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Showing results for tags 'weapons training'.
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https://www.digitalcombatsimulator.com/en/files/3328191/ All missions take place in various regions of the Caucasus map. A series of quick missions (Most take 3-10 minutes though 'Advanced' and 'Expert' missions may take longer), designed to help Viper pilots practice their systems workflow, refine their key binds and HOTAS controls, axis curves, and employment proficiency with a variety of both air-to-air and air-to-ground weapon systems, Air-to-Air refueling, as well as some more advanced scenario based training, that will test your flying abilities while expanding your Viper skills. These are designed to be quick and hassle-free ways to practice selecting the weapon systems, picking your modes, options, ripple patterns, etc. in order to ingrain good muscle memory and habits so it becomes second nature when flying real missions. If a mission has a live threat present, it will always be noted in the mission briefing. Missions are broken down into 5 categories for easy navigation: - 'Fun' - Just that. Fun scenarios, doing silly things, to just enjoy flying the Viper. No stress. No threats. - '.Basic': Essential skills for new pilots. Landing, formation flying, spotting, etc. - 'Weapons' - Threat free environments to practice weapons employment. The bedrock that this mission pack is built on. - 'Advanced' - Scenario-based training. Live threats may be present. Read all mission briefs in full. - 'Expert': - High level scenario-based missions. May contain multiple types of live threats and/or difficult flying conditions. Limited use of F10 and labels. Read mission briefs thoroughly. These are not tutorials. I include some helpful tips here and there, but there are no step by step directions telling you how to select and employ the systems required. These are practice missions. A basic understanding of the jet is required. (Though they could be useful if you're following along with Tutorial videos or checklists.) There is a briefing accompanying each mission letting you know your airspeed, altitude, situation and overall objective. The F10 map, Labels and Active Pause are available in all missions, except for Expert level scenarios. NOTE: If you have any version older than v.3.2 it is strongly recommended that you delete all old missions and download the latest version. Numerous missions will not function properly due to patch updates. ** MOST RECENT UPDATE **: v3.6 - July 29th, 2025 *Changelog:* THE SNIPER POD IS HERE - All missions where the Targeting Pod is relevant (About half the mission pack) Have had additional client aircraft added with the ATP equipped on the jet. All aircraft are labeled with either 'LITENING' or 'SNIPER' tags, but if I missed one, just remember, if it doesn't say 'Sniper', it has the old pod. Other Changes: - 'Air to Air Guns' has been moved to Advanced from Basic. This was one of the earliest missions I made and it is absolutely not a true beginner test of skill. - A new mission: 'Weapons - Aerial Gunnery Basics' has been added with unresponsive, unmoving F4 Phantom drones for a truly basic AA guns practice mission. - A LITENING & SNIPER pod client has been added to the 'Fight the Phoenix' mission, for those of you who want to practice your BVR target ID skills. - Targeting pod client aircraft have been added to the 'Weapons - AG Guns & Unguided Rockets' mission. Includes the following Categories & Missions: Fun: - Airshow Demonstration - Marianas Tanker Shoot - Carrier Landings Weapon systems: - AIM-9M Sidewinder - AIM-9X Sidewinder High Off Bore shots - AIM-120C RWS Mode - AIM-120C TWS Mode - CBU-87 - CBU-97 - CBU-103 - CBU-105 - GBU 10 & 12 (Single mission for both.) - GBU 24 - HARM - HARM with Datalink - IR Mavericks - TV Mavericks - JDAM - JSOW - Mk 82 & Mk 84 unguided bombs (single mission for both) - Mk 82 Snakeyes - Air to ground guns & Unguided rockets (single mission for both) - Air to Air Guns - Maverick Boresight Practice Basic Skills: - Air to Air Refueling - Cold Start & Takeoff - Cold Start & Takeoff at Night - Air to Air Refueling (Easy comms, no external tanks) - Visual landing: low light & fog - Visual landing: clear night - Visual landing: clear day - Visual landing: rain and light wind - Instrument Landing System (ILS) Practice - Ground Moving Target radar - SEA Mode - Beginner Formation Flying - Spotting Practice: Air to Air - Mark Points/GMT Radar Employment - TNDL Datalink Advanced Skills: (All BFM Scenarios have a randomly selected enemy jet with a random skill level.)- Air to Air Refueling (No easy comms/Tacan required, external tanks) - Air to Air Refueling - Night (Easy comms, labels on) - BFM - Neutral - Fox 2s. - BFM - Neutral - Guns Only. - BFM - Defensive - Fox 2s. - BFM - Defensive - Guns Only. - BFM - Defensive - 2v1 Guns Only. - BFM - Defensive - 2v1 Fox 2s. - BFM - Offensive - 2v1 Guns Only. - BFM - Offensive - 2v1 Fox 2s. - BVR with AWACS - BVR without AWACS - DTOS Mode w/ CBUs (No Threats) - DTOS Mode w/ CBUs (AAA & Manpads present) - CCRP Low level toss bombing attack - Bad weather low altitude Maverick employment - Low level CCRP Strike w/ high-drag bombs (Mk. 84 or Snakeyes; your choice) - Wild Weasel: SA-2 - Wild Weasel: SA-10 - Wild Weasel: SA-3 - Wild Weasel: SA-6 - Wild Weasel: SA-11 - Wild Weasel: SA-8 - Wild Weasel: SA-15 - Wild Weasel: SA-5 - Wild Weasel: AAA & MANPADS - Sustained Formation Flight - Sustained Night Formation Flight - Flameout Landing Approach - Fight the Phoenix - Air to Air Guns on Maneuvering Targets Expert Level Scenarios: - 'Two Dogs' Refuel - 500lbs of fuel remain. Hit the tanker before your engine flames out. - 360 Degree BFM - All points on the compass. Get your head on a swivel. - (2 Player Possible)Go for the Head - Take out critical communication bunkers before enemy CAP arrives. - (2 Player Possible)Gecko Hunt - This mission has received a massive overhaul (as of 7/9/23) in order to increase replayability and now has five possible scenarios that go off a random trigger at mission start, all still involving hunting moving SA8s. Some scenarios involve MANPADS and enemy helicopter threats. Now has three available client aircraft armed with either IR Mavs, TV Mavs, or GBU-12s. - (2 Player Possible)On The Run - Search and Destroy on enemy HVT fleeing via speedboat. (Tanking required) - Fox 3 & Fox 1 Unknown Adversary - Fox 2 Unknown Adversary - Air to Air Refueling - Blackout - Dusk & Night Wild Weasel - ILS Landing Approach - Dense Fog (Huge thank you to Mulder76 for creating this one!) To install: Unzip folder and extract the Folder titled 'Viper Proficiency v2.X. Copy and paste to: Users -> *Your username folder* -> Saved Games -> DCS.openbeta (Or DCS if you're running stable version)-> Missions Then go to the 'Missions' tab on the main menu of DCS and at the top should be the folder containing all missions. Viper_Proficiency_v3.6.zip
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These are quick and simple F/A-18C weapon practice missions. They are designed to get you quickly in a position to practice the use of a particular weapon. There are multiple targets generated randomly so normally each flight should be different. There are now 22 missions, but I will be adding to these as time goes on. 1 GBU12 laser guided bombs, Target located and lased by JTAC, Day time. 2 GBU12 laser guided bombs, Target located and lased by JTAC, Night time. 3 GBU12 laser guided bombs, Target located by JTAC using IR beam only, Pilot to locate and self lase, Night time. 4 AGM65E laser guided Air to Ground Missiles, Target located and lased by JTAC, Day time. 5 AGM65E laser guided Air to Ground Missiles, Target located and lased by JTAC, Night time. 6 AGM65F IR guided Air to Ground Missiles, Target located by JTAC using IR beam only, Pilot to locate and designate using TGP and Mav screen, Night time. 7 Cannon attack on Unarmed Convoy, Target located and marked by JTAC (WP), Day. 8 Cannon attack on Unarmed Convoy, Target located and marked by JTAC (WP), Night time. 9 Cannon attack on Armed Convoy, Target located and marked by JTAC (WP), Day. 10 Cannon attack on Armed Convoy, Target located and marked by JTAC (WP), Night time. 11 Hydra 70 Rocket attack on Unarmed Convoy, Target located and marked by JTAC (WP), Day. 12 Hydra 70 Rocket attack on Unarmed Convoy, Target located and marked by JTAC (WP), Night time. 13 Hydra 70 Rocket attack on Armed Convoy, Target located and marked by JTAC (WP), Day. 14 Hydra 70 Rocket attack on Armed Convoy, Target located and marked by JTAC (WP), Night time. 15 127 Zuni Mk24 Rocket attack on Unarmed Convoy, Target located and marked by JTAC (WP), Day. 16 127 Zuni Mk24 Rocket attack on Unarmed Convoy, Target located and marked by JTAC (WP), Night time. 17 127 Zuni Mk24 Rocket attack on Armed Convoy, Target located and marked by JTAC (WP), Day. 18 127 Zuni Mk24 Rocket attack on Armed Convoy, Target located and marked by JTAC (WP), Night time. 19 Mk84 2000llb Dumb Bombs on Chemical Plant, Located by JTAC with no mark, Radar only no TGP, Rain Overcast with Fog very poor vis, Day. 20 Mk84 2000llb Dumb Bombs on Chemical Plant, Located by JTAC with no mark, Radar only no TGP, Rain Overcast with Fog very poor vis, Night. 21 GBU31 2000llb JDAMs on Chemical Plant, Located by JTAC with no mark, Radar only no TGP, Rain Overcast with Fog very poor vis, Day. 22 GBU31 2000llb JDAMs on Chemical Plant, Located by JTAC with no mark, Radar only no TGP, Rain Overcast with Fog very poor vis, Day. Available from the User Files here : Badger633 F/A-18C Weapons Practice, Multiple Quick Missions. 16 Dec 24. NOTE: Be sure to set in settings, sound as in helmet and easy radio off. When this is the case the '\' key will only work on the ground. If you are using Radio 1 (Pri) the standard binding is 'LCtrl + /' If you are using Radio 2 (Aux) the standard binding is 'RCtrl + \' . If you do not use these bindings you will not be able to communicate. Check that these are your current bindings in the controls menu under HOTAS. Enjoy Badger633
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