It would be more productive if we had some documentation.
Playing around may be fun for a while, but in the end you're spending time which could be put to better use.
I welcome any initiatives to create structured documentation. (the 3dsmax LomUtil and all of its options, how to work with the arguments etc.)
Some information can already be found on page X of thread Y in forum Z.
Not exactly handy.
If you want to share any tutorials (txt, pdf, video, etc.) just PM me and I will upload it to LockonSkins.