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Everything posted by toan
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FRENCHPACK V4.9.1 Update on 27/04/2022
toan replied to dimitriov's topic in Utility/Program Mods for DCS World
It's very useful to shift large volumes of Mods, terrains, and large folders to another HDD, if you are short on your main SSD space. It can be done quite easily using the WIndows 'mklink' command, which makes the folder appear to any program as if it was in its original place, but is in fact located elsewhere. This even works without problem when you are updating DCS to a new version. I've done that many times. All my terrains, except the one I currently use, and all my 'Saved Games' Mods are thus on my secondary HDD drive, thus saving at least 200 GB on my SSD drive.... Enjoy.... -
FRENCHPACK V4.9.1 Update on 27/04/2022
toan replied to dimitriov's topic in Utility/Program Mods for DCS World
Hi All, well, my main SSD drive is very small (256 GB, 190 GB used), and I shifted all my Mods to a secondary 1TB HDD (700 GB used), which is of course much slower, but at least, I have no problems with the superb Mods from Admiral, Currenthill and Dimitriov that I use on a daily basis It takes quite a bit of time to load the game and the various terrains and missions, but, well, it's worth it, isn't it ? They are expert Modders that have tremendously expanded the versatility and playability of DCS, and they deserve respect and consideration Their hard work and sharing is absolutely amazing Many thanks to them !..... -
FRENCHPACK V4.9.1 Update on 27/04/2022
toan replied to dimitriov's topic in Utility/Program Mods for DCS World
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FRENCHPACK V4.9.1 Update on 27/04/2022
toan replied to dimitriov's topic in Utility/Program Mods for DCS World
Hi Dimitriov, OK, I get your point, and I agree that very accurate models and blueprints are required, of course. Thanks for all your Mods and for the fantastic work you are doing and sharing with all of us -
FRENCHPACK V4.9.1 Update on 27/04/2022
toan replied to dimitriov's topic in Utility/Program Mods for DCS World
Hmmm, sounds very nice ! Thanks Dimitriov ! Concerning the Caesar, there is recent 3D STL model on https://cults3d.com/fr/modèle-3d/divers/canon-caesar-155mm-howitzer , payware at 16 euros. I'm ready to contribute. Still looking is there is a freeware model. -
Well, the Rafale Mod's flight model is somehow well under the performance specs of the real aircraft. For example, it's impossible with the Mod to make a 7 or 8 G turn or pull-up, which the real aircraft can do. But tweaking the flight model parameters is a really experienced Modder's task.... In contrast, the A-29 community Mod has those flight characteristics, for example, which seem a bit overperforming for a turboprop aircarft, in fact.... Any volunteer and expert for the superb Rafale Mod ? Fly low....
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FRENCHPACK V4.9.1 Update on 27/04/2022
toan replied to dimitriov's topic in Utility/Program Mods for DCS World
Amazing pack ! As suggested previously, the only missing element is now a Caesar gun.... Fantastic Mod ! Thank you so much Dimitriov ! -
Hi All, a screenshot to celebrate the decommissioning of the Alouette III, after 60 years in service in the French Navy !..... Thanks Damien for all your superb Mods ! Fly low..... Edit : a simple note to say that in all helos cockpits, the pilot is seated on the right seat, maybe for the next update ?... Thanks...
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Hi, can't find a way to have torpedoes fired... Your help is welcome...
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Hi Hawkeye, is this PTB available somewhere ? Thanks
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Swedish Military Assets for DCS by Currenthill
toan replied to currenthill's topic in Static/AI Mods for DCS World
Thanks Currenthill, I'll check that Your Mods are amazing !....- 460 replies
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Swedish Military Assets for DCS by Currenthill
toan replied to currenthill's topic in Static/AI Mods for DCS World
Hello, I may be wrong here, but various executions of my scenario missions raised the following question I have a SAM site which includes several LN103A and LN103B launchers. I also have two incoming bogeys flying at FL300 and 100 nm away. It seems to me that they are only targeted and fired at when they come close in at something like 15 nm, although the LN103A has a much greater range Am I wrong here or am'I missing something ? Should I avoid mixing LN103A and LN103B SAMs ? Your help is welcome, and many thanks for your amazing Mods- 460 replies
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ADMIRAL189'S CORNER - INCOMING SHIP MODELS
toan replied to Admiral189's topic in Static/AI Mods for DCS World
Thanks Currenthill ! -
ADMIRAL189'S CORNER - INCOMING SHIP MODELS
toan replied to Admiral189's topic in Static/AI Mods for DCS World
The expert artist here is definitely Admiral189, whose amazing naval Mods for DCS are unprecedented contributions to its naval warfare aspects. My guess is that there are still more coming from the shipyard..... Many thanks Admiral ! -
ADMIRAL189'S CORNER - INCOMING SHIP MODELS
toan replied to Admiral189's topic in Static/AI Mods for DCS World
Hi, Sorry, I don't remember which Mods caused the texture problem. There was no fix, as far as I now. Fly low.... -
ADMIRAL189'S CORNER - INCOMING SHIP MODELS
toan replied to Admiral189's topic in Static/AI Mods for DCS World
Hi, the missile protruding problem has been mentioned recently. The solution is to add the following line to the ship's LUA file (without quotes): " GT.WS[ws].LN[1].show_external_missile = false;" I had the panel textures problem, but this was due to a Mod conflict. It is solved for me now. Thanks to Admiral for his superb Mods ! Enjoy. -
Swedish Military Assets for DCS by Currenthill
toan replied to currenthill's topic in Static/AI Mods for DCS World
Hi Urbi, I'll try that. Thanks for your help Well, Currenthill, it might be a driver problem, because the ERROR message is raised by the DX11BACKEND ? Really amazing Swedish assets pack anyway, thanks Currenthill- 460 replies
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Swedish Military Assets for DCS by Currenthill
toan replied to currenthill's topic in Static/AI Mods for DCS World
Hi Currenhill, as you advised me, I just set up a new mission with the strf9040 as the sole included Mod. Unfortunately, its tracks also appear all black (see screenshot below). Attached is the log for that mission. It contains the following error, which doesn't explicit at all any real reason after the: "Reason:".... "2022-11-01 06:58:13.406 ERROR DX11BACKEND (960): Failed to create shader resource view for /textures/cv90_new_track.dds. Reason: " I'm not at all an expert here, so I have no clue. I hoped it was due to a Mod conflict, but it doesn't seem to be the case. The tracks for all your other vehicles display fine, by the way. I use the last Openbeta 2.8.0 version. Thanks for your reactivity, for your help and for all your superb work ! dcs_log.zip- 460 replies
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Swedish Military Assets for DCS by Currenthill
toan replied to currenthill's topic in Static/AI Mods for DCS World
Hello, it seems that I can't get the Lvkv9040 tracks color, which appear all black. See the screenshots below. A missing texture ? Besides, the AAA of the tank is very effective at shooting low flying aircraft ! Thanks for your help.- 460 replies
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Swedish Military Assets for DCS by Currenthill
toan replied to currenthill's topic in Static/AI Mods for DCS World
Thanks Currenthill, well I thought I had set the Red Alarm ON, but it must be a bad mark on my log... And yes, you're right, I already moved the radars from their initial locations, but probably not enough to get them clear of obstructions (in fact, I wanted to still have them partly under cover among the trees...), but it seems that the Unde 23 radar rotates above the tree tops, thanks to its extending arms. Maybe not high enough, though ? I'll try again, anyway. Thanks for your help !- 460 replies
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Swedish Military Assets for DCS by Currenthill
toan replied to currenthill's topic in Static/AI Mods for DCS World
Hi again Currenthill, thanks for your answer. The RED Alert option i suggest for the LV 103 is similar to that offered by the RBS 98. Concerning the low flying aircraft defeating the RBS 98, the Unde 23 STR and the Elde 98 LN are positioned as statics, and erected automatically, but very late (they have the EPLRS ON and RED alert option ON) : the aircraft are approx. within 5 nm, flying straight and fast at 560 ft above the sea. This said, they are all part of a larger scenario involving the Admiral Kasatonov fighting against pairs of Arleigh Burkes, D650 Aquitaine frigates, and Visby FACs.... But still, I have an AWACS (E2-D) flying over at 26.000 ft, with EPLRS switched on. Below is my mission, in the Marianas.... Very exciting Mods indeed, superb work ! Many thanks ! Kasatanov_SAM_Template2-static1-2-4.miz- 460 replies
