out/delete my LEFT_MFCD = { x = 1920-10-((400*1.4)*1.35); … RIGHT_MFCD = { x = 3840+10; .. section in the Monitor Setup file used for A10C and Ka-50 export to left and right monitors (and check the proper screen size / aspect ratio now calculated) -
How to setup throttle detent?
majapahit replied to jasonstory44's topic in Controller Questions and Bugs
TMWH OFF Idle you have to lift UP the levers and reverse backwards (if that's what you mean?) -
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" .. but i can't sany any changes .. " Happened to other people, and me, delete or rename your present profile in the saved games directory, which will also rebuild your shaders cache, and start over? Perhaps start with disabling shaders cach, deferred shades, and reboot and restart en re-enable and reboot and restart? This might also even be a registry foul, uninstall NVidia drivers and re-install with ‘fresh installation’ setting, which might not even work either, but hé, nothing more one can do.
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Monitor Angle for 3 monitor setup
majapahit replied to tonypu1's topic in PC Hardware and Related Software
That's why I run 4 screens in T (5 with 1 on top would be better) Screen underneath to see the instruments With TrackIR one has 2x height for the vertical gun fight chase Of course all this gets negated with VR (the nxt generation I'm waiting for, the present generation might by tiresome to the eyes, for some) -
If you cannot have higher MSAA that's it, it's 'normal' I run a Asus 1080 with lowered AA because I run 4 screen on it. You're screenshot doesn't look too bad for your setup (2x MSAA, why 1.5 SSAA that eats fps?) Up your MSAA, no SSAA, or use Nvidia Inspector special Nvidia AA modes ('Override'). In most YT DCS you will find jagged edges, the 'squadron' guys who need high fps, the guys on youtube that have 'hollywood' screens for demonstrations have crazy PC's and graphic cards (just a tad above yours truthfully), or/and, do post-processing of saved streaming.
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Monitor Angle for 3 monitor setup
majapahit replied to tonypu1's topic in PC Hardware and Related Software
Whatever feels best, just move them around a bit when they arrive (45 dgs seem a bit mucho btw.) The side screens are actually a flawed repair for the somewhat 'peripheral' cutoff, should and are not your main focus (literally), do sometimes comes in handy when looking 'over the shoulder', but the awareness of something moving in the corners of your eyes is what enhances immersion through artificial depth perception of what really shows on the main monitor .. -
HUD SOI DSMS cycle weapons w. DMS broken ? latest v. 2.5.1
majapahit replied to majapahit's topic in DCS: A-10C Warthog
(Think you do actually) -
HUD SOI DSMS cycle weapons w. DMS broken ? latest v. 2.5.1
majapahit replied to majapahit's topic in DCS: A-10C Warthog
Can't replicate, so have to wait till perhaps it happens again (maybe I switched off something)