unclejacko Posted March 26, 2016 Posted March 26, 2016 So I've been looking at the Mist guide and noticed that you can spawn things in there. It gives a warning that you can spawn anything anywhere...and to be careful. So....is it possible to spawn a aircraft carrier in the middle of lake mead? I love the Nevada map, but the lack of ability to push ships down is a bit of a turn off. Any help?
Silver_Dragon Posted March 26, 2016 Posted March 26, 2016 Actually NTTR Nevada can´t put ships on Lakes, waiting if ED implement California coast and Pacific ocean or get ability to put small ships on lakes. For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
Mt5_Roie Posted March 26, 2016 Posted March 26, 2016 I don't think he meant putting a carrier via mission editor. I think he meant using mist to spawn the carrier at the location. Curious how to do it also. Coder - Oculus Rift Guy - Court Jester
Darkwolf Posted March 27, 2016 Posted March 27, 2016 You can probably put an aircraft carrier in the middle of lasvegas. Just need to get it manually by editing the mission with notepad. Haven't tested in 2.0, works like a charm in 1.5 [sIGPIC][/sIGPIC] PC simulator news site. Also....Join the largest DCS community on Facebook :pilotfly:
piXel496 Posted March 27, 2016 Posted March 27, 2016 yes, with a simple script like below it works in lake mead. something like: local _trgZone6 = trigger.misc.getZone("ship") local staticBuilding3 = { ["shape_name"] = "moscow", ["type"] = "moscow", ["unitId"] = math.random(999, 99999), ["rate"] = 100, ["y"] = _trgZone6.point.z, ["x"] = _trgZone6.point.x, ["name"] = "ship", ["category"] = "Fortifications", ["canCargo"] = false, ["heading"] = 180, } coalition.addStaticObject(country.id.USA, staticBuilding3) old stuff I made
Silver_Dragon Posted March 27, 2016 Posted March 27, 2016 Ops, my fail... For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
Grimes Posted March 27, 2016 Posted March 27, 2016 Is it displayed correctly in MP? I haven't tried it on Nevada, but a while back I spawned some ships in the reservoir above the Inguri Dam and only the host saw the ships placed on the water. They were underground for everyone else. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
xaoslaad Posted March 27, 2016 Posted March 27, 2016 Ya, in 1.5 I dont see ships in the lake near Tbilisi in multiplayer. Same mission in single player it shows up fine (or run as host). You can edit ships onto the lake if your careful in Nevada, but no idea if they show up properly in MP off hand. I'd be interested if spawning it with MIST made it visible for everyone.
piXel496 Posted March 27, 2016 Posted March 27, 2016 (edited) Just tested the above script as a MP client in DCS1.5.3 at Krasnodar lake (because I only have one NTTR licence). It seems to work. Test mission.miz attached below. testShipKrasnodar_MP.miz Edited March 27, 2016 by piXel496 ......... old stuff I made
unclejacko Posted March 27, 2016 Author Posted March 27, 2016 Awesome stuff guys....will test this week and report back.
xaoslaad Posted March 27, 2016 Posted March 27, 2016 Thanks for trying and reporting back. That's awesome. I can test on NTTR too, but might be a bit. Need to install Alpha on my server in order to do so.
unclejacko Posted March 27, 2016 Author Posted March 27, 2016 So I created a mission with the script on page 1. Added a ship trigger in the middle of lake Mead. I added an apache circling around it so I could see if there real quick as well. I tested it on machine in SP and could see the ship. I then added 4 Su-25T's to make it MP and hosted the server. I don't have access to my main machine now, so used my laptop (it's a Macbook Pro with Windows 7 on it...so not sure what screenshot button is) to connect to it. I used F2 to look at the Apache....and the ship.... was there! So awesome news guys! So is there a list of ships we can use? Ideally I'd like a carrier from each side and ships that I can land a helicopter on.
xaoslaad Posted March 27, 2016 Posted March 27, 2016 This is a Static Object though. It won't shoot, or move if you desire that. Can you land on these ships and interact with them? Trying to do it with an actual ship gives the same invisible results.
unclejacko Posted March 27, 2016 Author Posted March 27, 2016 Will test once I can get a ship in with a helipad or a deck....trying to figure out shape types for the other ships. Plus won't be my main machine until late tonight due to family events. But for my purposes, being able to land on it would be good. Since I want to add these to a training map for pilots to practice landings on. Plus, would be cool if we can actually destroy them as well, since you can destroy static object..... more testing will be needed this week!
xaoslaad Posted March 27, 2016 Posted March 27, 2016 Think they go roughly by the name of the files in: C:\Program Files\Eagle Dynamics\DCS World\Bazar\World\Shapes Kuznetsov is Kuznecow. Just fall through the deck when I try to trap. So this won't really work for what most of us want...
unclejacko Posted March 27, 2016 Author Posted March 27, 2016 Will check it out....I was always thinking more helicopters. But we'll see if was can land an A-10C on the deck like we used to in 1.5.
unclejacko Posted March 29, 2016 Author Posted March 29, 2016 I was able to land the Huey on the carrier. So good news so far. Will try to get more testing this week and see if can actually destroy/sink enemy ships as well.
Matt18C Posted May 5, 2016 Posted May 5, 2016 Could someone give a description on how to add the aircraft carrier in mead lake. I have very little experience with the mission editor and have no clue how to get started on this and where and how to enter the script on page one. Really appreciate the help on this. Thanks
Mt5_Roie Posted May 5, 2016 Posted May 5, 2016 If I have time this weekend I'll make a video. It's not that hard. Coder - Oculus Rift Guy - Court Jester
Greekbull Posted May 5, 2016 Posted May 5, 2016 If I have time this weekend I'll make a video. It's not that hard. That would be awesome! Thanks AMD Ryzen 9 7950X3D | ASUS Crosshair Hero X670E | 64GB G Skill Trident Z DDR5 6000 | Nvidia RTX 4090 FE| Samsung EVO Plus 6 TB M.2 PCIe SSDs | TM Hornet Stick/WinWing Hornet Throttle and MIP | VPForce Rhino FFB Base | TM TPR Rudder Pedals W/Damper | Varjo Aero/Pimax Crystal | NeoEngress NACES Seat VFA-25 Fist of the Fleet Carrier Strike Group One(CSG-1) Discord
Mt5_Roie Posted May 6, 2016 Posted May 6, 2016 I recorded a quick video on my laptop. Coder - Oculus Rift Guy - Court Jester
Dieter Posted May 6, 2016 Posted May 6, 2016 Not really understandable to me and i have no sound at all. :cry: | I9 9900K | ASUS ROG MAXIMUS XI HERO] |16 GB DDR4 HyperX 3466 MHz | SSD EVO 840 1 TB | MSI 2080TI GAMING X TRIO | ASUS ROG SWIFT PG278Q 27" 2560 X 1440 | TRACK IR 5 | THERMALTAKE CORE X9 | HOTAS WARTHOG |MFG CROSSWIND|
Greekbull Posted May 6, 2016 Posted May 6, 2016 I recorded a quick video on my laptop. Awesome thank you!!! AMD Ryzen 9 7950X3D | ASUS Crosshair Hero X670E | 64GB G Skill Trident Z DDR5 6000 | Nvidia RTX 4090 FE| Samsung EVO Plus 6 TB M.2 PCIe SSDs | TM Hornet Stick/WinWing Hornet Throttle and MIP | VPForce Rhino FFB Base | TM TPR Rudder Pedals W/Damper | Varjo Aero/Pimax Crystal | NeoEngress NACES Seat VFA-25 Fist of the Fleet Carrier Strike Group One(CSG-1) Discord
unclejacko Posted May 6, 2016 Author Posted May 6, 2016 Check out the attached mission. It has pretty much the same thing but was designed as a quick Gazelle mission. Not really understandable to me and i have no sound at all. :cry:VegasHeist.miz
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