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Everything posted by chichowalker
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Mirage F1 contract airspeeds and procedures
chichowalker replied to Bremspropeller's topic in DCS: Mirage F1
Yes, this is a good rule of thumb. Of course!!! Post updated with low level speeds. Enjoy.... -
Mirage F1 contract airspeeds and procedures
chichowalker replied to Bremspropeller's topic in DCS: Mirage F1
Ok guys. Here you have some standard numbers to be remenbered: Rejoin speed after taking off: 300 Kts is good speed for formation rejoining. Once formation is completely rejoin you can start climbing. Climb speeds: The one from the manual are quite fast from my point of view. In 142 SQN we used to climb at 350Kts/0.85. You can train this in preparation for the Eurofighter (Normal Climb Profile). Cruise and loiter: I builded the attached sheet. You can use depending on your drag index and weight. Instrumental Approach: Hi APP: 300 Kts with airbrake out. Low APP: 250 Kts with half flaps. Same speeds to fly instrumental holding patterns. Visual traffic: Initial at 350 Kts. After brake maneouver with throttle in idle, flaps half below 300 kts. When reaching 220, gear and flaps full. Base turn at 10-11º AoA. Regarding to low lwvwl speeds. You can choose between 450 kts or 480 kts. If you perform the route at 450, then las attack run from IP will be flown at 480Kts. If you choose flying low level route at 480 Kts, then attack run wil be flown at 510/540 Kts. -
Mirage F1: right curves for rudder control
chichowalker replied to Booka42's topic in Controller Questions and Bugs
Normally it depends a lot on your pedals hardware. I have crosswind pedals setup, very sensitive in center positions, and I have added a dead zone of 10 it's nice. Start tuning your rudder axis, adding dead zone or saturation and test. Enviado desde mi SM-G981B mediante Tapatalk -
Updated to new nvidia driver 571.96 Ghosting gone!
chichowalker replied to DCoffey's topic in VR Bugs
Everything is working fine now. New Swapper versión works with lastest drivers. Preset K now set. Un abrazo, compañero. Enviado desde mi SM-G981B mediante Tapatalk -
Updated to new nvidia driver 571.96 Ghosting gone!
chichowalker replied to DCoffey's topic in VR Bugs
For me DCS does not go to 3D. With CUDA drivers 571.96 mission continues loading with black screen all time. I have returned to previous drivers version. -
I'm curious about the F-1M hud symbology
chichowalker replied to RodentMaster's topic in DCS: Mirage F1
M model has almost same HUD than Mirage 2000 Razbam module has. Enviado desde mi SM-G981B mediante Tapatalk -
ATC Comms are broken. AF and Carrier
chichowalker replied to sheepdog700's topic in Multiplayer Bugs
Sure. Enviado desde mi 21051182G mediante Tapatalk -
ATC Comms are broken. AF and Carrier
chichowalker replied to sheepdog700's topic in Multiplayer Bugs
Three or four patches without fixing ATC comms in MP dedicated server. Priorities... Enviado desde mi 21051182G mediante Tapatalk -
My feedback. Quest 3 Toolkit 3500x3800. No Quad views, I don't like it. Awful and disgusting. Continue seeing unwanted dots all around my airspace. If you want it, keep it, but come on, I want to disable it completely and this option continues without working. I don't like your implementation nor your imposition to have it. Enviado desde mi 21051182G mediante Tapatalk
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I think here we have 2 problems: - Testing phase concentrating in Pimax Crystal visor. When Q3 with difference visor most used for the community in VR, poll is indicating that with 23,5%. - Needed to use QV Foavated. For me I don't care to have it integrated in DCS but I don't like. Lot of users continue using OpenXR toolkit, mandatory for very good experience, setting up resolution override (for me best way to do it, better than meta app, ODT or OTT) and postprocessing colors. For sure, if you are dealing with this 2 conditions, improved spotting dot OFF works properly. Rest of setups, piece of ... One clear example is when in dogfight, if enemy extends or bugs out more then 2 miles you can not see the aircraft shape, you see a very nice black square maneuvering.... Enviado desde mi SM-G981B mediante Tapatalk
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My virtual squadron is thinking now of stopping liberation/retribution operations. With this kind of sim regression it is imposible to perform any mission with lot of units. I'm curious how people are invested more money in computer builds and now the sim run worst, with any kind of optimisation. I would suggest for future updates, to come back three patches ago and introduce all modules changes.
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Yet another external update pass appreciation post...
chichowalker replied to lakota_warden's topic in DCS: Mirage F1
Yes Sir, very nice pictures!!!!!! -
Constant disconnection from the server
chichowalker replied to attyla_pl's topic in Multiplayer Bugs
Same here. In last Retribution missions using my own modular dedicated server Im suffering continuous "timeouts" or "connection failed cant connect", when rest of squadron players still on server without any issue. Internet connection can not be the problem due to the fact that server is join to that connection.... -
Same here. Solid 72 fps in both, cable and VD (Wifi 6) but smooth with cable and micro sttuter in VD. Very strange now..
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reported Meta Oculus Link v68 (PTC) bug with DCS
chichowalker replied to mimamema's topic in VR Bugs
Another problem is updating to V68 in the headset. I have automatic updates disabled but it looks like that at mid August will be updated automatically. Not good. It seems we have to disable wifi connection in the headset to avoid that. Enviado desde mi SM-G981B mediante Tapatalk -
reported Meta Oculus Link v68 (PTC) bug with DCS
chichowalker replied to mimamema's topic in VR Bugs
Another trick for not updating. Go to Program Files/Oculus/downloads and give that folder read only permissions ... Drawback, you can not update any oculus app. Good for DCS players only. Enviado desde mi SM-G981B mediante Tapatalk -
Fausete has explained this very weel. Normally we use to deploy combat flaps provided combat was below 300 KTS, especially with nose high looking for flat scissors or trying to overchute the opponent. Good technique, although below 300 KTS with nose down accelerating, is deselecting combat flaps to increase acceleration looking asap to be above 400/450 KTS. Enviado desde mi SM-G981B mediante Tapatalk
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I have tested in Sinaí, Siria and Caucasus. Little jitter in Sinaí, not in the rest...By the moment looks like F preset is good for VR. I run 72 Hz with 4090. I would like to test only DLAA. I will let you know results. Enviado desde mi SM-G981B mediante Tapatalk
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For me F preset removed almost completely ghosting. Its very nice.
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Can you share DLLs file with this preset. Can you confirm is working in DCS well? Enviado desde mi SM-G981B mediante Tapatalk
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resolved Unable to get authentification, server is down
chichowalker replied to TOViper's topic in DCS 2.9
No luck when starting DCS, no login possible....