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VictorDavion

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Everything posted by VictorDavion

  1. It was all of them...I fixed it though. Somehow the update deleted all the associated LUA files which is why nothing was showing.
  2. Nov update killed the mod. Doesn't show up anymore.
  3. You're still limited to either A/A only or A2G only correct based on the C's SMS limitations? No mixing of A2A and A2G?
  4. Anyone know where to grab the skin templates?
  5. Missile is solid white with no textures FYSA
  6. How did you manage that? I thought the way the m2000C system works you can't mix a2a with a2g.
  7. Much appreciated bro. I don't suppose you could do the same thing for the KA-50 3?? Also whats the font you used for the numbers? I'm making a SAAF Gripen viper skin.
  8. TBH its way too tedious and time consuming. Don't think I will really do anymore...at least from scratch.
  9. When no one steps up to help out do it yourself.
  10. Ah so its the ones in PSD folder then to edit to build skins. Makes sense cuz those function as I'm used to.
  11. So i tried opening the files in the normal folder with GIMP and it gives an error even with the BC7 plugin. The only ones that will open and display properly are the PSD and roughmet ones. Am I missing a required plugin?
  12. Sweet...here you go:
  13. Only thing i've gotten to work so far is additinal rocket options. I.e the M261 pods from the apache with hydras work on the Hind.
  14. So it’s not Petrovich it’s the armament panel that’s not recognizing them. Normally in older aircraft it’s easy to mod the payload LUA and have them work like the mirage f1 for example.
  15. Does anyone know how to or what script to modify in order for petrovich to recognize additional ATGM types like the 8 x 9m114 for example. The lua file was modded to add them no problem but I cant figure out how to get petrovich to recognize there's missiles on the rails. Thanks.
  16. Anyone willing to knock out a late 80s F1AZ in the darker tones?
  17. Anyone know if this skin is available for download anywhere? Seen a similar version but not this one.
  18. Does this skin exist anywhere for download???
  19. Anyone willing to do a current SAAF Gripen skin for the viper??
  20. Is anyone willing to do an Atlas Cheetah C skin? The existing one is ok but not remotely close to the actual SAAF Cheetah. Looking for an accurate correct skin made for the M2000.
  21. Also would you be willing to do a cheetah skin for the M2000??
  22. None of the added bombs function nor do any of the stock A2G weapons. Weapons panel has an err message on it with no weapons selectable. Prob a scripting issue. Edit: A2A works fine if you only have A2A weapons and A2G works fine if you have only A2G weapons. You cannot use both at the same time or the weapons panel just says ERR. So its one or the other. Not sure how to fix that.
  23. if i wanted to add additional weapons like the meteor from the gripen what values do i need to change aside from adding it in the script and the weapon id/location in the lua? I tried adding some stuff but when I enable the mod it no longer works and the A/C disappears from ME.
  24. interesting, previously the m2000 armament system wouldnt recognize non standard weapons. It appears it does now. However seems a lot of the missiles added have very short burn periods and range and dont offer much adevantage over the S530D.
  25. in the Payloads lua scroll down until you see R530 missile series. In there that allows you to adjust pylon position. However, due to their new coding structure you can only adjust one weapon so if you use multiple A2A types you can only substitute 1 and you will not be able to use the S530F if you do since you are basically substituting the weapon you want to adjust for the 530F. The previous structure was much better and easier to work with. The new one limits what you can do as far as placement unfortunately.
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