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Everything posted by Burt
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That’s weird but at least you got it going. So I just had a windows update this evening but I did not have any issues running w/OXR. Question so a regular Windows update will update OXR too or do I have to go to MS Store to update it. I’m about 3 weeks in the switch over to OXR from SteamVR. I’m on OXR version 111.2206.16002.0 How would I check for updates for OpenXR4MR ?
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I tried it with terrible success. It sounds good but it didn’t work for me. Good luck !
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Yup it’s a hit and miss on these F18 grips. After the 3rd one I said oh what the heck and kept it even if the 9 o’clock/left senor control position has a slight no return. But I use that as my weapon control. And weapon control as my sensor control … less travel for the thumb. I mainly just do BFM. Now the viper switches are unbeatable, the best in the market imo Update : My sensor control switch does not stick in the 9 o’clock position now. Working like a champ.
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Good Morning I have a question about Msi Afterburner not displaying with OXR. Before I made the switch to OXR “last weekend” I was experimenting with gpu undervolting and would start a mission with my G2 off my head and read the values on the monitor in the VR window. Well I noticed last night the msi/af wasn’t displaying so is there an issue that oxr is not letting this to happen? And is there something I have to do to use msi/af like I did with SVR? Thanks
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Sorry SoH , I just got home booted up and there it is right in front my face " Multi-Frame Sampled AA " MFAA. Geeez ! Okay well I'm running MSAA x2 and gonna enable it. Thanks.
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So these are your NVCP settings after going OXR ? If so I’ll change mine. Which one is MFAA ? And I guess Vsync on fast makes sense. Moxica it’s been like that every since I started. No big deal. Thanks !
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Yeah I’m definitely a clarity person too with VR and the G2 is okay but I’m really interested In The Varjo because of the reasons you have explained. I’m glad they have a US service base that’s really cool. It’s just a lot of money to invest if the durability of the product/software is not as high standard as the headset it self. But I’m hoping to get one soon, I’m still rocking the G2/V1 and V2 cable and just switched to OXR so I’m okay for the time being now and I’ll be still saving for the Varjo. Thanks as always.
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Don you were saying that Varjo was having issues and will this update change your mind in recommending the Varjo? I’ve been saving up to get one hopefully by the end of the year. Thanks
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I just made the switch and I totally agree that E D should support OXR along with Vulcan which should be Top Priority. All the Aircraft are working great it’s Virtual Reality that needs it the most.
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I was watching this earlier today. Go to around 22:40 maybe this will help. It’s a msfs video but was interesting how this worked.
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Well your helping a lot of us on either end so I appreciate it. Please get some rest !
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Yuck !!! I I'm not one of the lucky ones ! back 90hz for sure.
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Yeah it’s opposite on my end.
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Right on will try 60hz here in a few. So disable MR in both oxrdt and the ingame toolkit and just run 60hz ? Ill give it a shot. Thx SR !
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Oh wow ! Okay then I guess I’m as close as I’m gonna get then. I guess today I’ll test without MR, I really like though but I guess I need to try without. Thanks !
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Same here Jon , I’ll be tackling that this morning. At first I may have accidentally slid the inner ring to 56% and changed it to 60% from my research on a YouTube video. I thought about it in my sleep last night so I’m gonna try to put it back on 56 % to see if it makes a difference. We are in the same boat I started this OXR on Saturday and I had a lot help but I’m still trying to tweak the , I guess they call it the jelly effect in F2 view or flybys I. A dogfight. I’m just trying to get it like SVR was then tweak from there.
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Gotcha ! Thanks again
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So the oxrtk res slider is like the SVRCR slider?
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OpenXR Guide - Deprecated - This time for real (▀̿Ĺ̯▀̿ ̿)
Burt replied to nikoel's topic in Virtual Reality
Ah great ! Thanks edmuss ! I got everything running just trying to get alittle jitters out other then that it’s great ! I’ll be going through your guide here shortly. -
OpenXR Guide - Deprecated - This time for real (▀̿Ĺ̯▀̿ ̿)
Burt replied to nikoel's topic in Virtual Reality
Sorry but in the oxrtk under performance is it normal to see only 4 options? I can’t seem to see the unlock repo option. -
OpenXR Guide - Deprecated - This time for real (▀̿Ĺ̯▀̿ ̿)
Burt replied to nikoel's topic in Virtual Reality
gotcha going there now , Thanks ! -
OpenXR Guide - Deprecated - This time for real (▀̿Ĺ̯▀̿ ̿)
Burt replied to nikoel's topic in Virtual Reality
I got everything running as per guide. I guess now I need alittle tuning in the smoothing dept. I noticed my fps is kinda all over the place from 56 and jumping upwards to 80’s. I was running SVR locked at 45fps and was pretty smooth, any tips how to get my smoothness back. -
Okay nikoel clear enough thank you.
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One more question and I’m gonna get this rolling tomorrow, so in the guide it says 3 things needed but didn’t mention OpenXR developer tool kit… so I’m gonna have to download that as well ? I’m sorry I’m so far behind. thanks Mako
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OpenXR Guide - Deprecated - This time for real (▀̿Ĺ̯▀̿ ̿)
Burt replied to nikoel's topic in Virtual Reality
Awesome thank you !