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Posted

I am hosting a multiplayer co-op campaign on Syria. We have found that it is fairly common to have a DCS CTD when you zoom in too far on the F10 map. I haven't done more testing with the different map types, but ALT is what we are all in when it happens. It's happened to more than a few of us, so its obviously not just my setup. I will attach a miz file if it helps.

Operation Wildcat II M8_V002.miz

Posted (edited)

Hi Thomasvt. I assume your log is showing your latest crash? But I see no core dump. Is it a sraight-to-desktop crash?

 

EDIT: thank you, ScopeDope, I'm looking at your log file.

 

EDIT2:ScopeDope, no core dump either. The last message of your log is:

ERROR SOUND: render time = 0.654379s exceeded allowed slice of 0.022000s
I quote c0ff, from ED:

 

That's not a critical error. It just indicates that the sound engine can't get enough CPU. Which is strange given the CPU you have.

Do you have custom affinity settings for DCS by any chance?

Do yo?

 

 

Also, you guys should force your Windows pagefile minimum size to 16 GB (Thomasvt only has 5 GB, ScopeDope has 9 GB). I know you have a lot of RAM, but DCS needs a large pagefile anyway.

Edited by Flappie

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Posted (edited)

OK. Then we have no lead at all. :cry:

I was about to test the mission but I don't have the A-4E mod installed. I'll try replacing the A4-E and reproduce the bug.

 

 

EDIT: crap, I can't open the mission file without the A-4E mod installed.

Edited by Flappie

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Posted (edited)

EDIT: I've been able to load the mission editing out A-4E-C units. So far, I couldn't reproduce the issue with the F10 view.

Edited by Flappie

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Posted

Your latest log looks like the first one. I see you spawning, LotATC is connecting, Tacview is recording, and then after a few seconds/minutes, DCS logs two error message about issues rendering sounds, which means it's experiencing issues accessing CPU resources. And then nothing more (=freeze).

 

Disabling mods one by one can be a good idea to find the culprit.

It would also be interesing that you load a very simple mission. Here's one for you. Can you try reproducing the zoom issue with it?

very_simple_syria_mission.miz

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Posted

I can report that I too had a sim crash when I opened the map and tried to zoom in.

 

Firma DCS.png

CPU: 12th Gen Intel(R) Core(TM) i7-12700K   3.60 GHz - DDR4 64,0 GB - MSI RTX3080ti - Win 11 64bit

  • ED Team
Posted

Please remove all unofficial modules and edits.

 

Run a cleanup and repair or verify if a steam user.

 

If you still get a crash attach the crash log, it is the only clue we have.

 

thank you

smallCATPILOT.PNG.04bbece1b27ff1b2c193b174ec410fc0.PNG

Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status

Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal

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Posted (edited)

How do you even screw up a map? How hard can it be to make things simple, and not adding pixel 3D rendering of some troop's vagina while I zoom in on his location? And the ammout of crap you guys are getting served is just painfuly too much. There is no place for that "Oh have you checked your hardware drivers? Your work place? Your system has to be set up FLAWLESSLY BIT BY BIT for you to even attempt to play any of the 60-bucks-abandonware-modules"; when not even the most trivial things work, and not even one of the beefiest PC can handle the ammount of this bottlenecking. Trust me, most of the time, software or hardware products made from competition, and not monopoly, are incredibly modular, self adjusting, self repairing, and easy to handle. DCS - is a clustrfuck of an attempt to pursue a flight sim hobby, giving you the joy of immersion, while falling completely apart from a single sneeze.

(I lost progress of a 2h long sortie for pressing F10, and by far not the first time. This anger has to be displayed.)

Edited by Overdrive105
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