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Everything posted by Ryback

  1. In Nvidia Control Panel try Vertical Sync= Fast. I also have 144hz monitor no tearing with TrackIR. I also set the monitor to 60.I neither need 120 fps nor I have hardware for it.
  2. Would be much more reasonable to FIRST upload the patch, THEN publish the patch notes..
  3. Wondering the same thing. But can confirm it works also in tech folder..
  4. Kegetys man! I don't know what you've done but it's unbelievable what you've achieved here. 60 fps locked (Non-VR) with my weak rig.I could fly fluidly first time in 2.5.6. Only problem it takes a little while to load models in ME, that's it! I hope you continue to update the mod along with ED patches. It's obvious they are not going to go this direction. Thanks a lot.
  5. Good point! I was exactly thinking the same, especially after the last ''hopeless'' roadmap update.
  6. It's not an on/off button. The conclusion of this thread can't be buy/don't buy/only matter of time.. We are not questioning the quality of the product here. Especially NOT Heatblur's way of doing things. You buy an aircraft not a t-shirt! The way it handles, it's systems, the era and the technology of the respective era. How does it compare to newer jets? Is it complicated like Hornet? Will i hate it like i did the F-86? Am i capable of flying it? ? Is it resource hungry for my ''on the limit rig?'' These are the questions i can answer only by me after a while of trying it. Let's think you want to buy a car. It's very well made by a known company. You get inside you can't find any mistakes but still you think it's not the right one for you! May be you are a very tall person you can't sit comfortably! May be you got used to your previous car and hope to find some feeling of it but you can't - In that case what Warthog is for me- No matter what the reason is... Would you blame the company? Or you would think you have a different taste than others ( which is the case most of the time, that's why we all don't drive the same cars) Sorry for the babbling but ''the ONE module to rule them all'' is not a very helpful sentence when you want to TEST an airplane. Stay safe!
  7. Thank you for quick answer! I'm looking forward to get my my hands on Tomcat!. And a general complaint - not at all critics on ED or you!- but it's sad to see game developers /companies lost the spirit of ''try and buy'' hence the demo releases. Chasing free play times is not very handy if you have a life outside gaming.. Take care all!
  8. Well, it does not have to be a sale.. You let it free for a month. If liked, could be bought for a normal price.. I missed the last one. It was a day long i guess and I could not make it. I was really wondering about the Tomcat. But it's quite expensive for saying ''it's not my thing'' and let it rot in the drive.. Trying it for a month would be long enough to decide if you get well with the machine. I was little disappointed -no offense- but in that exact moment i saw that you're not participating, i just asked : Why??? I'm pretty sure you have your reasons businesswise. After all, it's your sweat, blood and tears, you can do whatever you like with it!. Just saying! Stay safe out there!
  9. It's most transparent post to date.Thank you for that. As i'm willing to complain about few additions which i was expecting to happen ''yesterday'', i'd rather give no comment about the deadlines. As a user/customer i expect that all the list's been done in a day so finally we have somehow a complete product - everybody has it's own complete definition in dictionary i guess-, but that's not how things work in real life is it?.. Take care of yourselves.
  10. Oh i didn’t know it was OpenGL.That makes sense now.Thank you
  11. Just check web/youtube for integrated Vulkan API for one of the civilian sims on the market. They say the performance gains are almost %50. No stuttering no hick ups. I wish ED could make this priority one. I tried to not give any brands in order to not break the forum rules. You will have to make an easy guess for it, as there are not so many options.
  12. I've uploaded a new version. (Different Argument) Also the starting procedure is updated. Could you just download new files, try and feed me back? Thank you!
  13. I'm looking into it. Something prevents it from starting. Viper's AC lights are not on and off like others it's very complicated, so bear with me here, if you like to use it. Thank you.
  14. Well, that’s news to me? Is that a statement from ED?
  15. Please re-download (zip and lua). First version caused AI strobes blink too fast. Corrected! Start sequence updated.Read first post!
  16. ⋆UPDATE 2⋆ 03/08/20 Lot of people were complaining about the weakness of strobe lights, including me! So here is the workaround for it! It's very powerful now and reflects from the ground and body! For those interested, I attached both the F-16C.lua (if you'll replace the .lua file take a backup or rename the original as.lua.bak) and a so called "mod" JSGME compatible. I tested the Anti Collision Knob, it works in every stage (1,2,3,4,A,B,C) So no problems there! My aim was to add some immersion and real life look to the game. I hope you can enjoy it. (OBSOLETE FOR NEW VERSION) 1-Turn off Anti Collision knob. Assuming that you start at night, AC knob is on position 1. NEW UPDATED PROCEDURE AS OF MARCH 8 If you start the same mission with ''FLY AGAIN'' button, the sequence does not start everytime on one knob turn. After many tests, new procedure would be: Assuming that you start at night, AC knob is on position 1. 1 - Turn the MASTER light knob all the way to NORM. 2 - Turn off Anti Collision knob. 3 - Then turn on Anti-Collison lights to 1. If it does not start turn off and turn to 1 again until you see the lights working, you can now set the A/C light position to whatever you like. KNOWN ISSUES: Sometimes it does not initiate the sequence at the start of the mission.(Hot start) In that case turn off and on, the MASTER switch, until you see lights working (I did it twice). Sometimes it starts right away, sometimes does not. I tested a lot, tried every option to see if I can find a way around: No joy NOT KNOWN / NOT TESTED MULTIPLAYER IC I DO NOT EVEN KNOW HOW MULTIPLAYER START PAGE LOOKS LIKE SO DON'T ASK!!!!!! I never fly MP, don't know , not interested! If you have any doubt that this file will break something or cause problems, do not even attempt to install.I give no guarantee whatsoever. I don't see it as a mod as how we consider the ''Modding'' word. That is why the title is ''Workaround''. ED created the natostrobelight option and somehow did not integrate it except few AI helicopters and A-10C, so only thing I've made was to adapt the option into F-16.That's it! And how it all started: https://forums.eagle.ru/showthread.php?p=4226238#post4226238 F-16 New Strobe Light.zip F-16C.lua
  17. Last of the last..It's the best I could do. Some workarounds, some tweaks.Looks like that. Preview Link: https://streamable.com/5kmdt If you like it, I attached both the modded FA-18C.lua (if you'll replace the .lua file take a backup or rename the original as.lua.bak) and a so called "mod" JSGME compatible.Also for those who know what they are doing: [1] = { typename = "collection", lights = { {typename = "natostrobelight", argument = 193, period = 1.3, phase_shift = 0, color = {0.8,0,0}, intensity_max = 68, position = {-5.32, 2.58, -1.81}}, }, }, Enjoy! F-18 Strobe Light Mod.zip FA-18C.lua
  18. We can't! Arguments must be defined in a 3D environment as a connection to animations/ .lua files. That would mean .EDM files must be tempered with..and that is illegal afaik. Again question comes to ED: Function is there guy, why not use it?
  19. It's much worse than the F-18.Positions are all over the place, i don't even see where it's flashing.But i'm looking to it. BTW i will upload the F-18.lua file as it is! Give me little time. ED would place this during the Early Access phase but they didn't. I would like to see it as in all their wisdom must be a reason to not activate it. But like i said why AH-64 has these lights and flyables don't? That's very curious. Like i doubt single argument for strobe lights limits us. Other units with natostrobelights have multiple entries for arguments. No, it's not complicated may be somebody with much more expertise on modding will handle this.
  20. Thank you! argnatostrobelight does not have the same effect.It must be the default one no? Reflections go away when selecting that one. I don't know what is causing this.May be shaders? Intensity entry also did not work on it.. I checked two units (A-10C and AH-64) both have reflections and are really powerful and unfortunately both use ''natostrobelight'' argument. I'll let you know if i get my mind around it.
  21. Don't know how much further I am.:cry: But here is the code: lights = { {typename = "natostrobelight", argument = 193, period = 1.2, phase_shift = 0, connector = "RED_BEACON L", color = {0.8,0,0}, intensity = 200, position = {-5.3, 2.2, -3.0}}, {typename = "natostrobelight", argument = 193, period = 1.2, phase_shift = 0, connector = "RED_BEACON R", color = {0.8,0,0}, intensity = 200, position = {0.820, 0.2, 0.0}} }, The bothering thing is: I tried to use connectors which are non-existent in 3d model.Connector names defined in 3D models somehow and my guess is they have fixed positions. This is where I am clueless. After trial and error I managed to get strobe lights working with an ok positioning on the left vertical stabilizer, but as you see in the code, as there are no two separate arguments for them(arg=193 for both Vert.Sta.)my guess is when you tweak left also the right will be. What I didn't try is to input extreme values to right side to see if it's moving.. Knowing that everytime I change a value, I have to restart the game check if it's correct and pray there is no syntax fault in lua file. It's really time consuming. Praying is... not the lua part :D Kidding aside: I don't understand why AH-64's which nobody can fly has natostrobelights and Hornet does not.Yes Apache has working strobe lights. May be ED will add strobe lights in 2021 or so and all work will be in vain, but hey until then we will not be more pathetic than AI Apache right? Greetings
  22. Sure!.We can exchange some knowledge.I will write the code soon. Thank you for your interest!
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