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About Spetz
- Birthday 07/01/1976
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Location
Vancouver Island, BC, Canada
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...Stuff
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Same. Seems random places cause screen shudder too but no FPS drop.
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Perfect. I hate using easy comms and changing freq’s to talk to tower, ground, etc, will be great.
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Looking great! One thing I didn’t see, or perhaps missed. Are you changing actual frequencies in game or does the F10 menu override all frequencies when using VA? Would be great if you had to change freq’s as requested such as with SRS.
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This has been an issue since day 1 release and never even addressed or acknowledged by the developers despite multiple reports. I’ve uninstalled it and won’t bother with it again. Too bad, map has potential.
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Excellent work, immediate DL for me. Any chance this can be eventually used on other maps?
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Technically yes, the more you preload the less chance you have of stuttering during mission flight BUT initial load can be much longer and having your preload maxed means more RAM is used removing that from anything else DCS uses it for. I personally have my preload at 55000 (which I think equates to 55km), and depending on map flown, I’ve seen DCS use as much as 28gb of RAM out of my 64gb. For me lower preload just works better.
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Edit **** What’s your terrain preload set at? Try lowering it below 55000 and see if it make a difference. Does on my system.
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Never went anywhere in Afghanistan, Iraq or anywhere else without either IR sticks or my Hel Star.. should be included 100%
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DCS Optimized Textures Powershell Script
Spetz replied to zbysiek's topic in How To Mod for DCS World
So far so good. Have only done DCS Mods and CoreMods folder, but have already saved 87 Gb of SDD space! -
Just because it’s an option, doesn’t mean you need to use it. Some people do. Nobody is forcing you to use a flight aid.
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NVidia "Manage 3D Settings" - Individual Program settings issue
Spetz replied to GPatricks's topic in 2D Video Bugs
Yes, use that drop down. It will apply to both single and MT versions.- 1 reply
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Works fine. I added a +10 curve on pitch and roll to give it a heavier feeling, may go up a bit more.
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Not much info above to help but if you are running VR with a Quest 2/3 and OpenXR toolkit, Oculus app Ver 68 is not compatible with OpenXR toolkit. Either disable OpenXR TK or disable public beta to roll back oculus to Ver 67. if you aren’t running a Quest, then I have no idea.
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Hopefully in the next month or so we might get a hint of the OH-58(D) manual coming.. your guides are great!