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Posted

While my attempts at understanding how the sky color mods work have failed, I know there are those out there capable of changing the color. I have always felt the default blue of the sky is not very realistic and many of the sky color mods focus on specific conditions, instead of creating a new default blue color. Below is a screenshot I took below the water that changed the sky to a much better color.

 

screenshot047a.jpg

 

Is it possible for anyone to create a sky mod that could look similar to the above?

Posted

Now that is a good looking sky! I'm also very interested in finding out how this can be done, since the current sky doesn't look great by any measure

Posted

If you changed clouds I would think it is real photo - clouds say it is LO.

Really nice sky.

Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D

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Posted

I tried luke88's grey skies mod (originally for BS). But everything is too gray.. looks like germany weather. And I think it changes also the fog parameters.

 

screenshot001fc.jpg

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Posted

We will see something cool when ED finish the weather engine that is planned for the future, or i hope.

 

REX 2 it´s very cool.

 

Greetings

Posted
We will see something cool when ED finish the weather engine that is planned for the future, or i hope.

 

REX 2 it´s very cool.

 

Greetings

 

REX looks awesome. Thanks for posting the pics. It's also just been me made available for X-Plane (which will go nicely with the MBK-117 helo you can also get for it).

 

I'd suggest ED could use SundogSoft's (http://sundog-soft.com/sds/) cloud rendering library but REX looks even better.

Posted
I tried luke88's grey skies mod (originally for BS). But everything is too gray.. looks like germany weather. And I think it changes also the fog parameters.

 

screenshot001fc.jpg

 

Honestly ive never liked this sky mod, its very unrealistic.

 

Anyone know how to change sky colors yet??

Posted

There is tutorial on forum try use searcher :)

 

It has been posted long time ago IIRC.

Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D

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Posted

There also was something else where someone wrote each RGB values.

Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D

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Posted

Not exactly what I wanted, but an interesting result...

 

I see a little purple in the sky

screenshot050fb.jpg

 

What I'm aiming for is the deep blueish grey fading to a light blue on the horizon, like the first post of this thread, but like I said, I'm just making this up as I go. I have a feeling that everyone else before me has done the same.

Posted

Thats looking awesome SE, Looks spot on for what I saw outside today :thumbup:

STT Radar issue is leftover code.

Posted

Whoa, i had to look at that picture several times just to make sure it wasn't a photograph of a real sky, that looks fantastic :thumbup:

Posted

The best models of the sky are physically based models. For example, R.S. Neilsen's paper considers Rayleigh and Mie scattering and compares to observations from an F-16 at altitude:

http://www.aj-productions.de/fsdeveloper/category.php5?category=Sky

 

Such physically-based sky models can easily be rendered in real-time on today's GPUs using shaders.

 

Then we have physicists such as Yoda, Case and myself (plus I'm sure there are others in the community) who can understand and use the source code in the paper.

 

The problem is, even if you came up with such a rendered sky how would you get it into LockOn? (since it is not a texture). Regrettably it is not something that is open to modders.

Posted (edited)

Messing with that sky color was a lot of guess work at first. After a bit we had a basic idea of what we were doing and what did what, and that's the closest we could get to the results we were looking for. If anyone can improve on them go for it! The version before this one was much bluer, it also looked nice but we ended up liking the deeperblueskyv1 the best.

Edited by Blaze
  • Like 1

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"There will always be people with a false sense of entitlement.

You can want it, you can ask for it, but you don't automatically deserve it. "

Posted

Guys any thoughts on tinkering with the light source? As in the omni lighting in lockon. I think if we find a way to play with em it will generate some good results

Posted

Awesome work Blaze and SE.

 

It looks great, now we need some new clouds..

STT Radar issue is leftover code.

Posted

Any way to get the horizon haze to look a bit less gray? Other than that; very nice indeed!

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