450Devil Posted June 16, 2020 Posted June 16, 2020 Scenario - there is a column of five BTRs proceeding along a road. My mission is to destroy four of the BTRs with AGM-65E mavericks. I have my FLIR on the right DDI and the MAV on the left DDI. Laser code is 1688 and inputted for all four LMAVs that I am carrying. I approach the targets on a course that is perpendicular to their direction of travel at 350 KIAS and Angels 15. Using the auto fire method I engage the leading BTR and reverse my course and extend 30 miles from the remaining BTRs. I then reverse course and fly towards the BTRs where I re-acquire (designate) a second BTR at a range of 11 miles. The setup for the second attack is exactly the same as for the first successful attack. However when I go SCS left to the MAV DDI the MAV laser sensor does not acquire the TPOD laser and to get it to do so I have to cage / uncage the LMAV. My concern is that the remaining LMAVs seem to acquire a latent memory that forces their laser sensor to the original position of the first fired LMAV and the only way to "reset" this is by caging and uncaging the selected LMAV. logically this should not happen as the weapons is designed to search for the laser is a set pattern and once it finds the laser to focus on that target point. Logically, the setup and use of each LMAV should be exactly the same each time.
maxTRX Posted June 16, 2020 Posted June 16, 2020 Scenario - there is a column of five BTRs proceeding along a road. My mission is to destroy four of the BTRs with AGM-65E mavericks. I have my FLIR on the right DDI and the MAV on the left DDI. Laser code is 1688 and inputted for all four LMAVs that I am carrying. I approach the targets on a course that is perpendicular to their direction of travel at 350 KIAS and Angels 15. Using the auto fire method I engage the leading BTR and reverse my course and extend 30 miles from the remaining BTRs. I then reverse course and fly towards the BTRs where I re-acquire (designate) a second BTR at a range of 11 miles. The setup for the second attack is exactly the same as for the first successful attack. However when I go SCS left to the MAV DDI the MAV laser sensor does not acquire the TPOD laser and to get it to do so I have to cage / uncage the LMAV. My concern is that the remaining LMAVs seem to acquire a latent memory that forces their laser sensor to the original position of the first fired LMAV and the only way to "reset" this is by caging and uncaging the selected LMAV. logically this should not happen as the weapons is designed to search for the laser is a set pattern and once it finds the laser to focus on that target point. Logically, the setup and use of each LMAV should be exactly the same each time. Slightly OT but whenever I'm tasked with killing 4 moving vehicles my weapon of choice would be Mav F x4. The FLIR locks the first one at 12, 13nm sometimes further. Lock and fire cycle goes quick and the missiles hit at short intervals not giving the vehicles a chance to scram in all directions too far after the first hit. Even when they do try to run off road the missiles maintain lock quite good. In PG theater it's all out in the open but in Caucasus the trees along road are a pain in the butt. If more vehicles are involved and you don't care about creating a few potholes :D, rippling some Mk83's along the convoy might help to accomplish the mission. The cluster munitions are not worth a @#$% currently. Back to Lmav... I did manage once or twice to knock out 4 targets in one pass with the help of JTACs. I started the attack far enough flying slow and let the JTAC 'shift' the laser after each hit. It's pretty tricky though and I don't like flying slow. Sorry, probably not the info you were looking for;) Someone will probably chime in...
450Devil Posted June 16, 2020 Author Posted June 16, 2020 Hi Gripes - thanks for the reply even if it was not quite on subject. Like you I would normally use the AGM-65F for four vehicle targets but I was using the 65E to try and see if it would work correctly or if there was a bug. I had previously used the 65E to take out some speedboats which is not so reliable with the 65F due to the poor IR contrast with the surrounding water. I now suspect that the non ability for the second and subsequent 65Es to operate in auto like the first off the rail is a program logic bug.
clanitho Posted June 16, 2020 Posted June 16, 2020 Scenario - there is a column of five BTRs proceeding along a road. My mission is to destroy four of the BTRs with AGM-65E mavericks. I have my FLIR on the right DDI and the MAV on the left DDI. Laser code is 1688 and inputted for all four LMAVs that I am carrying. I approach the targets on a course that is perpendicular to their direction of travel at 350 KIAS and Angels 15. Using the auto fire method I engage the leading BTR and reverse my course and extend 30 miles from the remaining BTRs. I then reverse course and fly towards the BTRs where I re-acquire (designate) a second BTR at a range of 11 miles. The setup for the second attack is exactly the same as for the first successful attack. However when I go SCS left to the MAV DDI the MAV laser sensor does not acquire the TPOD laser and to get it to do so I have to cage / uncage the LMAV. My concern is that the remaining LMAVs seem to acquire a latent memory that forces their laser sensor to the original position of the first fired LMAV and the only way to "reset" this is by caging and uncaging the selected LMAV. logically this should not happen as the weapons is designed to search for the laser is a set pattern and once it finds the laser to focus on that target point. Logically, the setup and use of each LMAV should be exactly the same each time. Hello, I've identified the same problem, auto uncage work only for the first agm65E. I wrote a post in the Bug section. https://forums.eagle.ru/showpost.php?p=4384652&postcount=1 MSI Z97 Gaming 5 - Intel I7 4790K - Artic cooling freezer 7 pro rev 2 - GSKILL 32 Go - SSD Crucial M5 120 go - SSD Crucial 2To - HDD western digital caviar blue 1 TO - Gigabyte GTX 1070 Gaming G1 - Windows 10 home 64 bits
Razor18 Posted June 16, 2020 Posted June 16, 2020 Are you sure the reason is not the LTD/R switch recently flipping to off after the first attack?
majapahit Posted June 16, 2020 Posted June 16, 2020 Are you sure the reason is not the LTD/R switch recently flipping to off after the first attack? this | VR goggles | Autopilot panel | Headtracker | TM HOTAS | G920 HOTAS | MS FFB 2 | Throttle Quadrants | 8600K | GTX 1080 | 64GB RAM| Win 10 x64 | Voicerecognition | 50" UHD TV monitor | 40" 1080p TV monitor | 2x 24" 1080p side monitors | 24" 1080p touchscreen |
clanitho Posted June 16, 2020 Posted June 16, 2020 Are you sure the reason is not the LTD/R switch recently flipping to off after the first attack? No , it's not the reason. MSI Z97 Gaming 5 - Intel I7 4790K - Artic cooling freezer 7 pro rev 2 - GSKILL 32 Go - SSD Crucial M5 120 go - SSD Crucial 2To - HDD western digital caviar blue 1 TO - Gigabyte GTX 1070 Gaming G1 - Windows 10 home 64 bits
maxTRX Posted June 16, 2020 Posted June 16, 2020 No , it's not the reason. I've just tried it on 4 moving targets. Yep, It is weird and unintuitive but doable :cry: Once the first LMav was on the way I turned away about 45 deg and continued till "shack'. The explosion got my FLIR completely saturated (auto gain was boxed) so I switched to CCD and stayed there. Even before turning around toward the targets I flipped LTD/R switch back on:glare:, re-aquired the second vehicle => PTRK => designate. TDC to Mav page and... you're right, had to uncage but the Mav drifted off. Caged and uncaged again quickly ang the Mav was locked on target. Long press on the pickle and the Mav was off. Good hits on all but the mech. sucks!
bonesvf103 Posted June 17, 2020 Posted June 17, 2020 I also get the same. When I start, I lock a target with the laser, switch to the Mav MFD. As soon as I do that, it automatically uncages and goes right to where the TPOD is locked and lazing. But every Maverick shot after that it does not automatically uncage and lock on. In fact, it starts out as caged and when I switch to the Mav MFD it stays caged, then if I uncage, it wanders around looking for a laser, then if I cage it, it cages right to where the laser is locked. I hold the pickle, it fires the laser,it launches. I also found you can tap the pickle once to turn on the laser then tap it again to launch. But the cage uncage thing is inconsistent. v6, boNes "Also, I would prefer a back seater over the extra gas any day. I would have 80 pounds of flesh to eat and a pair of glasses to start a fire." --F/A-18 Hornet pilot
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