Mustang Posted March 31, 2010 Share Posted March 31, 2010 Topic title says it all, the shimmering coastlines are back. I've tried using the 1.12 Coastline mod but so far haven't had any luck. Is anyone else willing to give this a shot? Check the screenshot to see just how ugly it can be. Link to comment Share on other sites More sharing options...
ECV56_Finger Posted March 31, 2010 Share Posted March 31, 2010 Hi Mustang, I don´t have that problem, so there´s no way that I can know for sure that it´s working. But I just downloaded the mod for 1.12 and AFAIK you need to copy: Bazar/Effects/EffectTexturesTGA.cdds to Bazar/Efects Terrain/Surface/High/Coastline*.cdds (all 4 files) to Bazar/Terrain/Surface Don´t copy EnglishCockpit.cdds And now you just need to "tell" the FC20 that you want to load those CDDS before the ones that came with the sim, so open your Config/graphics.cfg with the notepad and look for this line: TextureCollections Just below highFolder = ".\\Bazar\\TempTextures\\";, you need to add these lines: winter = ".\\Bazar\\Terrain\\Surface\\CoastlineWin.cdds"; autumn = ".\\Bazar\\Terrain\\Surface\\CoastlineAut.cdds"; common = ".\\Bazar\\Terrain\\Surface\\CoastlineSum.cdds"; spring = ".\\Bazar\\Terrain\\Surface\\CoastlineSpr.cdds"; winter = ".\\Bazar\\Terrain\\Surface\\CoastlineWin.cdds"; autumn = ".\\Bazar\\Terrain\\Surface\\CoastlineAut.cdds"; common = ".\\Bazar\\Terrain\\Surface\\CoastlineSum.cdds"; spring = ".\\Bazar\\Terrain\\Surface\\CoastlineSpr.cdds"; So it will look like: Don´t forget to backup any files that you replace!!!!! Hope it make sense, English it´s not my native lenguage! :megalol: 4 [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Mustang Posted March 31, 2010 Author Share Posted March 31, 2010 Hi Mustang, I don´t have that problem, so there´s no way that I can know for sure that it´s working. But I just downloaded the mod for 1.12 and AFAIK you need to copy: Bazar/Effects/EffectTexturesTGA.cdds to Bazar/Efects Terrain/Surface/High/Coastline*.cdds (all 4 files) to Bazar/Terrain/Surface Don´t copy EnglishCockpit.cdds And now you just need to "tell" the FC20 that you want to load those CDDS before the ones that came with the sim, so open your Config/graphics.cfg with the notepad and look for this line: TextureCollections Just below highFolder = ".\\Bazar\\TempTextures\\";, you need to add these lines: So it will look like: Don´t forget to backup any files that you replace!!!!! Hope it make sense, English it´s not my native lenguage! :megalol: Thanks mate, i will try this soon! :thumbup: Link to comment Share on other sites More sharing options...
Mustang Posted March 31, 2010 Author Share Posted March 31, 2010 Thank you ECV56_Finger, that did the trick, big rep to you mate! :thumbup: Link to comment Share on other sites More sharing options...
ECV56_Finger Posted March 31, 2010 Share Posted March 31, 2010 Glad I can help! :thumbup: All credit goes to TekaTeka for all the fantastic things that he made for FC1! [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
A.S Posted April 1, 2010 Share Posted April 1, 2010 :thumbup: [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
ACUTech Posted April 1, 2010 Share Posted April 1, 2010 Great! =ACU=Tech TECH Systemes Computer 1 Computer 2 [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Mustang Posted April 1, 2010 Author Share Posted April 1, 2010 Bumping this thread up, this is an important fix for one hell of an ugly bug :) Link to comment Share on other sites More sharing options...
theGozr Posted April 1, 2010 Share Posted April 1, 2010 More pics to compare both Plz.. Thx Fly it like you stole it.. Link to comment Share on other sites More sharing options...
Mustang Posted April 1, 2010 Author Share Posted April 1, 2010 (edited) More pics to compare both Plz.. Thx This mod fixes the coastline, lake and river edges flashing various shades of blue at certain times of day, angles and at high altitudes, you can see the bug occuring in the pictures in this link (thanks go to =RvE=Fusion) look at the first pic, on the far left you can see the edges of the river standing out, and in the second one you can see it in the cockpit mirror http://forums.eagle.ru/showpost.php?p=865291&postcount=87 you'll have to try it yourself and see. Oh, and on a sidenote, this bug occurs in DCS Black Shark too, the methods used to fix FC2.0 work the same for that sim. Edited April 1, 2010 by Mustang Link to comment Share on other sites More sharing options...
Ghost Posted April 2, 2010 Share Posted April 2, 2010 Nice work, this looks great. Thanks ECV56 Finger. S! [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Mustang Posted April 8, 2010 Author Share Posted April 8, 2010 Bumping thread again, some may have missed it :) Link to comment Share on other sites More sharing options...
Simbo Sim_123 Posted April 9, 2010 Share Posted April 9, 2010 Can it be made into a Modman mod please ? Also when you open the script can the stock version of notepad be used ? Paul Link to comment Share on other sites More sharing options...
Mustang Posted April 9, 2010 Author Share Posted April 9, 2010 Can it be made into a Modman mod please ? Also when you open the script can the stock version of notepad be used ? Paul I'll ask one of my squadmates to package this into a MODMAN compliant file :) And yes, you can use plain old Notepad or Wordpad to edit the graphics.cfg. Link to comment Share on other sites More sharing options...
Simbo Sim_123 Posted April 9, 2010 Share Posted April 9, 2010 Thanks once more ! Paul Link to comment Share on other sites More sharing options...
Mustang Posted April 10, 2010 Author Share Posted April 10, 2010 (edited) OK give this a try guys http://www.mediafire.com/?ty3l3u1zgbb thanks to 104th Route for MODMAN file package :) Edited April 10, 2010 by Mustang 1 Link to comment Share on other sites More sharing options...
Maximus Posted April 10, 2010 Share Posted April 10, 2010 Nice:thumbup: Maximus, The only real Maximus in DCS World. :music_whistling: I am not associated to viper 33 | Maximus. he is the imposter. Link to comment Share on other sites More sharing options...
Ghost Posted April 10, 2010 Share Posted April 10, 2010 (edited) This really does work Edited April 10, 2010 by Ghost [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
HitchHikingFlatlander Posted April 10, 2010 Share Posted April 10, 2010 Thanks great stuff! http://dcs-mercenaries.com/ USA Squad Link to comment Share on other sites More sharing options...
ACUTech Posted April 10, 2010 Share Posted April 10, 2010 Thanks dude :thumbup: =ACU=Tech TECH Systemes Computer 1 Computer 2 [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Sarge55 Posted April 10, 2010 Share Posted April 10, 2010 Thanks [sIGPIC][/sIGPIC] i7 10700K OC 5.1GHZ / 500GB SSD & 1TB M:2 & 4TB HDD / MSI Gaming MB / GTX 1080 / 32GB RAM / Win 10 / TrackIR 4 Pro / CH Pedals / TM Warthog Link to comment Share on other sites More sharing options...
Mustang Posted April 14, 2010 Author Share Posted April 14, 2010 This pic for me shows it all, without this fix the coastline going into the distance would be glowing or flickering slightly, but for now it's perfect :thumbup: Link to comment Share on other sites More sharing options...
Aeroscout Posted April 14, 2010 Share Posted April 14, 2010 I don't know why this hasn't been brought up yet, but with this mod, we are using the old textures from FC1. The coastline color doesn't match the rest of the terrain. Can this be re-packaged with the correct coastline textures? i would do it myself, but i don't understand the inner workings of the mod. Actually, I'm off to figure it out right now... Aero DCS Wishlist: 1) FIX THE DAMN RIVERS!!! 2) Spherical or cylindrical panorama view projection. 3) Enhanced input options (action upon button release, etc). 4) Aircraft flight parameter dump upon exit (stick posn, attitude, rates, accel, control volume, control-surface positions, SAS bias, etc). 5) ADS-33 maneuver courses as static objects. 6) Exposed API or exports of trim position and stick force for custom controllers. 7) Select auto multiple audio devices Link to comment Share on other sites More sharing options...
AustinN360 Posted April 14, 2010 Share Posted April 14, 2010 I don't know why this hasn't been brought up yet, but with this mod, we are using the old textures from FC1. The coastline color doesn't match the rest of the terrain. Can this be re-packaged with the correct coastline textures? i would do it myself, but i don't understand the inner workings of the mod. Actually, I'm off to figure it out right now... Aero Maybe because no one has noticed it before? :music_whistling: Link to comment Share on other sites More sharing options...
Aeroscout Posted April 14, 2010 Share Posted April 14, 2010 Maybe because no one has noticed it before? :music_whistling: I'm repackaging it now with the new textures. DCS Wishlist: 1) FIX THE DAMN RIVERS!!! 2) Spherical or cylindrical panorama view projection. 3) Enhanced input options (action upon button release, etc). 4) Aircraft flight parameter dump upon exit (stick posn, attitude, rates, accel, control volume, control-surface positions, SAS bias, etc). 5) ADS-33 maneuver courses as static objects. 6) Exposed API or exports of trim position and stick force for custom controllers. 7) Select auto multiple audio devices Link to comment Share on other sites More sharing options...
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