Jump to content

Sprool

Members
  • Posts

    571
  • Joined

  • Last visited

Everything posted by Sprool

  1. Sprool

    conflicts?

    Trouble is the pots on the x52 are so poor they are useless as zooms as they jitter all the time, causing the screen to judder in and out. I get a really nice smooth zoom with the mouse thumbstick. Maybe my post was not clear, In DCS i'm assigning the little mousebutton to be a modifier, and im using the thumbstick as a zoom. THe mousebutton (its button 31 on my x52) ony seems to register in DCS when the joystick properties box is open, but then the thumbstick will not work. With the properties box closed, the thumbstick works fine in game.
  2. Im also new to the Gazelle and finding the info very confusing about trimming. Whats the difference between Trim on/off, trimmer, trimmer reset, magnetic brake, autopilot alt and speed modes, and do they conflict? Ive tried every combination but trimmer on the hat switch does nothing. The only thing that works intuitively, like in the huey, is the trim switch for rudder (when activated in the special menu). Id expect you to be able to freeze the control positions same in the gazelle with the trim button but it doesnt do anyting.
  3. Struggling to get the V1 rockets working - here is what I see, and when I set an advanced action to fire, they never seem to.
  4. Sprool

    conflicts?

    I'm still getting some strange behaviours from the X52 when I'm assigning keys in DCS. First I'm using the little thumbwheel for zoom, its programmed to spit out '/' and '*' on x-axis. Works fine. Next I'm assigning the little mouse button as a modifier to use along with some of the fire buttons. Doesnt work. Yet when I go into Joystick > properties and keep the window open on screen, the modifier button assignment now works, but the thumbstick zoom does not. Why is this?
  5. It would make good sense from the players aspect to be able to have Channel and Normandy maps merged as one flyable area.
  6. Did you delete these files? There seems nothing available int he links from your first post?
  7. No key-pressing assignments, its all axes; I use vJoy - virtual joystick and Joystick Gremlin together. In vjoy you can assign x,y,z,rx,ry,rz axes (theres also slider1 and 2) of the virtual joystick to one single rotary axis on the X52, then when in DCS you can map the vjoy axes each to one cockpit light rotary each. VJoy appears in DCS settings a an additional joystick where mappings can be assigned. Joystick Gremlin is the go-between taking your actual physical joystick actions and manipulating them or translating them into signals for vJoy. Possibilities are massive.
  8. Nice - works fine now - thanks!
  9. So I mapped the rotary and 7 bands but it s constantly spitting out numbers all the time, from 1 to 7 depending on the position. I need it to only output the next number when it goes from one band to the next one. Any ideas? My early attempts at joy_gremlin also results in contant output stream
  10. I was thinking of using a rotary with 7 bands, that may be the best solution, unless I can get somehting working in vJoy and Joystick Gremlin with Chain command?
  11. Going through setting up the X52 for use with the FC3 planes. I want a press on the hat3 on throttle to be able to step through the 7 different modes which are normally accessed via keyboard numbers 1 to 7. Any way of setting up a hat press that outputs in sequence the numbers 1 ....7?
  12. https://forums.mudspike.com/t/moving-a-dcs-installation/7105
  13. I'm with you on that one, the purists can click around the cockpit virtual buttons. If i'm starting from a carrier at night I just want 1 knob to turn on the joystick to get everything I need illuminated. I will set up a second rotary on the stick to control the 3 MFD's separately as their brightness affects gameplay. In the Huey its great to see all 6 cockpit lights turning together :)
  14. Another vote here or the fabulous 109 - great immersive experience and great performance
  15. Joystick gremlin and vjoy are the answer. Sorted.
  16. That sounds just what I'm after. I've been using vjoy and FreePie to use a load of knobs and sliders on a midi controller (korg nano) but if I can get all the controls needed onto my X52 axes that would be really cool. Edit: great advice, works exactly as I needed, thanks for the heads-up. A bit scary looking through the website at first but when you download it and play with it, its really straightforward. Perfect for my needs - thanks!
  17. Is it possible to set up both real joystick and other virtual identical joysticks via vJoy to control different things off the same real joystick axes? I'm trying to get one rotary axis on the joystick (JOY_RY or JOY_RX) to control 3 or 4 different light panels at same time but it wont allow sharing of axes to more than 1 function. If I got a second & a third identical vjoy running where I could map different functions to the same axis, say console light to real JOY_RY and floodlight to virtual JOY_RY and instrument light to next virtual JOY_RY then would the real axis control both things?
  18. I tried editing the joystick lua file in the Huey to set all 6 cockpit lights to JOY_RY, but although it shows up in the settings as all assigned to JOY_RY only one of them works (and animates)
  19. I would be very interested to hear if there's a way of doing this, multiple assignments for one rotary axis, especially for the rotary knobs on my X52 - to be able to assign one knob to control level of console, instrument + flood lighting together frees up the other rotaries for more important tasks.
  20. Is it possible to assign multiple commands to a single rotary axis? I want the option to assign all cockpit lighting to a single rotary knob rather than having separate light systems, even the Bf109 has separate left and right lighting which is a waste of an axis for me. The F-18 I'd want all mfd's on one rotary, and the instrument lights, console, flood, etc together on their own bound axis. Huey has about 8 separate cockpit lights, they could all go onto one if I knew how. Edit: I edited the joystick lua file for the Huey so console, sec, engine, ped, copilot & pilot lights were all using JOY_RY but only one of them works in game. edit 2: sorted via joystick gremlin and vJoy.
  21. I started using the TDC slew profile linked to above and it works fine as long as I load the profile s/ware and the game controller properties window in Windows 10 first. I struggled with poor pot quality on the "precision" (joke) slider and the rotaries for zoom function so ended up using the scroll wheel thingy n the back of the throttle stick, once I discovered I had to press it in quite hard to click it like a button dcs then sees it as a scroll wheel and it works. Documentation on the X52 seems very sketchy.
  22. The other thing I'm confused about is the controls only seem to work fully when the Game Controller settings / properties window is open in the background?
  23. Is there any way you can get the X52 to retain a profile loaded into it, or use as default? Can it only have 1 profile loaded in at a time? I sort of thought the 3 'modes' option was for loading 3 different profiles? (ok 6 modes with a modifier button..) Anyone else struggling to get the scroll wheel and mini mouse thumbstick working in a useful way?
  24. Got the X52 yesterday and zoom function, so important for operation in DCS, was nasty on the joystick, tried the "precision" slider and one of the throttle rotary controls, the view jittered around all the time. I finally managed to get the scroll wheel working by downloading latest Logitech s/ware and an F-18 'tdc slew' profile from DCS so I can also now make use of the little thumbstick. Seems documentation & support on the X52 is pretty shoddy tbh, but I now have a much more stable and usable zoom by mapping the scroll wheel down to the zoom in slow key and scroll wheel up to the zoom out key - ignoring the zoom on the axis controls. It only takes 4 or 5 clicks - about 1/4 of a rotation, to go from neutral to full in or out, which is fine for me. Trouble is, the X52 doesnt seem to hang on to the loaded profiles.
  25. This is amazing stuff. Are the 2gb of texture files also needed for this mod or are they replicated from the main download?
×
×
  • Create New...