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PB0_CEF

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Everything posted by PB0_CEF

  1. Did you made the modification to adapt it to Open Beta ?
  2. What version do you use 20.33.03 or 20.33.03b ?
  3. Fixed Falcon over PG version
  4. Please can you try to put the files I joined in your Init folder in Falcon over PG campaign : It should solve the problem (I hope :music_whistling: ) I obtain that : Communication: Package: 284.4 MHz, Radio 1 / Channel 1 Al Dhafra AB: 126.500 MHz, Radio 2 / Channel 1 AWACS: 163.2 MHz, Wizard81, Radio 2 / Channel 2 AWACS: 156.7 MHz, Magic31, Radio 2 / Channel 3 EWR: 153 MHz, Warrior, Radio 2 / Channel 4 EWR: 152 MHz, Darknight, Radio 2 / Channel 5 EWR: 151 MHz, Axeman, Radio 2 / Channel 6 Tanker: 121.125 MHz, Arco41, Radio 2 / Channel 7 Tanker: 165.125 MHz, Shell21, Radio 2 / Channel 8 Tanker: 127.45 MHz, Arco81, Radio 2 / Channel 9 Tanker: 124.55 MHz, Texaco11, Radio 2 / Channel 10 All seems good :) Init.zip
  5. I think DCE will not be able to change its way of channel distribution : COM 1 is always for package and COM 2 for AWACS/Tanker/ATC For Tomcat campaign it's the same way : radio = { --range of radio frequencies of player aircraft [1] = { --radio 1 min = 225, --minimum radio frequency in mHz max = 399, --maxium radio frequency in mHz }, [2] = { --radio 2 min = 118, --minimum radio frequency in mHz max = 156, --maxium radio frequency in mHz }, }, So I will try those settings : radio = { --range of radio frequencies of player aircraft [1] = { --radio 1 min = 225, --minimum radio frequency in mHz max = 399, --maxium radio frequency in mHz }, [2] = { --radio 2 min = 108, --minimum radio frequency in mHz max = 173, --maxium radio frequency in mHz }, }, If you please can try this too and tell me if its good ... I will not have time to test it today sorry :( If it doesn't work we will try to flip frequencies between COM 1 and COM2 but I doubt because F-14 works like I mentionned without any problem (Mbot settings ! ) Thanks for your help :thumbup: Don't forget to regenerate a campaign with Firstmission.bat :smilewink: EDIT : after a quick test I think you are right : We have a problem ! It's not possible to flip settings because in DCE COM 1 is always the radio 1 in plane and COM2 the radio 2 so we will have to investigate to find a solution ... Maybe using other base_mission settings (Tower frequencies and fixed EWR adapted) I will look at that
  6. In chuck’s guide I found : COM1 covers the UHF band (225.000 – 399.975 MHz) and is used for primary voice communications. • COM2 covers the VHF band (108.000 – 173.975 MHz) and is used as a backup for voice communications. Envoyé de mon iPhone en utilisant Tapatalk
  7. Good find ! I will try to solve that in the campaign_init.lua Envoyé de mon iPhone en utilisant Tapatalk
  8. Nice ! May be should you wait for Supercarrier module ? Envoyé de mon iPhone en utilisant Tapatalk
  9. All campaign links updated :thumbup: I will try to update Over Caucasus and Iran-Irak War soon :)
  10. I hope all the campaigns will work too Tell us if you have still problems
  11. Originally Posted by enyak > - Over Persian Gulf : Hornet, Tomcat, Mirage, Falcon, Harrier, Viggen and IRIAF Tomcat. Delighted to see the updates campaigns! But where is the updated Falcon DCE? Found it, it's here: https://www.digitalcombatsimulator.c...files/3309674/ I added this campaign on the first post :thumbup: Thanks
  12. Sorry for the ???? A problem with my phone smileys ... Envoyé de mon iPhone en utilisant Tapatalk
  13. Look at that waiting for a real solution Envoyé de mon iPhone en utilisant Tapatalk
  14. Oops. I forget it sorry !!!
  15. It’s a problem I had few weeks ago but I don’t have it any more. That’s the good news... the bad news is that I don’t know why :( We will investigate with Miguel21 You can still play DCE but without DCS environment. I will explain you how when I have more time or look previous posts if you have time ;)
  16. No problem with that because Mbot code is in the Script folder and our code is in Scriptmod ????
  17. New versions of many campaigns (Miguel21 worked hard on new code :thumbup: ) : - TF-74 : Hornet, Tomcat and ... Su-27 Flanker (hard one ! ) - TF-68-80s : Hornet, Tomcat and ... MiG-21 Fishbed (hard one ! ) - Over Persian Gulf : Hornet, Tomcat, Mirage, Falcon, Harrier, Viggen and IRIAF Tomcat. - India-Pakistan War 1971 : MiG-19, Sabre and MiG-21 It's really important to read the PDF and notes with each campaign Those campaigns are ready for STABLE released DCS World version but easy to adapt to OpenBeta (see the PDF) :New installation and how to play PDF
  18. I’m not sure to understand exactly what you have done : you created a script to enable AI ground units only when an enemy aircraft comes close to them ? And it works for all the ground units of both sides ? No problem with AI strikes missions or freeze when units appear ? A script exists (Prunescript) to delete ground units if they are far from the action. The problem with the Indo-pak war is that the frontline is narrow so all units stay on the ground because close enough of targeted units... If your script enable a real time units appearance without any drawback, please propose it so we can integrate it in DCE... Envoyé de mon iPhone en utilisant Tapatalk
  19. Content que ça fonctionne mais attention ... je redoute les bugs sur cette vieille campagne ... croisons les doigts :thumbup: Sinon pour le côté fighter only on va faire plus simple : tu vas dans le dossier INIT de la campagne et dans le fichier oob_init.lua (avec Notepad++ en mode ANSI c'est gratuit) tu modifies la ligne ["Strike"] = true, en ["Strike"] = false, Pour l'escadrille 1/12 (la première de la liste) Puis tu relances Firstmission.bat pour regénérer la campagne. I'm happy that it works but be careful ... not sure this old campaign will work completly ... I hope so :thumbup: To play this campaign with fighter only it will be simple : Look into the campaigns INIT folder and open oob_ini.lua file (with Notepad++ in ANSI mode , it's free) and modify this line : ["Strike"] = true, It should be then ["Strike"] = false, For the 1/12 squadron (the first on the list) Then use Firstmission.bat to generate a new campaign !
  20. Really nice Thanks :thumbup:
  21. Tu as bien remplacé le fichier base_mission.miz ? Puis tu as généré une nouvelle campagne avec le fichier Firstmission.bat ? Tu peux essayer d'ouvrir le fichier base_mission.miz avec l'editeur s'il te plait et voir s'il y a le même message ? Did you really replaced the base_mission.miz file by the new one ? Did you then generate a new campaign with FirstMission.bat file ? Can you please try to open base_mission.miz with the editor ?
  22. Well my n°4 wingman decided to land at the same time ! His burning wrecks can be seen just before the runway :( I think campaign is a little bugged... We will upload a new version as soon as possible (Socchi Adler is not used anymore because Mig-21 were shot as soon as they took off :music_whistling: )
  23. A little simple mission with Mig-21 in India-Pakistan War 1971 :) :
  24. Remplace le base_mission qui se trouve dans le dossier Init puis relance une génération de campagne avec le fichier FirstMission.bat. J'espère que ça va fonctionner... sinon une campagne rénovée Mirage over PG sort bientôt ;) Please replace the base_mission file in the Init folder then generate a new campaign with FirstMission.bat file. Hope it will work... A new DCE version campaign will come soon : Mirage over PG base_mission.miz
  25. Argh désolé c'est une campagne très ancienne l'option n'est pas encore possible ... Je regarde ce que je peux faire avec le fichier mission ;) Argh Sorry it's a very old campaign There's not this option yet. I will look at the base_mission ...
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