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dooom

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Everything posted by dooom

  1. i'd buy it if i had an environment that complimented a tank sim. Just like the environmental/air physics are really important to the performance of an air sim, the presentation of the ground environment is incredibly important to tanking. I used to play WWIIOL (BattlegroundEurope) and can say with confidence that the need for tree collisions is a non-negotiable "yes". In addition, varying terrain (mud, gravel etc) is also important as is increased polygon for the terrain navigation. There is also the very deep immersion factor proper skeletal infantry animations bring at the ground level. In many ways, I wonder how far the DCS air community is willing to sacrifice/balance performance in the air to provide for acceptable game environment at the ground level. I'd suggest there was a reason WWIIOL had to look as "dated" as it did. We will see where EDGE goes but unless SpeedTree or a similar technology is introduced to DCS, we may have a frustrating experience with the ground environment as it is. Still looking forward to the possibility though.
  2. xcom! do you have any objection t the dow server also trying this script out?
  3. goto canyouseeme.org and open it in a window. Then start DCS multiplayer and launch your mission. Alt-tab to canyouseeme.org and look to see if it can detect your PC on port 10308. If it fails then you did not open ports correctly on your router. check your IPV4 address via c prompt ipconfig and ensure you have the proper ip in your router port openings. hope this helps.
  4. .. great work! We REALLY need a world objects library - a dedicated sub forum would be best. Too many folks are going to miss a lot of these great models being produced lately.
  5. OK - the site is pretty quiet on the forums as we all try to squeak in sunshine and fresh air before winter sets in. I'm sure a moderator will approve your access soon. Until then, we look forward to flying with you and chatting on TS!
  6. you are shooting too close. zu23 are a tough target for p51 but not insurmountable. i never place zu23 in my miz at anything above average skill. That said, fire from farther out... they take very little ammo to kill so I usually do an area spray with a bit of rudder to hose around. typically i can then kill them before they kill me.
  7. ... so im just curious. If models that can fire back are being introduced into DCS, how hard is it to get a B17/He111 model in? Is it the flight model aspect that is the trouble? Could the flight model be copied from the c17 /an26 or is that stuff all locked down behind the iron curtain?
  8. man - this sucks - I'm totally bummed out about this. Civilian space endeavours are our salvation... literally.
  9. I am wondering if it is possible to create a script that simulates the Chain Home range/direction functionality from great britain in the late 30s/early 40s. I would like to us the radio towers to simulate an array with an add radio flag function to force a do script print out bearing/range of enemy planes within "X" (read zone radius) of a Chain Home tower. Different add radio functions would call on different group stations for reports. I see a plausible example of the print outs with Stonehouses' work in the GCI script and wonder if this could be adapted for a WWII purpose. My hope is that a Chain Home array could add immersion and free my mission making from such a heavy reliance upon flak to assist aircraft spotting. I see the script requiring the user inputs of creating the zones/adding the radio towers but the script logic could hopefully add the radio items and remove them if a radio tower is taken out. Is this possible? I have tried to introduce AWACS and GCI into WWII MP missions but consistently face frustration with the dependability of clients not hearing/being able to contact the awacs - also , they are a bit too powerful and theatre wide to work well in WWII. A Chain home system might be more plausible, reliable and ultimately add new strategic targets to the missions. http://en.wikipedia.org/wiki/History_of_radar#Origins_in_Great_Britain
  10. .. Also , can Aries run on top of a multi monitor setup in full screen mode? I ask because I am unable to alt tab to external windows when in full screen in DCS
  11. Is there an updated list of supported modules or is it still restricted to a10/ ka50/ uh1/ p51?
  12. Intense - RIP http://news.discovery.com/history/italian-wwii-pilot-found-buried-still-on-his-seat-141027.htm
  13. ... is that "No" these are not NEW objects or "No" they will not mess with other missions? I think i am interpreting this as them being totally new objects that are inserted. Do they have a damage model?
  14. ... its the first i ever heard of it... would it only affect ground tiles? I presume this would allow for a2a engagements still?
  15. WELCOME TO THE DOGS OF WAS SERVER! We have started this thread as a means to collaborate with our community of users and ensure the most recent information remains available to you all. Please watch this space for updates on missions, events, skin packs and teamspeak details. Our goal is to get more folks flying together so we will be using this thread as the main library for all things DoW and hope you continue to find value in it. So what do we want from you? We want your feedback! - Share your insights, gameplay recommendations, ideas and experiences here and we will do what we can to continue building a great experience for everyone. Thank you again for joining us online as we try to present a fun environment for the WWII orientated DCS modules. For more information on the Dogs of War, please visit our website by clicking the banner below SERVER NEWS NOVEMBER - DECEMBER 2014 BONDS 4 BOMBS PROGRAM IS IN EFFECT! CLICK HERE FOR DETAILS!! SERVER DETAILS Server name: Dogs of War Server IP Direct connect: 71.172.242.79:10308 Server Game Version: 1.2.10.3582 Teamspeak 3: [Dogs of War] TS3 Server Teamspeak 3 IP: dow-dcs.duckdns.org **NEW AS OF FEBRUARY 5th, 2016** Password: DoW OFFICIAL DoW SKINPACK All custom skins in our mission rotation are included in this pack. Check back here regularly as we are sure to update and/or add new ones to our missions. DoW official livery Pack 1 https://www.dropbox.com/s/oyjln5ksb5pqvye/DoW%20Server%20Livery%20Pack%201.zip?dl=0 DoW official livery Pack 2 https://www.dropbox.com/s/jb7g44pdz3o9mbk/DoW%20Server%20Livery%20Pack%202.zip?dl=0 Last updated 3/01/15 DoW official livery Pack 3 https://www.dropbox.com/s/yt4aeagi86pd1r3/DoW%20Server%20Livery%20Pack%203.zip?dl=0 Last updated 5/28/15 (Please do not modify or use these files as templates. We chose to release these liveries to the public so they could be enjoyed on our server and not for personal projects.) CURRENT MISSION ROTATION Due to space restrictions, the briefings have been removed from this thread. Current rotation is as follows. All missions include P51, FW190, BF109K and last 2hours. 1 Case Blue 2 Looselips 3 Refuge 11 4 Frog of War 5 Mustangs vs Doras 6 Drei Schwein 7 Mudskipper 8 Dogs of WWII 9 River Raiders 10 Winter Warz 11 Itsy Bitsy 12 DuckHunt 13 DrainPipe 14 Aye Aye 15 Joust 16 Hambonez 17 Red vs Blue 18 Hill Kingz 19 Boxer 20 Bodenplatte 21 DarkHeart 22 Mustang Dawn 23 KnuckleBlood
  16. are these NEW objects or are they replacing existing models that will mess with other missions? What happens if someone plays a mission without these models installed but the server miz does?
  17. i think you can use your F11 view to move the camera around via mouse / mouse wheel. Is this what you are thinking of?
  18. This is on top of the attack in Quebec yesterday where two soldiers were ran down by vehicle driven by a known fanatic our government barred travel abroad on. I'll bet this was coordinated - i just hope we find every single one responsible and publicize where and how such action was motivated or even passively encouraged. The silence is deafening in terms of the condemnation of the attacks from the cultural communities involved. Hope things play out better this afternoon for you kontiuka... what does that name-handle mean anyway???
  19. Fanatics are crawling out from under rocks lately... Shooter this AM in Ottawa http://www.cbc.ca/m/news/politics/parliament-hill-attacked-soldier-shot-at-national-war-memorial-in-ottawa-1.2808710
  20. I'd like to propose that we create a subforum under mods to house new map objects. I am seeing some really neat objects being created from hescos through cargo edm for huey... the problem is they are very hard to search for/ discover in the forums. With a proper subforum, they could reside in a single place and updates/ new entries could be easily tracked by the community What say you?
  21. Can anyone confirm if the KGMU 12 PTM-1 1.6 kg anti-tank mines, or 156 PFM-1C 80 g high explosive mines, have been modelled in BS2? Is there any known reference on how these are supposed to be deployed IRL? I'd like to see if they can be used to enhance gameplay vs. the CA crowd. Cheers,
  22. S! Schnarre!! Deep deep deeeeeeeep respect to STP as I learned 90% of my miz making knowledge from looking at STP Dragon's missions. Thanks for flying with us!
  23. did a server count with whiplash and am confirming he sees all other servers EXCEPT 104th. any ideas?
  24. very cool ! nice work. I always wanted to buy one of these, crack it open and add the appropriate hall sensors... they look good and price seems right. http://www.titanaircraft.com/t-51_options.php nice ICP by the way.
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