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Cradle

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Everything posted by Cradle

  1. im just wondering how custom controls will be handled with the new upcoming merge? i have setup some planes in 1.5 only and other in 2.0 only so i got different setups between the versions. will 2.5 be installed with "default" controls for all aircraft or how will it work? do i need to save/export my keybinds/curves before the update and then import them as usual? will the 2.5 update delete all old versions?
  2. the mouse works in menus just fine and i can see the little yellow "plus" cursor as usual but it dosent switch anytning. no buttons, nor dials work no matter how much i click. i also tried to click just about everywhere to see if its just off mark but nothing. the cursor wont change to that "upp down" arrow symbol either when placed on top of a swich or rotary.. it worked fine last week so must be something the update did. i tried the alt+c and the cursor disappeared and came back but still no functionallity.. ive tried A10C and the M2000 and same problem for both modules. in 2.1.1 the cursor works just fine so most likely not some hardware problem. i cant seem to find any earlier post on this so i fear its just me? or am i just blind...:music_whistling:
  3. i think ED should consider to make a option to turn on/off tree shadows in the game directly since its seems to be such a FPS booster...
  4. no chance this will get looked at? the SAI gets completely out of any kind of balance very fast. sometimes all it takes is some simple maneuvering right after take off and the SAI is tilted over 45 degrees.. thats hardly coz of gyro drift? i can understand if it gets out of synch after prolonged flight with hard turns and what not.. but not after a couple of minutes.. and besides being a useless instrument it looks really bad :/
  5. My race car/pilot seat combo
  6. this is still a problem for me. i recently added Nevada and started using 2.0 for the first time and the night is pitch dark there but still very bright in 1.5 (as in you can see stuff without NVG in the middle of winter with no moon etc.. even inside a closed unlit hangar you see details). so apparently this is NOT a monitor issue. it might very well be hardware related since 1.5 and 2.0 uses different graphic engines but its only in dcs 1.5 i have this problem. not in any other game, including low budget indie games... its still playable but its "not fun nor realistic" :/
  7. i say -get all modules you even remotely think you will spend time with and enjoy. if you can afford it that is. not all here are 40+ upper middle class persons without kids and a ”fairly” large recriation cash stack and tons of time. i mean its on sale right now and for 30 bucks i get a decent dinner and a beer on a local bar here.. and all that gives in the ”long run” is a good belch ;) im getting the gazelle just coz it has good downward view and i want to go check for ufo-s at area 51 later tonight ;)
  8. im new to the Mirage. i got it a couple of days before the last update and only had time to fly it very basically in the previous version of dcs. still i directely had the feeling the plane had lost some Power in a wierd way after the update. as a new plane owner i had been buzzing around the hills and cities and making a couple of landings and doing the training missions just to get the feel of the controlls etc. Before the update i landed with no problem for example.. after the update its damn near impossible and that loss of Power at high AoA at low speed seems directely linked to my constant failures (and that forward noosewheel "spring" bug too ofc -but thats Another matter) as the plane has a tendency to drop like a stone during the latter stadges of the approach and need full AP to not crash (im still learing the landing but this is Before/after patch im talking about). i also feel that the A10C have lost some Power after the update and that is my "main" plane and i have flewn it a lot last months. it just feels like dcs world has changed someting with drag/weight etc.. that wierd Rolling in AP while in a orbit you get might also be related to some kind of AoA loss of speed? i would very much like to get more comments on what ppl "feel" and less technical pointers. just get in the planes and do what ever you did Before the update and see if it feels different.
  9. Im not sure about this but it feels like some generall tweak has lowered the power of the engines? I got the mirage and a10c and playeed them both a day before the last update and both of them seems affected. The a10 barealy gets of the ground in some cases and where i used to just take off and almost at once start my turn tiwards Target i now need to jeeo almost level a long time to build up speed over 200 knt. The mirage is ofc much faster but feels to bleed power in middle/high g turns to the point of stalling really fast. I played against a ai F5 that i never ever could shake from my six no matter what and when i tried climbing straight up i lost power but the F5 zipped past with plenty to spare. Im new to a-a but it "feels" wrong. Is this how real planes perform or ?
  10. same here. the A10 rolls like crazy after just a couple of seconds in AP. i also imagine that the plane is less powerful than before? can that be right? i just picked up the mirage mod this weekend (before i installed the new update) and it feels like it bleeds of energy in a different way now in sharp turns/climbs after i updated..but i might be wrong and just finding all sorts of "new" update related behavior issues when its actually just me thats a bad pilot ;)
  11. i totally agree with Wolf that i want to be able to do this -simple as pie- within the DCS setup itself. the brain work needed just to learn all the systems in the aircrafts is enough for me without having to hassle with editing program scripts just to set a simple switch position. i really dont have that kind of understanding and most likely would mess something up in the process :( if the game dont recognise "neutral" as a switch position perhaps it can be implemented as some sort of option for "if not UP or DOWN then it must be in the middle" sort of command in the setup? much like that ELSE i read about in the scripting tutorials?
  12. i flew "surrounded" last night and got three crashes when dropping CBU-105s (the game NEVER crashes otherwise) so i started searching here and found this, but this seems to be a year old thread? if its a known bug it should have been fixed by now? is it just in that in that mission/on some ppls systems that cause it or is it the bombs visual effects itself that is the cause of the crashes? i don´t recall having dropped 105s before so i cant tell unless testing in another mission. if i avoid tracking the explosion with the TGP will i be able to use the bombs then?
  13. I found a couple of threads on this but no real info/solution. :/ i too have a really REALLY bright nigh in dcs a10. i mean so bright i dont need cockpit lightning to see dials and switches and you can se the ground and roads and trees.. ive set the date to 15 of jan around 2 oclock so it should really be pitch black outside. some ppl suggest to adjust gamma/brightness on the monitor but that cant be the right way to go (still i tried it. i set brightness to 0% and gamma to 2,6 and everything was dark and dull in menues and stuff but still bright at night)? the game looks great in every other aspect. menus, cockpit during daylight..the environment, explosions. and things that are supposed to be black are black. the MFDs in menu modes etc are perfect deep black. if i would have a faulty monitor setting this would look blended and grayis. and every other game i play on the same system looks good..dark is really dark and colors vivid. its only in dcs that night wont get dark. i remember flying ka50 "courier" mission a couple of years back and that was as dark as a night should be.. i will try to run that mission tonight just to check if a10 differs from ka50 (but i suspect its dsc world thats the problem). the thing that i find most strange is that some ppl seem to have pitch black nights and some (like me) has really bright nights.. is it a graphic card issue or just random luck with settings? (i also tried to let nvidia dictate the colors/brightness but dcs was still bright at night with little or no difference) dcs world should really implement some kind of brightness adjustement settings within the game and have some calibration mode.
  14. Was long since i wrote here but i check the threads almost everyday.. but i havent played the game that much. I sort of learned the basics and did some missions but then i didnt find the time or energy to play as hard core as the game demands.. but i played yesterday and for the love of me i couldnt get the track following autopilot to function.. i engaged it and the bird woud do just about everything else BUT follow the course..i tried everything.. but at the end found my self in a "swing like" motion over a nearby town..back and forth.. back and forth... back and forth... made me seasick. i even tried different missions to se if it was some "indended" faiure in that mission.. then i struck me. i had been pressing the "T" button and not the "R" button. i had trimmed and trimmed and trimmed..and NOT engaged the autopilot at all! that was happen when you dont play enough. ;)
  15. Hi i have posted this on TrackIr own forum since im sertain this is a trackir problem and not a dsc:bs issue, but ppl here seem to response a million times faster so i post it here aswell just for kicks :) the "problem" is that i think its hard to do very small and smooth adjustments to the view when looking straight forward since i have to "snap" the head slightly to either side to "uncage" the trackir when it has "stabilized" itself in the center view. If i continue to look to either side or up/down the movement is as smooth as i want it but most of the time i look pretty straight ahead and center. I have tried to find a way to disable this but i havent found anything. It has nothing to do with dead zone or movement speed or anything since the trackir follows as a charm when its allready moving. I dont know if its some kind of "stand by" mode or such but all lights are on and when i pan the view slowly straight ahead i feel that the view "wants" to pull itself to the center... like a magnet or something. If i dont move my head for a long time the trackir seems to shut down momentaraly but this is not the same thing. I hope i have managed to describe the problem and that there is a way round it.. merry christmas btw
  16. hi is this a bug or is it just me? i resently, by chanse, discovered that i lose the ability to trim after i exited the game into windows (for cheking forum, manual, instruktionsvideo, mail -whatever). It works at first but after i return to the game nothing happens when i klick the trim button. I hear the sound but the aircraft is not responding. If i try to press an hold the trim i dont get that "loose" joystick i get otherwise. i have a logitech force 3D pro I tested to press the T key aswell but same there. i hear the klick but no reaction, so it cant be my joystick anyway, can it? i havent checked if hits happens if i first press ESC and then alt+tab or if it only happens if i do it while leavning the aircraft "as is" mid air.. everything else seems to work as it should on the joystick..autohover, designating targets and all that.. its only the trim....
  17. I only know that i got my 6 medals in missions i got shot down in ;) perhapps it is reagarded as more heroic to fight to the death? (but most of the time i was just clumbsy)...
  18. Hi all ive just completed the Altitude mission and after returning to the airfield (having never seen the enemy and no losses) the tower tell me to devert to the altarnative.. problem is that i dont know witch airfield that is. and not sure how to find it even if i did. i know how to search for airfields in the abris and that would be the simplest way i reccon, but then i have all those non directional beacons and what not i barely glanced at yet i can navigate to..i usually learn by adressing the "porblems" as they arise. Ive looked in the manual but im probably not looking in the right places... after i quited the mission i remembered that panel back on the right side and perhapps the alternative was marked there? or (as i presume) is there MUCH more to this? in falcon4 AF (witch i played a little only) the tower would give me a channel to switch to for communication to any alternative if needed... regards
  19. thx that made a lot of sense :) now to "pound" it into my skull so i can do it without thinking while flying. it seems like there´s really REALLY great many things in this game that ppl with IRL experience know of and take for granted that we that never even seen the inside of a real AC -let alone a fightercraft, have no way of knowing unless lots of research.. this problem i had with the didgits is just one example. i wonder how many other things i dont to right or dont even know that im able to do? a rock solid, easy to understand "what you can and should do, when you are supposed to do it, and how you do it"-guide would be nice reading.... :)
  20. "All coordinates are entered as 13-digit sequences (6 for the top line, 7 for the bottom). Ex. N14°36'30'', W7°12'18'' +14°36'30'', -007°12'18'' +14°36.5', -007°12.3' And would be entered as:0-1-4-3-6-5-1-0-0-7-1-2-3." this has confused me for some time and i still dont really understand how i calculate the last didgits? 36'30 becomes 36.5 and 12'18 becomes 12.3 if the value had been, leta say, 36'10 what would be the input then? can you clarify this more plz?
  21. doh! i might have known.. :music_whistling: well well.. i blame it on that i ususally never get the chance to do much else than crash when shot at..
  22. g-day I was hoping that someone here with to much time on their hands could shed some light on the EKRAN system. as long as everything is ok the EKRAN goes about its buiness and i dont pay much attention to it, but after -say a near SAM miss- the heli gets all banged up and lots of stuff brakes down. NOW i want to see what systems are unavailible, but i can only se the highest priority failure? Can i scroll/flip trough the messages in some way? the manual mentions that by pressing the "MWL" i can see the next message, but i dont know what that MWL is? And i have seen ppl posting files here that shows what systems that have broken down? How do i access those? Any special program? anyone?
  23. g-day I was hoping that someone here with to much time on their hands could shed some light on the EKRAN system. as long as everything is ok the EKRAN goes about its buiness and i dont pay much attention to it, but after -say a near SAM miss- the heli gets all banged up and lots of stuff brakes down. NOW i want to see what systems are unavailible, but i can only se the highest priority failure? Can i scroll/flip trough the messages in some way? the manual mentions that by pressing the "MWL" i can see the next message, but i dont know what that MWL is? And i have seen ppl posting files here that shows what systems that have broken down? How do i access those? Any special program? anyone?
  24. Thats how i feel to. When i judge the mission to be completed i head home.. no way that i would -like in the case of claring Tkvarcheli- head in over still hot territory just to flush out that last soldier down there.. the risk of getting shot down is just to great. and yes.. i understand that it would be near impossible to simulate a headquarter giving dynamicaly generated orders.. but still. some kind of communication would be nice. Even if the information dosent lead to anything in "the world" the player get a reply and a OK to RTB when hes out of ammo or feel that he has completed the objective? Atleast it would be nice to get some more feedback after the mission. I would know that i did great if i destroyed 16 tanks alone, but it i could see some rating (like in Falcon 4) i would get a better idea of my performance when things didnt go that well. But i understand that it would be hard to measure this.. perhapps something that could be pre dedermined in the mission? if the player fires 12 vikhrs and only get 3 destroyed tanks it would be poor result and waste of ammo but 8 tanks would be excellent. anything over that would be outSTANDing? If the helicopter didnt get a scratch that would improve it even more? Dunno.. One thing i was thinking about tough is that i might miss flying over certain "triggers"? if i stay at maximum range and turkey shoot the tanks and then just turn for home i might miss some new event/radiomessage that would happen if i would fly a couple of km closer to the tanks (or town or airfield or what ever)? i dont know. i guess that in the end i have to judge for myself what is success or not. or go multi player...
  25. Greets I dont know if this only concerns the stand alone missions or if it might happen during the campains aswell, but i more often than not feel that the missions i flown havent really "ended" even tough i seem to have cleared the area of enemies or emptied my stores and returned to base. All that happens after landing and i quit is that i get the statistics but nothing more. I dont know if i did good or completely missed something. The courier misson clearly says mission success and of you go for vodka and caviar.. i feel i played my part.. but in other missions the world seem pretty "dead". For example: in the clear Tkvarcheli misson witch i have struggled with dozens of times (like we all?) i finally managed to kill of every damn ground units, including lots of infantry, i could possible find in the area. the convoy did also make it unharmed all the way to the FARP with me as escort.. but then nothing more happend.. the convoy halted and thats it.. no radio com. no mission completed.. nothing.. i dont know if i have to kill EVERY last soldier in the town for a mission succes? If there are more goals that i have to complete i would like to know what they are, atlast when flying stand alone missions since i use them for practise before entering the campains. in the campain i would be content if just being able to survive counts as success.. ;) live to fight another day... same thing with the patrol mission.. the one where u head into the canyon and ambush the tank convoy. after killing like 6-8 tanks and 2 AA im out of ammo, and since head on rockets attack towards fireing tanks is suicide i return home.. and same here.. no information at all wheter or not this counts as success.. rearming and going back seems kinda wierd since it dosent seem like anyone cares what happens to the approaching tanks. so.... in conclusion. what i miss is a option to communicate with some commander or such that i could call in sighted/destroyed enemies and give my current situation on ammo/fuel or whatever. To call for reinforcment or just to alert whom it may concern of enemy presence. to get orders.. as it feels now im just a lone ranger hunting at will.
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