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Everything posted by toan
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Hi Cao, attached is my LUA file for the clean deck variant of the R91 'Charles de Gaulle' carrier, with 5 correct parking spots. This is still WIP, not yet fully tested for the Rafale and mix with SEM aircraft (see screenshot below). But it's well on its way to completion. I hope to find later the way to define 5 more parking spots on the forward deck, where there is a lot of free space Fly low... Charles deGaulle.lua
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Hi All, I tweaked the parking spots on the empty deck version of the R91 'Charles de Gaulle' carrier, so that now 5 aircraft can park correctly on the aft deck. Two of the parking spots are located on the forward lift behind the island. See the screenshot below. I also slightly increased the speed of the aircraft going to the parking spots on the deck after recovery in order to avoid wave-offs of the following recovering aircraft. Hope we can have now more realistic carrier ops with the R91. This is still WIP. Tested OK with the SEM, and currently being tested with the Rafale. Fly low
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Superb Mods indeed ! Thank you so much for your work. Eagerly waiting for your new ships.
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ADMIRAL189'S CORNER - INCOMING SHIP MODELS
toan replied to Admiral189's topic in Static/AI Mods for DCS World
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ADMIRAL189'S CORNER - INCOMING SHIP MODELS
toan replied to Admiral189's topic in Static/AI Mods for DCS World
Hi Elvis, That's correct, but what Admiral means, and that you can verify in all DCS missions, is that the missiles hooked on their launchers are eye candy : you won't see them firing up. BUT, the Bainbridge does indeed fire missiles at targets, although not from the launchers, but from whatever position on the deck has been implemented. Just test it, it works fine, and the missiles hit their designated targets. Thanks to Admiral for his superb Mods ! -
ADMIRAL189'S CORNER - INCOMING SHIP MODELS
toan replied to Admiral189's topic in Static/AI Mods for DCS World
I think that having red Migs attacking the ship in the ME triggers the missiles firing the same goes for red ships attacking it, and you don't even need to specify that : simply direct them towards the Bainbridge and it will be firing Harpoons to destroy them... and vice-versa) Thanks Admiral ! -
Hi, I'm discovering the superb civilian ships ! They are absolutely amazing ! Excellent additions to the naval scenarios iin DCS ! Excellent work ! Many thanks !
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ADMIRAL189'S CORNER - INCOMING SHIP MODELS
toan replied to Admiral189's topic in Static/AI Mods for DCS World
Superb ! Thanks Admiral ! -
Sorry guys, but I have been unable so far to include the new textures and the 3 Udaloy variants made by Urbi for this great Mod. I did put his folders in the original Udaloy Mod, but this doesn't seem to work for me. I only get a "Default" variant in the ME, with no hull number (screenshot below). Your help is welcome. Thanks.
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ADMIRAL189'S CORNER - INCOMING SHIP MODELS
toan replied to Admiral189's topic in Static/AI Mods for DCS World
Thanks so much Admiral for your superb Mod ! This USS Bainbridge is really a must for naval ops ! -
ADMIRAL189'S CORNER - INCOMING SHIP MODELS
toan replied to Admiral189's topic in Static/AI Mods for DCS World
Hi Admiral ! That's very good news ! Thanks ! -
Community A-4E-C v2.3 (May 2025)
toan replied to plusnine's topic in Flyable/Drivable Mods for DCS World
Hi All, I discovered recently the A-4E v2.0 Mod, and it's amazing. Superb work. Maybe this question has been addressed previously, sorry for that, but I'm looking for a Thrustmaster WartHog profile for this Mod. Rather than reinventing the wheel, is one profile available somewhere ? Thanks for your help, Toan -
ADMIRAL189'S CORNER - INCOMING SHIP MODELS
toan replied to Admiral189's topic in Static/AI Mods for DCS World
Hi Admiral, That's excellent news, indeed ! Looking forward to include the USS Bainbridge in my armada. Thanks for all your work ! -
ADMIRAL189'S CORNER - INCOMING SHIP MODELS
toan replied to Admiral189's topic in Static/AI Mods for DCS World
Superb Mod Admiral ! Looking forward it sailing fast and furious... Fly low...