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VictorDavion

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Everything posted by VictorDavion

  1. Also the ability to have the shortened wings to carry 16 Ataka missiles...
  2. Thanks bro for knocking that out...I'll check them out once they show up on the site.
  3. Nice dude looks really good!
  4. Doesn't seem like its compatible with the latest open beta 2.7 update. Crashes the game on start unless mod is removed.
  5. Yeah saw that but there hasnt been any word or updates in quite some time. Looking forward to seeing your outcome.
  6. Yeah saw them pretty solid. Still was hoping for a bit closer to the R09 deck markings with the helo spots etc but beggars can't be choosers lol.
  7. The super carrier was modded as well for the Prince Phillip but not sure if those textures are more or less complicated than the Forrestal. That one is on the DCS site as well.
  8. Someone already posted a modded deck for it so it can be done: USS Forrestal Deck Paint Upgrade (digitalcombatsimulator.com)
  9. It would be sweet if someone would take the Forrestal and mod it to make it a UK carrier similar to the Prince Phillip mod. UK deck and hull markings like the Ark Royal R09. Would go well with all the Royal Navy skins.
  10. Same issue and none of the above fixes work. It either slews to the sky directly over the waypoint or designates a point on the ground where your crosshairs happen to be place at the time you push designate. I have also noticed the Map is no longer displayed on the HSI unless you zoom all the way in to 10 on the scale. -EDIT: It seems that target/wypt elevation isn't automatic anymore. It will slew correctly to a wypt if you manually set the alt to the correct alt.
  11. Bugs 2 other bugs I’ve come across that I haven’t seen reported yet are the following: When doing a cold start with no weapons sometimes the SMS will not reflect any weapons loaded. Even when re-coding and re-loading the DTC they still will not load. When doing a cold start and loading weapons, some of the weapons will not power on. For example the SD10s will not power on when entering bvr mode or when trying to manually power on. They work fine from a hot start already pre-loaded. This problem makes them unusable in MP. Some of the A2G missiles have the same exact issue. Again I have only encountered this issue when doing a cold start and swapping weapons.
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